# Neural Scene Decoration from a Single Photograph

arXiv: https://arxiv.org/abs/2108.01806 · HTML: https://mlsanity.com/paper/2108.01806/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 41 of its 62 references that are in the map.
- First posted on arXiv 4 Aug 2021.

## Builds on (most cited first, 30 of 41)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Going Deeper with Convolutions](https://mlsanity.com/paper/1409.4842/) (2014)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Progressive Growing of GANs for Improved Quality, Stability, and Variation](https://mlsanity.com/paper/1710.10196/) (2017)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [Large Scale GAN Training for High Fidelity Natural Image Synthesis](https://mlsanity.com/paper/1809.11096/) (2018)
- [Conditional Generative Adversarial Nets](https://mlsanity.com/paper/1411.1784/) (2014)
- [Semantic Image Synthesis with Spatially-Adaptive Normalization](https://mlsanity.com/paper/1903.07291/) (2019)
- [Demystifying MMD GANs](https://mlsanity.com/paper/1801.01401/) (2018)
- [Training Generative Adversarial Networks with Limited Data](https://mlsanity.com/paper/2006.06676/) (2020)
- [Alias-Free Generative Adversarial Networks](https://mlsanity.com/paper/2106.12423/) (2021)
- [High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANs](https://mlsanity.com/paper/1711.11585/) (2017)
- [Objects as Points](https://mlsanity.com/paper/1904.07850/) (2019)
- [Multimodal Unsupervised Image-to-Image Translation](https://mlsanity.com/paper/1804.04732/) (2018)
- [Generative Image Inpainting with Contextual Attention](https://mlsanity.com/paper/1801.07892/) (2018)
- [Tracking Objects as Points](https://mlsanity.com/paper/2004.01177/) (2020)
- [Differentiable Augmentation for Data-Efficient GAN Training](https://mlsanity.com/paper/2006.10738/) (2020)
- [Toward Multimodal Image-to-Image Translation](https://mlsanity.com/paper/1711.11586/) (2017)
- [Structured3D: A Large Photo-realistic Dataset for Structured 3D Modeling](https://mlsanity.com/paper/1908.00222/) (2019)
- [Semantic Photo Manipulation with a Generative Image Prior](https://mlsanity.com/paper/2005.07727/) (2020)
- [Towards Faster and Stabilized GAN Training for High-fidelity Few-shot Image Synthesis](https://mlsanity.com/paper/2101.04775/) (2021)
- [LayoutGAN: Generating Graphic Layouts with Wireframe Discriminators](https://mlsanity.com/paper/1901.06767/) (2019)
- [You Only Need Adversarial Supervision for Semantic Image Synthesis](https://mlsanity.com/paper/2012.04781/) (2020)
- [LayoutVAE: Stochastic Scene Layout Generation From a Label Set](https://mlsanity.com/paper/1907.10719/) (2019)
- [Fast and Flexible Indoor Scene Synthesis via Deep Convolutional Generative Models](https://mlsanity.com/paper/1811.12463/) (2018)
- [Semantic Hierarchy Emerges in Deep Generative Representations for Scene Synthesis](https://mlsanity.com/paper/1911.09267/) (2019)
- [Multi-Channel Attention Selection GAN with Cascaded Semantic Guidance for Cross-View Image Translation](https://mlsanity.com/paper/1904.06807/) (2019)

## Built on by (most cited first, 1 of 1)

- [Conditional 360-degree Image Synthesis for Immersive Indoor Scene Decoration](https://mlsanity.com/paper/2307.09621/) (2023)

## Abstract (arXiv)

Furnishing and rendering indoor scenes has been a long-standing task for interior design, where artists create a conceptual design for the space, build a 3D model of the space, decorate, and then perform rendering. Although the task is important, it is tedious and requires tremendous effort. In this paper, we introduce a new problem of domain-specific indoor scene image synthesis, namely neural scene decoration. Given a photograph of an empty indoor space and a list of decorations with layout determined by user, we aim to synthesize a new image of the same space with desired furnishing and decorations. Neural scene decoration can be applied to create conceptual interior designs in a simple yet effective manner. Our attempt to this research problem is a novel scene generation architecture that transforms an empty scene and an object layout into a realistic furnished scene photograph. We demonstrate the performance of our proposed method by comparing it with conditional image synthesis baselines built upon prevailing image translation approaches both qualitatively and quantitatively. We conduct extensive experiments to further validate the plausibility and aesthetics of our generated scenes. Our implementation is available at urlhttps://github.com/hkust-vgd/neuralscenedecoration.
