# Resource allocation method using tug-of-war-based synchronization

arXiv: https://arxiv.org/abs/2108.11979 · HTML: https://mlsanity.com/paper/2108.11979/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 2 of its 6 references that are in the map.
- First posted on arXiv 19 Aug 2021.

## Builds on (most cited first, 2 of 2)

- [Efficient Decision-Making by Volume-Conserving Physical Object](https://mlsanity.com/paper/1412.6141/) (2014)
- [A Balance for Fairness: Fair Distribution Utilising Physics in Games of Characteristic Function Form](https://mlsanity.com/paper/2101.11496/) (2021)

## Built on by (most cited first, 1 of 1)

- [Contextual Probability and Operational Minimality in Tug-of-War Decision Making](https://mlsanity.com/paper/2601.10034/) (2026)

## Abstract (arXiv)

We propose a simple channel-allocation method based on tug-of-war (TOW) dynamics, combined with the time scheduling based on nonlinear oscillator synchronization to efficiently use of the space (channel) and time resources in wireless communications. This study demonstrates that synchronization groups, where each node selects a different channel, are non-uniformly distributed in phase space such that every distance between groups is larger than the area of influence. New type of self-organized spatiotemporal patterns can be formed for resource allocation according to channel rewards.
