# Deep Learning for Mean Field Games and Mean Field Control with Applications to Finance

arXiv: https://arxiv.org/abs/2107.04568 · HTML: https://mlsanity.com/paper/2107.04568/

## Key facts

- Cited by 20 papers in the map (data through 14 Oct 2026).
- Builds on 21 of its 62 references that are in the map.
- First posted on arXiv 9 Jul 2021.

## Builds on (most cited first, 21 of 21)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [DGM: A deep learning algorithm for solving partial differential equations](https://mlsanity.com/paper/1708.07469/) (2017)
- [Deep learning-based numerical methods for high-dimensional parabolic partial differential equations and backward stochastic differential equations](https://mlsanity.com/paper/1706.04702/) (2017)
- [A Machine Learning Framework for Solving High-Dimensional Mean Field Game and Mean Field Control Problems](https://mlsanity.com/paper/1912.01825/) (2019)
- [Deep Learning Approximation for Stochastic Control Problems](https://mlsanity.com/paper/1611.07422/) (2016)
- [Convergence of the Deep BSDE Method for Coupled FBSDEs](https://mlsanity.com/paper/1811.01165/) (2018)
- [Convergence Analysis of Machine Learning Algorithms for the Numerical Solution of Mean Field Control and Games: II -- The Finite Horizon Case](https://mlsanity.com/paper/1908.01613/) (2019)
- [Neural networks-based algorithms for stochastic control and PDEs in finance](https://mlsanity.com/paper/2101.08068/) (2021)
- [Deep Learning Methods for Mean Field Control Problems with Delay](https://mlsanity.com/paper/1905.00358/) (2019)
- [Mean Field Game of Controls and An Application To Trade Crowding](https://mlsanity.com/paper/1610.09904/) (2016)
- [Mean Field Games and Applications: Numerical Aspects](https://mlsanity.com/paper/2003.04444/) (2020)
- [Numerical Methods for Mean Field Games and Mean Field Type Control](https://mlsanity.com/paper/2106.06231/) (2021)
- [Numerical resolution of McKean-Vlasov FBSDEs using neural networks](https://mlsanity.com/paper/1909.12678/) (2019)
- [Reinforcement Learning for Mean Field Games, with Applications to Economics](https://mlsanity.com/paper/2106.13755/) (2021)
- [Learning a functional control for high-frequency finance](https://mlsanity.com/paper/2006.09611/) (2020)
- [Dynamic programming approach to principal-agent problems](https://mlsanity.com/paper/1510.07111/) (2015)
- [Price of Anarchy for Mean Field Games](https://mlsanity.com/paper/1802.04644/) (2018)
- [A Mean Field Game of Optimal Stopping](https://mlsanity.com/paper/1605.09112/) (2016)
- [Large Banking Systems with Default and Recovery: A Mean Field Game Model](https://mlsanity.com/paper/2001.10206/) (2020)
- [Conditional Optimal Stopping: A Time-Inconsistent Optimization](https://mlsanity.com/paper/1901.05802/) (2019)
- [Optimal control of conditioned processes with feedback controls](https://mlsanity.com/paper/1912.08738/) (2019)

## Built on by (most cited first, 20 of 20)

- [Scalable Deep Reinforcement Learning Algorithms for Mean Field Games](https://mlsanity.com/paper/2203.11973/) (2022)
- [Recent Developments in Machine Learning Methods for Stochastic Control and Games](https://mlsanity.com/paper/2303.10257/) (2023)
- [Reinforcement Learning with Dynamic Convex Risk Measures](https://mlsanity.com/paper/2112.13414/) (2021)
- [On Imitation in Mean-field Games](https://mlsanity.com/paper/2306.14799/) (2023)
- [Learning Correlated Equilibria in Mean-Field Games](https://mlsanity.com/paper/2208.10138/) (2022)
- [Deep Reinforcement Learning for Infinite Horizon Mean Field Problems in Continuous Spaces](https://mlsanity.com/paper/2309.10953/) (2023)
- [Continuous-time stochastic gradient descent for optimizing over the stationary distribution of stochastic differential equations](https://mlsanity.com/paper/2202.06637/) (2022)
- [Neural Actor-Critic Methods for Hamilton-Jacobi-Bellman PDEs: Asymptotic Analysis and Numerical Studies](https://mlsanity.com/paper/2507.06428/) (2025)
- [Convergence of the Deep Galerkin Method for Finite State Mean Field Control Problems](https://mlsanity.com/paper/2405.13346/) (2024)
- [Learning Mean Field Control on Sparse Graphs](https://mlsanity.com/paper/2501.17079/) (2025)
- [Deep Hilbert--Galerkin Methods for Infinite-Dimensional PDEs and Optimal Control](https://mlsanity.com/paper/2603.19463/) (2026)
- [Deep Learning for Mean Field Games with non-separable Hamiltonians](https://mlsanity.com/paper/2301.02877/) (2023)
- [Deep Learning for Mean Field Optimal Transport](https://mlsanity.com/paper/2302.14739/) (2023)
- [Learning to Stop: Deep Learning for Mean Field Optimal Stopping](https://mlsanity.com/paper/2410.08850/) (2024)
- [Policy Optimization for Continuous-time Linear-Quadratic Graphon Mean Field Games](https://mlsanity.com/paper/2506.05894/) (2025)
- [Kernel-based potential mean-field games with unbiased random Fourier U-statistics](https://mlsanity.com/paper/2605.29371/) (2026)
- [Networked Communication for Decentralised Agents in Mean-Field Games](https://mlsanity.com/paper/2306.02766/) (2023)
- [A Deep Learning Method for Optimal Investment Under Relative Performance Criteria Among Heterogeneous Agents](https://mlsanity.com/paper/2402.07365/) (2024)
- [Convergence analysis of controlled particle systems arising in deep learning: from finite to infinite sample size](https://mlsanity.com/paper/2404.05185/) (2024)
- [Recurrent Structural Policy Gradient for Partially Observable Mean Field Games](https://mlsanity.com/paper/2602.20141/) (2026)

## Abstract (arXiv)

Financial markets and more generally macro-economic models involve a large number of individuals interacting through variables such as prices resulting from the aggregate behavior of all the agents. Mean field games have been introduced to study Nash equilibria for such problems in the limit when the number of players is infinite. The theory has been extensively developed in the past decade, using both analytical and probabilistic tools, and a wide range of applications have been discovered, from economics to crowd motion. More recently the interaction with machine learning has attracted a growing interest. This aspect is particularly relevant to solve very large games with complex structures, in high dimension or with common sources of randomness. In this chapter, we review the literature on the interplay between mean field games and deep learning, with a focus on three families of methods. A special emphasis is given to financial applications.
