# Improving Multi-View Stereo via Super-Resolution

arXiv: https://arxiv.org/abs/2107.13261 · HTML: https://mlsanity.com/paper/2107.13261/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 15 of its 29 references that are in the map.
- First posted on arXiv 28 Jul 2021.

## Builds on (most cited first, 15 of 15)

- [Enhanced Deep Residual Networks for Single Image Super-Resolution](https://mlsanity.com/paper/1707.02921/) (2017)
- [Image Super-Resolution Using Deep Convolutional Networks](https://mlsanity.com/paper/1501.00092/) (2014)
- [Accurate Image Super-Resolution Using Very Deep Convolutional Networks](https://mlsanity.com/paper/1511.04587/) (2015)
- [Residual Dense Network for Image Super-Resolution](https://mlsanity.com/paper/1802.08797/) (2018)
- [MVSNet: Depth Inference for Unstructured Multi-view Stereo](https://mlsanity.com/paper/1804.02505/) (2018)
- [Cascade Cost Volume for High-Resolution Multi-View Stereo and Stereo Matching](https://mlsanity.com/paper/1912.06378/) (2019)
- [DeepMVS: Learning Multi-view Stereopsis](https://mlsanity.com/paper/1804.00650/) (2018)
- [Recurrent MVSNet for High-resolution Multi-view Stereo Depth Inference](https://mlsanity.com/paper/1902.10556/) (2019)
- [Deep Back-Projection Networks For Super-Resolution](https://mlsanity.com/paper/1803.02735/) (2018)
- [Deep Learning for Single Image Super-Resolution: A Brief Review](https://mlsanity.com/paper/1808.03344/) (2018)
- [Feedback Network for Image Super-Resolution](https://mlsanity.com/paper/1903.09814/) (2019)
- [Point-Based Multi-View Stereo Network](https://mlsanity.com/paper/1908.04422/) (2019)
- [TAPA-MVS: Textureless-Aware PAtchMatch Multi-View Stereo](https://mlsanity.com/paper/1903.10929/) (2019)
- [Deep Back-Projection Networks for Single Image Super-resolution](https://mlsanity.com/paper/1904.05677/) (2019)
- [3D Appearance Super-Resolution with Deep Learning](https://mlsanity.com/paper/1906.00925/) (2019)

## Abstract (arXiv)

Today, Multi-View Stereo techniques are able to reconstruct robust and detailed 3D models, especially when starting from high-resolution images. However, there are cases in which the resolution of input images is relatively low, for instance, when dealing with old photos, or when hardware constrains the amount of data that can be acquired. In this paper, we investigate if, how, and how much increasing the resolution of such input images through Super-Resolution techniques reflects in quality improvements of the reconstructed 3D models, despite the artifacts that sometimes this may generate. We show that applying a Super-Resolution step before recovering the depth maps in most cases leads to a better 3D model both in the case of PatchMatch-based and deep-learning-based algorithms. The use of Super-Resolution improves especially the completeness of reconstructed models and turns out to be particularly effective in the case of textured scenes.
