# Exploiting Scene Graphs for Human-Object Interaction Detection

arXiv: https://arxiv.org/abs/2108.08584 · HTML: https://mlsanity.com/paper/2108.08584/

## Key facts

- Cited by 22 papers in the map (data through 14 Oct 2026).
- Builds on 23 of its 34 references that are in the map.
- First posted on arXiv 19 Aug 2021.

## Builds on (most cited first, 23 of 23)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [ConceptNet 5.5: An Open Multilingual Graph of General Knowledge](https://mlsanity.com/paper/1612.03975/) (2016)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [Unbiased Scene Graph Generation from Biased Training](https://mlsanity.com/paper/2002.11949/) (2020)
- [Visual Relationship Detection with Language Priors](https://mlsanity.com/paper/1608.00187/) (2016)
- [Learning to Detect Human-Object Interactions](https://mlsanity.com/paper/1702.05448/) (2017)
- [Detecting and Recognizing Human-Object Interactions](https://mlsanity.com/paper/1704.07333/) (2017)
- [Visual Semantic Role Labeling](https://mlsanity.com/paper/1505.04474/) (2015)
- [Learning Human-Object Interactions by Graph Parsing Neural Networks](https://mlsanity.com/paper/1808.07962/) (2018)
- [PPDM: Parallel Point Detection and Matching for Real-time Human-Object Interaction Detection](https://mlsanity.com/paper/1912.12898/) (2019)
- [iCAN: Instance-Centric Attention Network for Human-Object Interaction Detection](https://mlsanity.com/paper/1808.10437/) (2018)
- [VSGNet: Spatial Attention Network for Detecting Human Object Interactions Using Graph Convolutions](https://mlsanity.com/paper/2003.05541/) (2020)
- [Visual Translation Embedding Network for Visual Relation Detection](https://mlsanity.com/paper/1702.08319/) (2017)
- [Learning Human-Object Interaction Detection using Interaction Points](https://mlsanity.com/paper/2003.14023/) (2020)
- [Detecting Visual Relationships with Deep Relational Networks](https://mlsanity.com/paper/1704.03114/) (2017)
- [Pixels to Graphs by Associative Embedding](https://mlsanity.com/paper/1706.07365/) (2017)
- [Contextual Heterogeneous Graph Network for Human-Object Interaction Detection](https://mlsanity.com/paper/2010.10001/) (2020)
- [Learning from the Scene and Borrowing from the Rich: Tackling the Long Tail in Scene Graph Generation](https://mlsanity.com/paper/2006.07585/) (2020)

## Built on by (most cited first, 22 of 22)

- [GEN-VLKT: Simplify Association and Enhance Interaction Understanding for HOI Detection](https://mlsanity.com/paper/2203.13954/) (2022)
- [Towards Open-vocabulary Scene Graph Generation with Prompt-based Finetuning](https://mlsanity.com/paper/2208.08165/) (2022)
- [Action Scene Graphs for Long-Form Understanding of Egocentric Videos](https://mlsanity.com/paper/2312.03391/) (2023)
- [Exploring Structure-aware Transformer over Interaction Proposals for Human-Object Interaction Detection](https://mlsanity.com/paper/2206.06291/) (2022)
- [What to look at and where: Semantic and Spatial Refined Transformer for detecting human-object interactions](https://mlsanity.com/paper/2204.00746/) (2022)
- [Towards a Unified Transformer-based Framework for Scene Graph Generation and Human-object Interaction Detection](https://mlsanity.com/paper/2311.01755/) (2023)
- [Chairs Can be Stood on: Overcoming Object Bias in Human-Object Interaction Detection](https://mlsanity.com/paper/2207.02400/) (2022)
- [Towards Lifelong Scene Graph Generation with Knowledge-ware In-context Prompt Learning](https://mlsanity.com/paper/2401.14626/) (2024)
- [A Review of Human-Object Interaction Detection](https://mlsanity.com/paper/2408.10641/) (2024)
- [Learning Human-Object Interaction as Groups](https://mlsanity.com/paper/2510.18357/) (2025)
- [4DPC2hat: Towards Dynamic Point Cloud Understanding with Failure-Aware Bootstrapping](https://mlsanity.com/paper/2602.03890/) (2026)
- [A Skeleton-aware Graph Convolutional Network for Human-Object Interaction Detection](https://mlsanity.com/paper/2207.05733/) (2022)
- [QueryCraft: Transformer-Guided Query Initialization for Enhanced Human-Object Interaction Detection](https://mlsanity.com/paper/2508.08590/) (2025)
- [DQEN: Dual Query Enhancement Network for DETR-based HOI Detection](https://mlsanity.com/paper/2508.18896/) (2025)
- [ScriptHOI: Learning Scripted State Transitions for Open-Vocabulary Human-Object Interaction Detection](https://mlsanity.com/paper/2605.05057/) (2026)
- [Mining Conditional Part Semantics with Occluded Extrapolation for Human-Object Interaction Detection](https://mlsanity.com/paper/2307.10499/) (2023)
- [Head-Tail Cooperative Learning Network for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2308.12048/) (2023)
- [Contextualized Representation Learning for Effective Human-Object Interaction Detection](https://mlsanity.com/paper/2509.12784/) (2025)
- [CSA-Graphs: A Privacy-Preserving Structural Dataset for Child Sexual Abuse Research](https://mlsanity.com/paper/2604.07132/) (2026)
- [CAGE-SGG: Counterfactual Active Graph Evidence for Open-Vocabulary Scene Graph Generation](https://mlsanity.com/paper/2604.22274/) (2026)
- [ReLIC-SGG: Relation Lattice Completion for Open-Vocabulary Scene Graph Generation](https://mlsanity.com/paper/2604.22546/) (2026)
- [RelWitness: Open-Vocabulary 3D Scene Graph Generation with Visual-Geometric Relation Witnesses](https://mlsanity.com/paper/2605.20823/) (2026)

## Abstract (arXiv)

Human-Object Interaction (HOI) detection is a fundamental visual task aiming at localizing and recognizing interactions between humans and objects. Existing works focus on the visual and linguistic features of humans and objects. However, they do not capitalise on the high-level and semantic relationships present in the image, which provides crucial contextual and detailed relational knowledge for HOI inference. We propose a novel method to exploit this information, through the scene graph, for the Human-Object Interaction (SG2HOI) detection task. Our method, SG2HOI, incorporates the SG information in two ways: (1) we embed a scene graph into a global context clue, serving as the scene-specific environmental context; and (2) we build a relation-aware message-passing module to gather relationships from objects' neighborhood and transfer them into interactions. Empirical evaluation shows that our SG2HOI method outperforms the state-of-the-art methods on two benchmark HOI datasets: V-COCO and HICO-DET. Code will be available at https://github.com/ht014/SG2HOI.
