# Target Adaptive Context Aggregation for Video Scene Graph Generation

arXiv: https://arxiv.org/abs/2108.08121 · HTML: https://mlsanity.com/paper/2108.08121/

## Key facts

- Cited by 52 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 51 references that are in the map.
- First posted on arXiv 18 Aug 2021.

## Builds on (most cited first, 30 of 39)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translation](https://mlsanity.com/paper/1406.1078/) (2014)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Fast R-CNN](https://mlsanity.com/paper/1504.08083/) (2015)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [Show, Attend and Tell: Neural Image Caption Generation with Visual Attention](https://mlsanity.com/paper/1502.03044/) (2015)
- [Two-Stream Convolutional Networks for Action Recognition in Videos](https://mlsanity.com/paper/1406.2199/) (2014)
- [TALL: Temporal Activity Localization via Language Query](https://mlsanity.com/paper/1705.02101/) (2017)
- [Hollywood in Homes: Crowdsourcing Data Collection for Activity Understanding](https://mlsanity.com/paper/1604.01753/) (2016)
- [TVQA: Localized, Compositional Video Question Answering](https://mlsanity.com/paper/1809.01696/) (2018)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [Visual Relationship Detection with Language Priors](https://mlsanity.com/paper/1608.00187/) (2016)
- [BMN: Boundary-Matching Network for Temporal Action Proposal Generation](https://mlsanity.com/paper/1907.09702/) (2019)
- [Video Action Transformer Network](https://mlsanity.com/paper/1812.02707/) (2018)
- [MovieQA: Understanding Stories in Movies through Question-Answering](https://mlsanity.com/paper/1512.02902/) (2015)
- [Graph R-CNN for Scene Graph Generation](https://mlsanity.com/paper/1808.00191/) (2018)
- [Temporal Segment Networks for Action Recognition in Videos](https://mlsanity.com/paper/1705.02953/) (2017)
- [Temporal Action Detection with Structured Segment Networks](https://mlsanity.com/paper/1704.06228/) (2017)
- [Learning to Compose Dynamic Tree Structures for Visual Contexts](https://mlsanity.com/paper/1812.01880/) (2018)
- [Action Genome: Actions as Composition of Spatio-temporal Scene Graphs](https://mlsanity.com/paper/1912.06992/) (2019)
- [TVR: A Large-Scale Dataset for Video-Subtitle Moment Retrieval](https://mlsanity.com/paper/2001.09099/) (2020)
- [Sequence to Sequence -- Video to Text](https://mlsanity.com/paper/1505.00487/) (2015)

## Built on by (most cited first, 30 of 52)

- [Multimodal Learning with Transformers: A Survey](https://mlsanity.com/paper/2206.06488/) (2022)
- [RelTR: Relation Transformer for Scene Graph Generation](https://mlsanity.com/paper/2201.11460/) (2022)
- [Panoptic Video Scene Graph Generation](https://mlsanity.com/paper/2311.17058/) (2023)
- [Unbiased Scene Graph Generation in Videos](https://mlsanity.com/paper/2304.00733/) (2023)
- [Interaction Region Visual Transformer for Egocentric Action Anticipation](https://mlsanity.com/paper/2211.14154/) (2022)
- [Exploiting Long-Term Dependencies for Generating Dynamic Scene Graphs](https://mlsanity.com/paper/2112.09828/) (2021)
- [Classification-Then-Grounding: Reformulating Video Scene Graphs as Temporal Bipartite Graphs](https://mlsanity.com/paper/2112.04222/) (2021)
- [OED: Towards One-stage End-to-End Dynamic Scene Graph Generation](https://mlsanity.com/paper/2405.16925/) (2024)
- [LABRAD-OR: Lightweight Memory Scene Graphs for Accurate Bimodal Reasoning in Dynamic Operating Rooms](https://mlsanity.com/paper/2303.13293/) (2023)
- [Meta Spatio-Temporal Debiasing for Video Scene Graph Generation](https://mlsanity.com/paper/2207.11441/) (2022)
- [HyperGLM: HyperGraph for Video Scene Graph Generation and Anticipation](https://mlsanity.com/paper/2411.18042/) (2024)
- [Pair then Relation: Pair-Net for Panoptic Scene Graph Generation](https://mlsanity.com/paper/2307.08699/) (2023)
- [SportsHHI: A Dataset for Human-Human Interaction Detection in Sports Videos](https://mlsanity.com/paper/2404.04565/) (2024)
- [Cross-Modality Time-Variant Relation Learning for Generating Dynamic Scene Graphs](https://mlsanity.com/paper/2305.08522/) (2023)
- [Temporal Perceiver: A General Architecture for Arbitrary Boundary Detection](https://mlsanity.com/paper/2203.00307/) (2022)
- [CYCLO: Cyclic Graph Transformer Approach to Multi-Object Relationship Modeling in Aerial Videos](https://mlsanity.com/paper/2406.01029/) (2024)
- [DIFFVSGG: Diffusion-Driven Online Video Scene Graph Generation](https://mlsanity.com/paper/2503.13957/) (2025)
- [Universal Scene Graph Generation](https://mlsanity.com/paper/2503.15005/) (2025)
- [Spatial-Temporal Knowledge-Embedded Transformer for Video Scene Graph Generation](https://mlsanity.com/paper/2309.13237/) (2023)
- [Hydra-SGG: Hybrid Relation Assignment for One-stage Scene Graph Generation](https://mlsanity.com/paper/2409.10262/) (2024)
- [FloCoDe: Unbiased Dynamic Scene Graph Generation with Temporal Consistency and Correlation Debiasing](https://mlsanity.com/paper/2310.16073/) (2023)
- [Unbiased Video Scene Graph Generation via Visual and Semantic Dual Debiasing](https://mlsanity.com/paper/2503.00548/) (2025)
- [CycleHOI: Improving Human-Object Interaction Detection with Cycle Consistency of Detection and Generation](https://mlsanity.com/paper/2407.11433/) (2024)
- [SceneLLM: Implicit Language Reasoning in LLM for Dynamic Scene Graph Generation](https://mlsanity.com/paper/2412.11026/) (2024)
- [Explore Contextual Information for 3D Scene Graph Generation](https://mlsanity.com/paper/2210.06240/) (2022)
- [HAtt-Flow: Hierarchical Attention-Flow Mechanism for Group Activity Scene Graph Generation in Videos](https://mlsanity.com/paper/2312.07740/) (2023)
- [Situational Scene Graph for Structured Human-centric Situation Understanding](https://mlsanity.com/paper/2410.22829/) (2024)
- [Weakly Supervised Video Scene Graph Generation via Natural Language Supervision](https://mlsanity.com/paper/2502.15370/) (2025)
- [DDS: Decoupled Dynamic Scene-Graph Generation Network](https://mlsanity.com/paper/2301.07666/) (2023)
- [Taking A Closer Look at Visual Relation: Unbiased Video Scene Graph Generation with Decoupled Label Learning](https://mlsanity.com/paper/2303.13209/) (2023)

## Abstract (arXiv)

This paper deals with a challenging task of video scene graph generation (VidSGG), which could serve as a structured video representation for high-level understanding tasks. We present a new em detect-to-track paradigm for this task by decoupling the context modeling for relation prediction from the complicated low-level entity tracking. Specifically, we design an efficient method for frame-level VidSGG, termed as em Target Adaptive Context Aggregation Network (TRACE), with a focus on capturing spatio-temporal context information for relation recognition. Our TRACE framework streamlines the VidSGG pipeline with a modular design, and presents two unique blocks of Hierarchical Relation Tree (HRTree) construction and Target-adaptive Context Aggregation. More specific, our HRTree first provides an adpative structure for organizing possible relation candidates efficiently, and guides context aggregation module to effectively capture spatio-temporal structure information. Then, we obtain a contextualized feature representation for each relation candidate and build a classification head to recognize its relation category. Finally, we provide a simple temporal association strategy to track TRACE detected results to yield the video-level VidSGG. We perform experiments on two VidSGG benchmarks: ImageNet-VidVRD and Action Genome, and the results demonstrate that our TRACE achieves the state-of-the-art performance. The code and models are made available at urlhttps://github.com/MCG-NJU/TRACE.
