# Transferring Dexterous Manipulation from GPU Simulation to a Remote Real-World TriFinger

arXiv: https://arxiv.org/abs/2108.09779 · HTML: https://mlsanity.com/paper/2108.09779/

## Key facts

- Cited by 38 papers in the map (data through 14 Oct 2026).
- Builds on 21 of its 38 references that are in the map.
- First posted on arXiv 22 Aug 2021.

## Builds on (most cited first, 21 of 21)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [On the Continuity of Rotation Representations in Neural Networks](https://mlsanity.com/paper/1812.07035/) (2018)
- [Fast and Accurate Deep Network Learning by Exponential Linear Units (ELUs)](https://mlsanity.com/paper/1511.07289/) (2015)
- [Solving Rubik's Cube with a Robot Hand](https://mlsanity.com/paper/1910.07113/) (2019)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [Sim-to-Real Transfer of Robotic Control with Dynamics Randomization](https://mlsanity.com/paper/1710.06537/) (2017)
- [Learning agile and dynamic motor skills for legged robots](https://mlsanity.com/paper/1901.08652/) (2019)
- [Brax -- A Differentiable Physics Engine for Large Scale Rigid Body Simulation](https://mlsanity.com/paper/2106.13281/) (2021)
- [CosyPose: Consistent multi-view multi-object 6D pose estimation](https://mlsanity.com/paper/2008.08465/) (2020)
- [Deep Object Pose Estimation for Semantic Robotic Grasping of Household Objects](https://mlsanity.com/paper/1809.10790/) (2018)
- [Asymmetric Actor Critic for Image-Based Robot Learning](https://mlsanity.com/paper/1710.06542/) (2017)
- [Closing the Sim-to-Real Loop: Adapting Simulation Randomization with Real World Experience](https://mlsanity.com/paper/1810.05687/) (2018)
- [CausalWorld: A Robotic Manipulation Benchmark for Causal Structure and Transfer Learning](https://mlsanity.com/paper/2010.04296/) (2020)
- [GPU-Accelerated Robotic Simulation for Distributed Reinforcement Learning](https://mlsanity.com/paper/1810.05762/) (2018)
- [BayesSim: adaptive domain randomization via probabilistic inference for robotics simulators](https://mlsanity.com/paper/1906.01728/) (2019)
- [TriFinger: An Open-Source Robot for Learning Dexterity](https://mlsanity.com/paper/2008.03596/) (2020)
- [Circus ANYmal: A Quadruped Learning Dexterous Manipulation with Its Limbs](https://mlsanity.com/paper/2011.08811/) (2020)
- [Benchmarking Structured Policies and Policy Optimization for Real-World Dexterous Object Manipulation](https://mlsanity.com/paper/2105.02087/) (2021)
- [Grasp and Motion Planning for Dexterous Manipulation for the Real Robot Challenge](https://mlsanity.com/paper/2101.02842/) (2021)
- [Dexterous Manipulation Primitives for the Real Robot Challenge](https://mlsanity.com/paper/2101.11597/) (2021)

## Built on by (most cited first, 30 of 38)

- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [MimicGen: A Data Generation System for Scalable Robot Learning using Human Demonstrations](https://mlsanity.com/paper/2310.17596/) (2023)
- [Orbit: A Unified Simulation Framework for Interactive Robot Learning Environments](https://mlsanity.com/paper/2301.04195/) (2023)
- [DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Reality](https://mlsanity.com/paper/2210.13702/) (2022)
- [In-Hand Object Rotation via Rapid Motor Adaptation](https://mlsanity.com/paper/2210.04887/) (2022)
- [Accelerated Policy Learning with Parallel Differentiable Simulation](https://mlsanity.com/paper/2204.07137/) (2022)
- [Visual Dexterity: In-Hand Reorientation of Novel and Complex Object Shapes](https://mlsanity.com/paper/2211.11744/) (2022)
- [Factory: Fast Contact for Robotic Assembly](https://mlsanity.com/paper/2205.03532/) (2022)
- [DexPBT: Scaling up Dexterous Manipulation for Hand-Arm Systems with Population Based Training](https://mlsanity.com/paper/2305.12127/) (2023)
- [Symmetry Considerations for Learning Task Symmetric Robot Policies](https://mlsanity.com/paper/2403.04359/) (2024)
- [Dexterous Manipulation from Images: Autonomous Real-World RL via Substep Guidance](https://mlsanity.com/paper/2212.09902/) (2022)
- [Benchmarking Offline Reinforcement Learning on Real-Robot Hardware](https://mlsanity.com/paper/2307.15690/) (2023)
- [Local Policies Enable Zero-shot Long-horizon Manipulation](https://mlsanity.com/paper/2410.22332/) (2024)
- [AnyRotate: Gravity-Invariant In-Hand Object Rotation with Sim-to-Real Touch](https://mlsanity.com/paper/2405.07391/) (2024)
- [Compositional Multi-Object Reinforcement Learning with Linear Relation Networks](https://mlsanity.com/paper/2201.13388/) (2022)
- [REBOOT: Reuse Data for Bootstrapping Efficient Real-World Dexterous Manipulation](https://mlsanity.com/paper/2309.03322/) (2023)
- [SimToolReal: An Object-Centric Policy for Zero-Shot Dexterous Tool Manipulation](https://mlsanity.com/paper/2602.16863/) (2026)
- [DemoStart: Demonstration-led auto-curriculum applied to sim-to-real with multi-fingered robots](https://mlsanity.com/paper/2409.06613/) (2024)
- [Benchmarking Massively Parallelized Multi-Task Reinforcement Learning for Robotics Tasks](https://mlsanity.com/paper/2507.23172/) (2025)
- [Vegetable Peeling: A Case Study in Constrained Dexterous Manipulation](https://mlsanity.com/paper/2407.07884/) (2024)
- [CORN: Contact-based Object Representation for Nonprehensile Manipulation of General Unseen Objects](https://mlsanity.com/paper/2403.10760/) (2024)
- [Learning to Fold Real Garments with One Arm: A Case Study in Cloud-Based Robotics Research](https://mlsanity.com/paper/2204.10297/) (2022)
- [Whole-body End-Effector Pose Tracking](https://mlsanity.com/paper/2409.16048/) (2024)
- [Dexterous Robotic Manipulation using Deep Reinforcement Learning and Knowledge Transfer for Complex Sparse Reward-based Tasks](https://mlsanity.com/paper/2205.09683/) (2022)
- [Robust Visual Sim-to-Real Transfer for Robotic Manipulation](https://mlsanity.com/paper/2307.15320/) (2023)
- [Dynamic object goal pushing with mobile manipulators through model-free constrained reinforcement learning](https://mlsanity.com/paper/2502.01546/) (2025)
- [First Order Model-Based RL through Decoupled Backpropagation](https://mlsanity.com/paper/2509.00215/) (2025)
- [Dexterous In-hand Manipulation by Guiding Exploration with Simple Sub-skill Controllers](https://mlsanity.com/paper/2303.03533/) (2023)
- [RP1M: A Large-Scale Motion Dataset for Piano Playing with Bi-Manual Dexterous Robot Hands](https://mlsanity.com/paper/2408.11048/) (2024)
- [Real Robot Challenge 2022: Learning Dexterous Manipulation from Offline Data in the Real World](https://mlsanity.com/paper/2308.07741/) (2023)

## Abstract (arXiv)

We present a system for learning a challenging dexterous manipulation task involving moving a cube to an arbitrary 6-DoF pose with only 3-fingers trained with NVIDIA's IsaacGym simulator. We show empirical benefits, both in simulation and sim-to-real transfer, of using keypoints as opposed to position+quaternion representations for the object pose in 6-DoF for policy observations and in reward calculation to train a model-free reinforcement learning agent. By utilizing domain randomization strategies along with the keypoint representation of the pose of the manipulated object, we achieve a high success rate of 83% on a remote TriFinger system maintained by the organizers of the Real Robot Challenge. With the aim of assisting further research in learning in-hand manipulation, we make the codebase of our system, along with trained checkpoints that come with billions of steps of experience available, at https://s2r2-ig.github.io
