# Hierarchical Reinforcement Learning with Optimal Level Synchronization Based on Flow-Based Deep Generative Model

arXiv: https://arxiv.org/abs/2107.08183 · HTML: https://mlsanity.com/paper/2107.08183/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 32 of its 44 references that are in the map.
- First posted on arXiv 17 Jul 2021.

## Builds on (most cited first, 30 of 32)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Improved Techniques for Training GANs](https://mlsanity.com/paper/1606.03498/) (2016)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Unsupervised Representation Learning with Deep Convolutional Generative Adversarial Networks](https://mlsanity.com/paper/1511.06434/) (2015)
- [Density estimation using Real NVP](https://mlsanity.com/paper/1605.08803/) (2016)
- [WaveNet: A Generative Model for Raw Audio](https://mlsanity.com/paper/1609.03499/) (2016)
- [Glow: Generative Flow with Invertible 1x1 Convolutions](https://mlsanity.com/paper/1807.03039/) (2018)
- [NICE: Non-linear Independent Components Estimation](https://mlsanity.com/paper/1410.8516/) (2014)
- [Least Squares Generative Adversarial Networks](https://mlsanity.com/paper/1611.04076/) (2016)
- [Pixel Recurrent Neural Networks](https://mlsanity.com/paper/1601.06759/) (2016)
- [Masked Autoregressive Flow for Density Estimation](https://mlsanity.com/paper/1705.07057/) (2017)
- [Improving Variational Inference with Inverse Autoregressive Flow](https://mlsanity.com/paper/1606.04934/) (2016)
- [Conditional Image Synthesis With Auxiliary Classifier GANs](https://mlsanity.com/paper/1610.09585/) (2016)
- [Data-Efficient Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1805.08296/) (2018)
- [Wasserstein Auto-Encoders](https://mlsanity.com/paper/1711.01558/) (2017)
- [FeUdal Networks for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1703.01161/) (2017)
- [MADE: Masked Autoencoder for Distribution Estimation](https://mlsanity.com/paper/1502.03509/) (2015)
- [Flow++: Improving Flow-Based Generative Models with Variational Dequantization and Architecture Design](https://mlsanity.com/paper/1902.00275/) (2019)
- [Residual Flows for Invertible Generative Modeling](https://mlsanity.com/paper/1906.02735/) (2019)
- [Near-Optimal Representation Learning for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1810.01257/) (2018)
- [Tighter Variational Bounds are Not Necessarily Better](https://mlsanity.com/paper/1802.04537/) (2018)
- [Latent Space Policies for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1804.02808/) (2018)
- [Self-Consistent Trajectory Autoencoder: Hierarchical Reinforcement Learning with Trajectory Embeddings](https://mlsanity.com/paper/1806.02813/) (2018)
- [Sliced-Wasserstein Autoencoder: An Embarrassingly Simple Generative Model](https://mlsanity.com/paper/1804.01947/) (2018)
- [Strategic Attentive Writer for Learning Macro-Actions](https://mlsanity.com/paper/1606.04695/) (2016)
- [Learning Multi-Level Hierarchies with Hindsight](https://mlsanity.com/paper/1712.00948/) (2017)
- [Learning Representations in Model-Free Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1810.10096/) (2018)
- [f-VAEs: Improve VAEs with Conditional Flows](https://mlsanity.com/paper/1809.05861/) (2018)

## Abstract (arXiv)

High-dimensional state and action spaces combined with sparse reward structures in reinforcement learning (RL) environments typically require advanced control architectures. Hierarchical Reinforcement Learning (HRL) demonstrates superior performance compared to atomic RL approaches in these challenging scenarios. HRL can manage the complexity of commands to achieve task objectives through its hierarchical structure. One of the key challenges in HRL is efficiently training each level's policy with optimal data collection from its experience. Off-policy correction is a critical technique for facilitating sample-efficient off-policy training in HRL, as it addresses the non-stationary issue of higher-level policy training. However, existing methods typically employ indirect probabilistic approaches that fail to accurately capture the current capability of the lower-level policy. This mismatch ultimately constrains the effectiveness of higher-level policy training. In this paper, we propose a novel HRL model that supports direct off-policy correction based on a Flow-based Deep Generative Model (FDGM). This approach leverages the inverse operation of FDGM to achieve goals aligned with the current knowledge of the lower-level policy. Additionally, our model addresses the limitations of FDGM to enable its effective use in HRL. Through comparative experiments on benchmark environments, our model demonstrates superior performance over existing models.
