# Going Beyond Linear RL: Sample Efficient Neural Function Approximation

arXiv: https://arxiv.org/abs/2107.06466 · HTML: https://mlsanity.com/paper/2107.06466/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 57 of its 99 references that are in the map.
- First posted on arXiv 14 Jul 2021.

## Builds on (most cited first, 30 of 57)

- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Neural Tangent Kernel: Convergence and Generalization in Neural Networks](https://mlsanity.com/paper/1806.07572/) (2018)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [A Convergence Theory for Deep Learning via Over-Parameterization](https://mlsanity.com/paper/1811.03962/) (2018)
- [Deep Reinforcement Learning that Matters](https://mlsanity.com/paper/1709.06560/) (2017)
- [Gradient Descent Finds Global Minima of Deep Neural Networks](https://mlsanity.com/paper/1811.03804/) (2018)
- [Minimax Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1703.05449/) (2017)
- [Is Q-learning Provably Efficient?](https://mlsanity.com/paper/1807.03765/) (2018)
- [Safe, Multi-Agent, Reinforcement Learning for Autonomous Driving](https://mlsanity.com/paper/1610.03295/) (2016)
- [Contextual Decision Processes with Low Bellman Rank are PAC-Learnable](https://mlsanity.com/paper/1610.09512/) (2016)
- [(More) Efficient Reinforcement Learning via Posterior Sampling](https://mlsanity.com/paper/1306.0940/) (2013)
- [DeepStack: Expert-Level Artificial Intelligence in No-Limit Poker](https://mlsanity.com/paper/1701.01724/) (2017)
- [Bellman Eluder Dimension: New Rich Classes of RL Problems, and Sample-Efficient Algorithms](https://mlsanity.com/paper/2102.00815/) (2021)
- [Few-Shot Learning via Learning the Representation, Provably](https://mlsanity.com/paper/2002.09434/) (2020)
- [Reinforcement Learning in Feature Space: Matrix Bandit, Kernels, and Regret Bound](https://mlsanity.com/paper/1905.10389/) (2019)
- [Tighter Problem-Dependent Regret Bounds in Reinforcement Learning without Domain Knowledge using Value Function Bounds](https://mlsanity.com/paper/1901.00210/) (2019)
- [Learning Near Optimal Policies with Low Inherent Bellman Error](https://mlsanity.com/paper/2003.00153/) (2020)
- [Bilinear Classes: A Structural Framework for Provable Generalization in RL](https://mlsanity.com/paper/2103.10897/) (2021)
- [Provably efficient RL with Rich Observations via Latent State Decoding](https://mlsanity.com/paper/1901.09018/) (2019)
- [Neural Policy Gradient Methods: Global Optimality and Rates of Convergence](https://mlsanity.com/paper/1909.01150/) (2019)
- [Linearized two-layers neural networks in high dimension](https://mlsanity.com/paper/1904.12191/) (2019)
- [Stochastic Gradient Descent Optimizes Over-parameterized Deep ReLU Networks](https://mlsanity.com/paper/1811.08888/) (2018)
- [Is a Good Representation Sufficient for Sample Efficient Reinforcement Learning?](https://mlsanity.com/paper/1910.03016/) (2019)
- [Regularization Matters: Generalization and Optimization of Neural Nets v.s. their Induced Kernel](https://mlsanity.com/paper/1810.05369/) (2018)
- [Provably Efficient Reinforcement Learning with Linear Function Approximation Under Adaptivity Constraints](https://mlsanity.com/paper/2101.02195/) (2021)
- [Label Noise SGD Provably Prefers Flat Global Minimizers](https://mlsanity.com/paper/2106.06530/) (2021)
- [Optimism in Reinforcement Learning with Generalized Linear Function Approximation](https://mlsanity.com/paper/1912.04136/) (2019)
- [On the Power and Limitations of Random Features for Understanding Neural Networks](https://mlsanity.com/paper/1904.00687/) (2019)
- [Recovery Guarantees for One-hidden-layer Neural Networks](https://mlsanity.com/paper/1706.03175/) (2017)

## Built on by (most cited first, 9 of 9)

- [Offline Learning in Markov Games with General Function Approximation](https://mlsanity.com/paper/2302.02571/) (2023)
- [Representation Learning in Deep RL via Discrete Information Bottleneck](https://mlsanity.com/paper/2212.13835/) (2022)
- [Understanding Deep Neural Function Approximation in Reinforcement Learning via ε-Greedy Exploration](https://mlsanity.com/paper/2209.07376/) (2022)
- [On Representation Complexity of Model-based and Model-free Reinforcement Learning](https://mlsanity.com/paper/2310.01706/) (2023)
- [Toward L_∞-recovery of Nonlinear Functions: A Polynomial Sample Complexity Bound for Gaussian Random Fields](https://mlsanity.com/paper/2305.00322/) (2023)
- [CIM: Constrained Intrinsic Motivation for Sparse-Reward Continuous Control](https://mlsanity.com/paper/2211.15205/) (2022)
- [Uncertainty-aware transfer across tasks using hybrid model-based successor feature reinforcement learning](https://mlsanity.com/paper/2310.10818/) (2023)
- [Representative Action Selection for Large Action Space: From Bandits to MDPs](https://mlsanity.com/paper/2511.22104/) (2025)
- [Tractable Multinomial Logit Contextual Bandits with Non-Linear Utilities](https://mlsanity.com/paper/2601.06913/) (2026)

## Abstract (arXiv)

Deep Reinforcement Learning (RL) powered by neural net approximation of the Q function has had enormous empirical success. While the theory of RL has traditionally focused on linear function approximation (or eluder dimension) approaches, little is known about nonlinear RL with neural net approximations of the Q functions. This is the focus of this work, where we study function approximation with two-layer neural networks (considering both ReLU and polynomial activation functions). Our first result is a computationally and statistically efficient algorithm in the generative model setting under completeness for two-layer neural networks. Our second result considers this setting but under only realizability of the neural net function class. Here, assuming deterministic dynamics, the sample complexity scales linearly in the algebraic dimension. In all cases, our results significantly improve upon what can be attained with linear (or eluder dimension) methods.
