# Design-Driven Requirements for Computationally Co-Creative Game AI Design Tools

arXiv: https://arxiv.org/abs/2107.13738 · HTML: https://mlsanity.com/paper/2107.13738/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 7 of its 44 references that are in the map.
- First posted on arXiv 29 Jul 2021.

## Builds on (most cited first, 7 of 7)

- [Human-Centered Artificial Intelligence: Reliable, Safe & Trustworthy](https://mlsanity.com/paper/2002.04087/) (2020)
- [Participation is not a Design Fix for Machine Learning](https://mlsanity.com/paper/2007.02423/) (2020)
- [Friend, Collaborator, Student, Manager: How Design of an AI-Driven Game Level Editor Affects Creators](https://mlsanity.com/paper/1901.06417/) (2019)
- [An Interaction Framework for Studying Co-Creative AI](https://mlsanity.com/paper/1903.09709/) (2019)
- [Player-AI Interaction: What Neural Network Games Reveal About AI as Play](https://mlsanity.com/paper/2101.06220/) (2021)
- [Towards Friendly Mixed Initiative Procedural Content Generation: Three Pillars of Industry](https://mlsanity.com/paper/2005.09324/) (2020)
- [Learning the Designer's Preferences to Drive Evolution](https://mlsanity.com/paper/2003.03268/) (2020)

## Built on by (most cited first, 3 of 3)

- [The Ink Splotch Effect: A Case Study on ChatGPT as a Co-Creative Game Designer](https://mlsanity.com/paper/2403.02454/) (2024)
- [Mechanic Maker: Accessible Game Development Via Symbolic Learning Program Synthesis](https://mlsanity.com/paper/2410.01096/) (2024)
- [EvolvingBehavior: Towards Co-Creative Evolution of Behavior Trees for Game NPCs](https://mlsanity.com/paper/2209.01020/) (2022)

## Abstract (arXiv)

Game AI designers must manage complex interactions between the AI character, the game world, and the player, while achieving their design visions. Computational co-creativity tools can aid them, but first, AI and HCI researchers must gather requirements and determine design heuristics to build effective co-creative tools. In this work, we present a participatory design study that categorizes and analyzes game AI designers' workflows, goals, and expectations for such tools. We evince deep connections between game AI design and the design of co-creative tools, and present implications for future co-creativity tool research and development.
