# Hierarchical Few-Shot Imitation with Skill Transition Models

arXiv: https://arxiv.org/abs/2107.08981 · HTML: https://mlsanity.com/paper/2107.08981/

## Key facts

- Cited by 37 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 43 references that are in the map.
- First posted on arXiv 19 Jul 2021.

## Builds on (most cited first, 30 of 30)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [A Simple Framework for Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2002.05709/) (2020)
- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [Momentum Contrast for Unsupervised Visual Representation Learning](https://mlsanity.com/paper/1911.05722/) (2019)
- [Matching Networks for One Shot Learning](https://mlsanity.com/paper/1606.04080/) (2016)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1910.00177/) (2019)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [RL2: Fast Reinforcement Learning via Slow Reinforcement Learning](https://mlsanity.com/paper/1611.02779/) (2016)
- [Generalizing from a Few Examples: A Survey on Few-Shot Learning](https://mlsanity.com/paper/1904.05046/) (2019)
- [An Algorithmic Perspective on Imitation Learning](https://mlsanity.com/paper/1811.06711/) (2018)
- [Relay Policy Learning: Solving Long-Horizon Tasks via Imitation and Reinforcement Learning](https://mlsanity.com/paper/1910.11956/) (2019)
- [Deep Imitation Learning for Complex Manipulation Tasks from Virtual Reality Teleoperation](https://mlsanity.com/paper/1710.04615/) (2017)
- [Decoupling Representation Learning from Reinforcement Learning](https://mlsanity.com/paper/2009.08319/) (2020)
- [One-Shot Imitation Learning](https://mlsanity.com/paper/1703.07326/) (2017)
- [One-Shot Visual Imitation Learning via Meta-Learning](https://mlsanity.com/paper/1709.04905/) (2017)
- [Accelerating Reinforcement Learning with Learned Skill Priors](https://mlsanity.com/paper/2010.11944/) (2020)
- [Semi-parametric Topological Memory for Navigation](https://mlsanity.com/paper/1803.00653/) (2018)
- [Robots that can adapt like animals](https://mlsanity.com/paper/1407.3501/) (2014)
- [OPAL: Offline Primitive Discovery for Accelerating Offline Reinforcement Learning](https://mlsanity.com/paper/2010.13611/) (2020)
- [Parrot: Data-Driven Behavioral Priors for Reinforcement Learning](https://mlsanity.com/paper/2011.10024/) (2020)
- [ViNG: Learning Open-World Navigation with Visual Goals](https://mlsanity.com/paper/2012.09812/) (2020)
- [Neural Dynamic Policies for End-to-End Sensorimotor Learning](https://mlsanity.com/paper/2012.02788/) (2020)
- [A survey on policy search algorithms for learning robot controllers in a handful of trials](https://mlsanity.com/paper/1807.02303/) (2018)
- [Sparse Graphical Memory for Robust Planning](https://mlsanity.com/paper/2003.06417/) (2020)
- [Hallucinative Topological Memory for Zero-Shot Visual Planning](https://mlsanity.com/paper/2002.12336/) (2020)
- [Bayesian Optimization with Automatic Prior Selection for Data-Efficient Direct Policy Search](https://mlsanity.com/paper/1709.06919/) (2017)

## Built on by (most cited first, 30 of 37)

- [MimicGen: A Data Generation System for Scalable Robot Learning using Human Demonstrations](https://mlsanity.com/paper/2310.17596/) (2023)
- [RT-H: Action Hierarchies Using Language](https://mlsanity.com/paper/2403.01823/) (2024)
- [DexMimicGen: Automated Data Generation for Bimanual Dexterous Manipulation via Imitation Learning](https://mlsanity.com/paper/2410.24185/) (2024)
- [Learning and Retrieval from Prior Data for Skill-based Imitation Learning](https://mlsanity.com/paper/2210.11435/) (2022)
- [SkillMimicGen: Automated Demonstration Generation for Efficient Skill Learning and Deployment](https://mlsanity.com/paper/2410.18907/) (2024)
- [Dichotomy of Control: Separating What You Can Control from What You Cannot](https://mlsanity.com/paper/2210.13435/) (2022)
- [Sim-and-Real Co-Training: A Simple Recipe for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/2503.24361/) (2025)
- [TRAIL: Near-Optimal Imitation Learning with Suboptimal Data](https://mlsanity.com/paper/2110.14770/) (2021)
- [Chain of Thought Imitation with Procedure Cloning](https://mlsanity.com/paper/2205.10816/) (2022)
- [Demonstration-Guided Reinforcement Learning with Efficient Exploration for Task Automation of Surgical Robot](https://mlsanity.com/paper/2302.09772/) (2023)
- [Play to the Score: Stage-Guided Dynamic Multi-Sensory Fusion for Robotic Manipulation](https://mlsanity.com/paper/2408.01366/) (2024)
- [Incremental Learning of Retrievable Skills For Efficient Continual Task Adaptation](https://mlsanity.com/paper/2410.22658/) (2024)
- [Pretraining in Deep Reinforcement Learning: A Survey](https://mlsanity.com/paper/2211.03959/) (2022)
- [Cross-Domain Transfer via Semantic Skill Imitation](https://mlsanity.com/paper/2212.07407/) (2022)
- [Skill Transformer: A Monolithic Policy for Mobile Manipulation](https://mlsanity.com/paper/2308.09873/) (2023)
- [Prior-Guided Diffusion Planning for Offline Reinforcement Learning](https://mlsanity.com/paper/2505.10881/) (2025)
- [Towards Informed Design and Validation Assistance in Computer Games Using Imitation Learning](https://mlsanity.com/paper/2208.07811/) (2022)
- [PLEX: Making the Most of the Available Data for Robotic Manipulation Pretraining](https://mlsanity.com/paper/2303.08789/) (2023)
- [Learning to Discover Skills through Guidance](https://mlsanity.com/paper/2310.20178/) (2023)
- [Transfering Hierarchical Structure with Dual Meta Imitation Learning](https://mlsanity.com/paper/2201.11981/) (2022)
- [Robust Policy Learning via Offline Skill Diffusion](https://mlsanity.com/paper/2403.00225/) (2024)
- [Intra-agent speech permits zero-shot task acquisition](https://mlsanity.com/paper/2206.03139/) (2022)
- [Skill Disentanglement for Imitation Learning from Suboptimal Demonstrations](https://mlsanity.com/paper/2306.07919/) (2023)
- [Offline Imitation from Observation via Primal Wasserstein State Occupancy Matching](https://mlsanity.com/paper/2311.01331/) (2023)
- [CEIP: Combining Explicit and Implicit Priors for Reinforcement Learning with Demonstrations](https://mlsanity.com/paper/2210.09496/) (2022)
- [Meta-Controller: Few-Shot Imitation of Unseen Embodiments and Tasks in Continuous Control](https://mlsanity.com/paper/2412.12147/) (2024)
- [A Simple Solution for Offline Imitation from Observations and Examples with Possibly Incomplete Trajectories](https://mlsanity.com/paper/2311.01329/) (2023)
- [Bridging Perception and Action: Spatially-Grounded Mid-Level Representations for Robot Generalization](https://mlsanity.com/paper/2506.06196/) (2025)
- [Policy Compatible Skill Incremental Learning via Lazy Learning Interface](https://mlsanity.com/paper/2509.20612/) (2025)
- [Goal-Oriented Skill Abstraction for Offline Multi-Task Reinforcement Learning](https://mlsanity.com/paper/2507.06628/) (2025)

## Abstract (arXiv)

A desirable property of autonomous agents is the ability to both solve long-horizon problems and generalize to unseen tasks. Recent advances in data-driven skill learning have shown that extracting behavioral priors from offline data can enable agents to solve challenging long-horizon tasks with reinforcement learning. However, generalization to tasks unseen during behavioral prior training remains an outstanding challenge. To this end, we present Few-shot Imitation with Skill Transition Models (FIST), an algorithm that extracts skills from offline data and utilizes them to generalize to unseen tasks given a few downstream demonstrations. FIST learns an inverse skill dynamics model, a distance function, and utilizes a semi-parametric approach for imitation. We show that FIST is capable of generalizing to new tasks and substantially outperforms prior baselines in navigation experiments requiring traversing unseen parts of a large maze and 7-DoF robotic arm experiments requiring manipulating previously unseen objects in a kitchen.
