# Policy Gradients Incorporating the Future

arXiv: https://arxiv.org/abs/2108.02096 · HTML: https://mlsanity.com/paper/2108.02096/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 40 of its 58 references that are in the map.
- First posted on arXiv 4 Aug 2021.

## Builds on (most cited first, 30 of 40)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Scheduled Sampling for Sequence Prediction with Recurrent Neural Networks](https://mlsanity.com/paper/1506.03099/) (2015)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [Generating Sentences from a Continuous Space](https://mlsanity.com/paper/1511.06349/) (2015)
- [Model-Based Reinforcement Learning for Atari](https://mlsanity.com/paper/1903.00374/) (2019)
- [Count-Based Exploration with Neural Density Models](https://mlsanity.com/paper/1703.01310/) (2017)
- [Recurrent Independent Mechanisms](https://mlsanity.com/paper/1909.10893/) (2019)
- [Professor Forcing: A New Algorithm for Training Recurrent Networks](https://mlsanity.com/paper/1610.09038/) (2016)
- [Reverse Curriculum Generation for Reinforcement Learning](https://mlsanity.com/paper/1707.05300/) (2017)
- [AlgaeDICE: Policy Gradient from Arbitrary Experience](https://mlsanity.com/paper/1912.02074/) (2019)
- [Deep Reinforcement Learning and the Deadly Triad](https://mlsanity.com/paper/1812.02648/) (2018)
- [Soft Actor-Critic for Discrete Action Settings](https://mlsanity.com/paper/1910.07207/) (2019)
- [Sample-Efficient Reinforcement Learning with Stochastic Ensemble Value Expansion](https://mlsanity.com/paper/1807.01675/) (2018)
- [Benchmarking Model-Based Reinforcement Learning](https://mlsanity.com/paper/1907.02057/) (2019)
- [Deep Variational Bayes Filters: Unsupervised Learning of State Space Models from Raw Data](https://mlsanity.com/paper/1605.06432/) (2016)
- [Imagination-Augmented Agents for Deep Reinforcement Learning](https://mlsanity.com/paper/1707.06203/) (2017)
- [Behaviour Suite for Reinforcement Learning](https://mlsanity.com/paper/1908.03568/) (2019)
- [Reinforcement Learning Upside Down: Don't Predict Rewards -- Just Map Them to Actions](https://mlsanity.com/paper/1912.02875/) (2019)
- [Value Prediction Network](https://mlsanity.com/paper/1707.03497/) (2017)
- [Representation Matters: Offline Pretraining for Sequential Decision Making](https://mlsanity.com/paper/2102.05815/) (2021)
- [The Optimal Reward Baseline for Gradient-Based Reinforcement Learning](https://mlsanity.com/paper/1301.2315/) (2013)

## Built on by (most cited first, 6 of 6)

- [Generalized Decision Transformer for Offline Hindsight Information Matching](https://mlsanity.com/paper/2111.10364/) (2021)
- [Dichotomy of Control: Separating What You Can Control from What You Cannot](https://mlsanity.com/paper/2210.13435/) (2022)
- [Hindsight Learning for MDPs with Exogenous Inputs](https://mlsanity.com/paper/2207.06272/) (2022)
- [Future-conditioned Unsupervised Pretraining for Decision Transformer](https://mlsanity.com/paper/2305.16683/) (2023)
- [Would I have gotten that reward? Long-term credit assignment by counterfactual contribution analysis](https://mlsanity.com/paper/2306.16803/) (2023)
- [Generative Intrinsic Optimization: Intrinsic Control with Model Learning](https://mlsanity.com/paper/2310.08100/) (2023)

## Abstract (arXiv)

Reasoning about the future -- understanding how decisions in the present time affect outcomes in the future -- is one of the central challenges for reinforcement learning (RL), especially in highly-stochastic or partially observable environments. While predicting the future directly is hard, in this work we introduce a method that allows an agent to "look into the future" without explicitly predicting it. Namely, we propose to allow an agent, during its training on past experience, to observe what actually happened in the future at that time, while enforcing an information bottleneck to avoid the agent overly relying on this privileged information. This gives our agent the opportunity to utilize rich and useful information about the future trajectory dynamics in addition to the present. Our method, Policy Gradients Incorporating the Future (PGIF), is easy to implement and versatile, being applicable to virtually any policy gradient algorithm. We apply our proposed method to a number of off-the-shelf RL algorithms and show that PGIF is able to achieve higher reward faster in a variety of online and offline RL domains, as well as sparse-reward and partially observable environments.
