# Non-local Graph Convolutional Network for joint Activity Recognition and Motion Prediction

arXiv: https://arxiv.org/abs/2108.01518 · HTML: https://mlsanity.com/paper/2108.01518/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 45 references that are in the map.
- First posted on arXiv 3 Aug 2021.

## Builds on (most cited first, 26 of 26)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Neural Machine Translation by Jointly Learning to Align and Translate](https://mlsanity.com/paper/1409.0473/) (2014)
- [Sequence to Sequence Learning with Neural Networks](https://mlsanity.com/paper/1409.3215/) (2014)
- [A Comprehensive Survey on Graph Neural Networks](https://mlsanity.com/paper/1901.00596/) (2019)
- [Variational Graph Auto-Encoders](https://mlsanity.com/paper/1611.07308/) (2016)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [Scheduled Sampling for Sequence Prediction with Recurrent Neural Networks](https://mlsanity.com/paper/1506.03099/) (2015)
- [NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis](https://mlsanity.com/paper/1604.02808/) (2016)
- [Sequence Level Training with Recurrent Neural Networks](https://mlsanity.com/paper/1511.06732/) (2015)
- [On human motion prediction using recurrent neural networks](https://mlsanity.com/paper/1705.02445/) (2017)
- [Learning Trajectory Dependencies for Human Motion Prediction](https://mlsanity.com/paper/1908.05436/) (2019)
- [Actional-Structural Graph Convolutional Networks for Skeleton-based Action Recognition](https://mlsanity.com/paper/1904.12659/) (2019)
- [An Attention Enhanced Graph Convolutional LSTM Network for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1902.09130/) (2019)
- [Spatio-Temporal LSTM with Trust Gates for 3D Human Action Recognition](https://mlsanity.com/paper/1607.07043/) (2016)
- [A Spatio-temporal Transformer for 3D Human Motion Prediction](https://mlsanity.com/paper/2004.08692/) (2020)
- [Convolutional Sequence to Sequence Model for Human Dynamics](https://mlsanity.com/paper/1805.00655/) (2018)
- [A Disentangled Recognition and Nonlinear Dynamics Model for Unsupervised Learning](https://mlsanity.com/paper/1710.05741/) (2017)
- [Co-occurrence Feature Learning from Skeleton Data for Action Recognition and Detection with Hierarchical Aggregation](https://mlsanity.com/paper/1804.06055/) (2018)
- [Interpretable 3D Human Action Analysis with Temporal Convolutional Networks](https://mlsanity.com/paper/1704.04516/) (2017)
- [Learning Graph Convolutional Network for Skeleton-based Human Action Recognition by Neural Searching](https://mlsanity.com/paper/1911.04131/) (2019)
- [Action-Agnostic Human Pose Forecasting](https://mlsanity.com/paper/1810.09676/) (2018)
- [Symbiotic Graph Neural Networks for 3D Skeleton-based Human Action Recognition and Motion Prediction](https://mlsanity.com/paper/1910.02212/) (2019)
- [Skeleton-Based Action Recognition with Spatial Reasoning and Temporal Stack Learning](https://mlsanity.com/paper/1805.02335/) (2018)
- [Human Motion Prediction via Learning Local Structure Representations and Temporal Dependencies](https://mlsanity.com/paper/1902.07367/) (2019)
- [Temporal Attention-Augmented Graph Convolutional Network for Efficient Skeleton-Based Human Action Recognition](https://mlsanity.com/paper/2010.12221/) (2020)

## Built on by (most cited first, 2 of 2)

- [Interactive Spatiotemporal Token Attention Network for Skeleton-based General Interactive Action Recognition](https://mlsanity.com/paper/2307.07469/) (2023)
- [A Two-stream Hybrid CNN-Transformer Network for Skeleton-based Human Interaction Recognition](https://mlsanity.com/paper/2401.00409/) (2023)

## Abstract (arXiv)

3D skeleton-based motion prediction and activity recognition are two interwoven tasks in human behaviour analysis. In this work, we propose a motion context modeling methodology that provides a new way to combine the advantages of both graph convolutional neural networks and recurrent neural networks for joint human motion prediction and activity recognition. Our approach is based on using an LSTM encoder-decoder and a non-local feature extraction attention mechanism to model the spatial correlation of human skeleton data and temporal correlation among motion frames. The proposed network can easily include two output branches, one for Activity Recognition and one for Future Motion Prediction, which can be jointly trained for enhanced performance. Experimental results on Human 3.6M, CMU Mocap and NTU RGB-D datasets show that our proposed approach provides the best prediction capability among baseline LSTM-based methods, while achieving comparable performance to other state-of-the-art methods.
