# Fractional Transfer Learning for Deep Model-Based Reinforcement Learning

arXiv: https://arxiv.org/abs/2108.06526 · HTML: https://mlsanity.com/paper/2108.06526/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Placed in Latent dynamics models and model-based RL, one of 11 directions in World models.
- Builds on 29 of its 51 references that are in the map.
- First posted on arXiv 14 Aug 2021.

## Placed in

- World models / [Latent dynamics models and model-based RL](https://mlsanity.com/wm/latent-dynamics-models-and-model-based-rl/)

## Builds on (most cited first, 29 of 29)

- [Distilling the Knowledge in a Neural Network](https://mlsanity.com/paper/1503.02531/) (2015)
- [Auto-Encoding Variational Bayes](https://mlsanity.com/paper/1312.6114/) (2013)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [Progressive Neural Networks](https://mlsanity.com/paper/1606.04671/) (2016)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [How transferable are features in deep neural networks?](https://mlsanity.com/paper/1411.1792/) (2014)
- [A Comprehensive Survey on Transfer Learning](https://mlsanity.com/paper/1911.02685/) (2019)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm](https://mlsanity.com/paper/1712.01815/) (2017)
- [Model-Based Reinforcement Learning for Atari](https://mlsanity.com/paper/1903.00374/) (2019)
- [Policy Distillation](https://mlsanity.com/paper/1511.06295/) (2015)
- [Planning to Explore via Self-Supervised World Models](https://mlsanity.com/paper/2005.05960/) (2020)
- [Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05143/) (2016)
- [Embed to Control: A Locally Linear Latent Dynamics Model for Control from Raw Images](https://mlsanity.com/paper/1506.07365/) (2015)
- [Transfer Learning in Deep Reinforcement Learning: A Survey](https://mlsanity.com/paper/2009.07888/) (2020)
- [Distral: Robust Multitask Reinforcement Learning](https://mlsanity.com/paper/1707.04175/) (2017)
- [Actor-Mimic: Deep Multitask and Transfer Reinforcement Learning](https://mlsanity.com/paper/1511.06342/) (2015)
- [Deep Spatial Autoencoders for Visuomotor Learning](https://mlsanity.com/paper/1509.06113/) (2015)
- [Gaussian Processes for Data-Efficient Learning in Robotics and Control](https://mlsanity.com/paper/1502.02860/) (2015)
- [Off-Dynamics Reinforcement Learning: Training for Transfer with Domain Classifiers](https://mlsanity.com/paper/2006.13916/) (2020)
- [Decoupling Dynamics and Reward for Transfer Learning](https://mlsanity.com/paper/1804.10689/) (2018)
- [Importance Weighted Transfer of Samples in Reinforcement Learning](https://mlsanity.com/paper/1805.10886/) (2018)
- [A Model-based Approach for Sample-efficient Multi-task Reinforcement Learning](https://mlsanity.com/paper/1907.04964/) (2019)
- [Improving Computational Efficiency in Visual Reinforcement Learning via Stored Embeddings](https://mlsanity.com/paper/2103.02886/) (2021)
- [Learning deep dynamical models from image pixels](https://mlsanity.com/paper/1410.7550/) (2014)
- [Transfer Reinforcement Learning across Homotopy Classes](https://mlsanity.com/paper/2102.05207/) (2021)

## Built on by (most cited first, 6 of 6)

- [Multi-Source Transfer Learning for Deep Model-Based Reinforcement Learning](https://mlsanity.com/paper/2205.14410/) (2022)
- [On The Transferability of Deep-Q Networks](https://mlsanity.com/paper/2110.02639/) (2021)
- [Component Transfer Learning for Deep RL Based on Abstract Representations](https://mlsanity.com/paper/2111.11525/) (2021)
- [Accelerating Policy Gradient by Estimating Value Function from Prior Computation in Deep Reinforcement Learning](https://mlsanity.com/paper/2302.01399/) (2023)
- [Uncertainty-aware transfer across tasks using hybrid model-based successor feature reinforcement learning](https://mlsanity.com/paper/2310.10818/) (2023)
- [World Model Agents with Change-Based Intrinsic Motivation](https://mlsanity.com/paper/2503.21047/) (2025)

## Abstract (arXiv)

Reinforcement learning (RL) is well known for requiring large amounts of data in order for RL agents to learn to perform complex tasks. Recent progress in model-based RL allows agents to be much more data-efficient, as it enables them to learn behaviors of visual environments in imagination by leveraging an internal World Model of the environment. Improved sample efficiency can also be achieved by reusing knowledge from previously learned tasks, but transfer learning is still a challenging topic in RL. Parameter-based transfer learning is generally done using an all-or-nothing approach, where the network's parameters are either fully transferred or randomly initialized. In this work we present a simple alternative approach: fractional transfer learning. The idea is to transfer fractions of knowledge, opposed to discarding potentially useful knowledge as is commonly done with random initialization. Using the World Model-based Dreamer algorithm, we identify which type of components this approach is applicable to, and perform experiments in a new multi-source transfer learning setting. The results show that fractional transfer learning often leads to substantially improved performance and faster learning compared to learning from scratch and random initialization.
