# HAC Explore: Accelerating Exploration with Hierarchical Reinforcement Learning

arXiv: https://arxiv.org/abs/2108.05872 · HTML: https://mlsanity.com/paper/2108.05872/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 11 of its 19 references that are in the map.
- First posted on arXiv 12 Aug 2021.

## Builds on (most cited first, 11 of 11)

- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [Data-Efficient Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1805.08296/) (2018)
- [Relay Policy Learning: Solving Long-Horizon Tasks via Imitation and Reinforcement Learning](https://mlsanity.com/paper/1910.11956/) (2019)
- [OPAL: Offline Primitive Discovery for Accelerating Offline Reinforcement Learning](https://mlsanity.com/paper/2010.13611/) (2020)
- [Hierarchical Reinforcement Learning By Discovering Intrinsic Options](https://mlsanity.com/paper/2101.06521/) (2021)
- [Hierarchical Reinforcement Learning with Hindsight](https://mlsanity.com/paper/1805.08180/) (2018)
- [Curious Hierarchical Actor-Critic Reinforcement Learning](https://mlsanity.com/paper/2005.03420/) (2020)

## Built on by (most cited first, 3 of 3)

- [Hierarchical Empowerment: Towards Tractable Empowerment-Based Skill Learning](https://mlsanity.com/paper/2307.02728/) (2023)
- [CIM: Constrained Intrinsic Motivation for Sparse-Reward Continuous Control](https://mlsanity.com/paper/2211.15205/) (2022)
- [Latent-Predictive Empowerment: Measuring Empowerment without a Simulator](https://mlsanity.com/paper/2410.11155/) (2024)

## Abstract (arXiv)

Sparse rewards and long time horizons remain challenging for reinforcement learning algorithms. Exploration bonuses can help in sparse reward settings by encouraging agents to explore the state space, while hierarchical approaches can assist with long-horizon tasks by decomposing lengthy tasks into shorter subtasks. We propose HAC Explore (HACx), a new method that combines these approaches by integrating the exploration bonus method Random Network Distillation (RND) into the hierarchical approach Hierarchical Actor-Critic (HAC). HACx outperforms either component method on its own, as well as an existing approach to combining hierarchy and exploration, in a set of difficult simulated robotics tasks. HACx is the first RL method to solve a sparse reward, continuous-control task that requires over 1,000 actions.
