# Collect & Infer -- a fresh look at data-efficient Reinforcement Learning

arXiv: https://arxiv.org/abs/2108.10273 · HTML: https://mlsanity.com/paper/2108.10273/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- Builds on 50 of its 83 references that are in the map.
- First posted on arXiv 23 Aug 2021.

## Builds on (most cited first, 30 of 50)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Experience Replay for Continual Learning](https://mlsanity.com/paper/1811.11682/) (2018)
- [Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1910.00177/) (2019)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [Data-Efficient Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1805.08296/) (2018)
- [Planning to Explore via Self-Supervised World Models](https://mlsanity.com/paper/2005.05960/) (2020)
- [Maximum a Posteriori Policy Optimisation](https://mlsanity.com/paper/1806.06920/) (2018)
- [Learning Latent Plans from Play](https://mlsanity.com/paper/1903.01973/) (2019)
- [Challenges of Real-World Reinforcement Learning](https://mlsanity.com/paper/1904.12901/) (2019)
- [Large-Scale Study of Curiosity-Driven Learning](https://mlsanity.com/paper/1808.04355/) (2018)
- [Critic Regularized Regression](https://mlsanity.com/paper/2006.15134/) (2020)
- [Variational Intrinsic Control](https://mlsanity.com/paper/1611.07507/) (2016)
- [MT-Opt: Continuous Multi-Task Robotic Reinforcement Learning at Scale](https://mlsanity.com/paper/2104.08212/) (2021)
- [Keep Doing What Worked: Behavioral Modelling Priors for Offline Reinforcement Learning](https://mlsanity.com/paper/2002.08396/) (2020)
- [Learning by Playing - Solving Sparse Reward Tasks from Scratch](https://mlsanity.com/paper/1802.10567/) (2018)
- [OPAL: Offline Primitive Discovery for Accelerating Offline Reinforcement Learning](https://mlsanity.com/paper/2010.13611/) (2020)
- [Learning Continuous Control Policies by Stochastic Value Gradients](https://mlsanity.com/paper/1510.09142/) (2015)
- [Continuous Deep Q-Learning with Model-based Acceleration](https://mlsanity.com/paper/1603.00748/) (2016)
- [Deep Exploration via Randomized Value Functions](https://mlsanity.com/paper/1703.07608/) (2017)

## Built on by (most cited first, 17 of 17)

- [Don't Change the Algorithm, Change the Data: Exploratory Data for Offline Reinforcement Learning](https://mlsanity.com/paper/2201.13425/) (2022)
- [Residual Off-Policy RL for Finetuning Behavior Cloning Policies](https://mlsanity.com/paper/2509.19301/) (2025)
- [Towards A Unified Agent with Foundation Models](https://mlsanity.com/paper/2307.09668/) (2023)
- [JUICER: Data-Efficient Imitation Learning for Robotic Assembly](https://mlsanity.com/paper/2404.03729/) (2024)
- [A Dataset Perspective on Offline Reinforcement Learning](https://mlsanity.com/paper/2111.04714/) (2021)
- [The Challenges of Exploration for Offline Reinforcement Learning](https://mlsanity.com/paper/2201.11861/) (2022)
- [All You Need Is Supervised Learning: From Imitation Learning to Meta-RL With Upside Down RL](https://mlsanity.com/paper/2202.11960/) (2022)
- [SkillS: Adaptive Skill Sequencing for Efficient Temporally-Extended Exploration](https://mlsanity.com/paper/2211.13743/) (2022)
- [Offline Reinforcement Learning with Imbalanced Datasets](https://mlsanity.com/paper/2307.02752/) (2023)
- [Equivariant Data Augmentation for Generalization in Offline Reinforcement Learning](https://mlsanity.com/paper/2309.07578/) (2023)
- [High Throughput Training of Deep Surrogates from Large Ensemble Runs](https://mlsanity.com/paper/2309.16743/) (2023)
- [Less is more -- the Dispatcher/ Executor principle for multi-task Reinforcement Learning](https://mlsanity.com/paper/2312.09120/) (2023)
- [Learning to Explore in Diverse Reward Settings via Temporal-Difference-Error Maximization](https://mlsanity.com/paper/2506.13345/) (2025)
- [Learning Off-policy with Model-based Intrinsic Motivation For Active Online Exploration](https://mlsanity.com/paper/2404.00651/) (2024)
- [Exploiting Policy Idling for Dexterous Manipulation](https://mlsanity.com/paper/2508.15669/) (2025)
- [Deterministic Exploration via Stationary Bellman Error Maximization](https://mlsanity.com/paper/2410.23840/) (2024)
- [Value from Observations: Towards Large-Scale Imitation Learning via Self-Improvement](https://mlsanity.com/paper/2507.06701/) (2025)

## Abstract (arXiv)

This position paper proposes a fresh look at Reinforcement Learning (RL) from the perspective of data-efficiency. Data-efficient RL has gone through three major stages: pure on-line RL where every data-point is considered only once, RL with a replay buffer where additional learning is done on a portion of the experience, and finally transition memory based RL, where, conceptually, all transitions are stored and re-used in every update step. While inferring knowledge from all explicitly stored experience has lead to a tremendous gain in data-efficiency, the question of how this data is collected has been vastly understudied. We argue that data-efficiency can only be achieved through careful consideration of both aspects. We propose to make this insight explicit via a paradigm that we call 'Collect and Infer', which explicitly models RL as two separate but interconnected processes, concerned with data collection and knowledge inference respectively. We discuss implications of the paradigm, how its ideas are reflected in the literature, and how it can guide future research into data efficient RL.
