# Capturing, Reconstructing, and Simulating: the UrbanScene3D Dataset

arXiv: https://arxiv.org/abs/2107.04286 · HTML: https://mlsanity.com/paper/2107.04286/

## Key facts

- Cited by 118 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 49 references that are in the map.
- First posted on arXiv 9 Jul 2021.

## Builds on (most cited first, 29 of 29)

- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [The Cityscapes Dataset for Semantic Urban Scene Understanding](https://mlsanity.com/paper/1604.01685/) (2016)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [Scalability in Perception for Autonomous Driving: Waymo Open Dataset](https://mlsanity.com/paper/1912.04838/) (2019)
- [Learning Implicit Fields for Generative Shape Modeling](https://mlsanity.com/paper/1812.02822/) (2018)
- [3D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstruction](https://mlsanity.com/paper/1604.00449/) (2016)
- [AtlasNet: A Papier-Mach'e Approach to Learning 3D Surface Generation](https://mlsanity.com/paper/1802.05384/) (2018)
- [PartNet: A Large-scale Benchmark for Fine-grained and Hierarchical Part-level 3D Object Understanding](https://mlsanity.com/paper/1812.02713/) (2018)
- [BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networks](https://mlsanity.com/paper/1911.10127/) (2019)
- [Gibson Env: Real-World Perception for Embodied Agents](https://mlsanity.com/paper/1808.10654/) (2018)
- [Joint 2D-3D-Semantic Data for Indoor Scene Understanding](https://mlsanity.com/paper/1702.01105/) (2017)
- [Tracking without bells and whistles](https://mlsanity.com/paper/1903.05625/) (2019)
- [Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05143/) (2016)
- [DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstruction](https://mlsanity.com/paper/1905.10711/) (2019)
- [Consistent Video Depth Estimation](https://mlsanity.com/paper/2004.15021/) (2020)
- [Learning to Recover 3D Scene Shape from a Single Image](https://mlsanity.com/paper/2012.09365/) (2020)
- [Cognitive Mapping and Planning for Visual Navigation](https://mlsanity.com/paper/1702.03920/) (2017)
- [The Unmanned Aerial Vehicle Benchmark: Object Detection and Tracking](https://mlsanity.com/paper/1804.00518/) (2018)
- [BSP-Net: Generating Compact Meshes via Binary Space Partitioning](https://mlsanity.com/paper/1911.06971/) (2019)
- [ApolloCar3D: A Large 3D Car Instance Understanding Benchmark for Autonomous Driving](https://mlsanity.com/paper/1811.12222/) (2018)
- [A Behavioral Approach to Visual Navigation with Graph Localization Networks](https://mlsanity.com/paper/1903.00445/) (2019)
- [HoliCity: A City-Scale Data Platform for Learning Holistic 3D Structures](https://mlsanity.com/paper/2008.03286/) (2020)
- [A Novel Recurrent Encoder-Decoder Structure for Large-Scale Multi-view Stereo Reconstruction from An Open Aerial Dataset](https://mlsanity.com/paper/2003.00637/) (2020)
- [UAV-GESTURE: A Dataset for UAV Control and Gesture Recognition](https://mlsanity.com/paper/1901.02602/) (2019)
- [Submodular Trajectory Optimization for Aerial 3D Scanning](https://mlsanity.com/paper/1705.00703/) (2017)
- [MOR-UAV: A Benchmark Dataset and Baselines for Moving Object Recognition in UAV Videos](https://mlsanity.com/paper/2008.01699/) (2020)
- [Plan3D: Viewpoint and Trajectory Optimization for Aerial Multi-View Stereo Reconstruction](https://mlsanity.com/paper/1705.09314/) (2017)
- [VGF-Net: Visual-Geometric Fusion Learning for Simultaneous Drone Navigation and Height Mapping](https://mlsanity.com/paper/2104.03109/) (2021)

## Built on by (most cited first, 30 of 118)

- [Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians](https://mlsanity.com/paper/2403.17898/) (2024)
- [A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets](https://mlsanity.com/paper/2406.12080/) (2024)
- [VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction](https://mlsanity.com/paper/2402.17427/) (2024)
- [MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyond](https://mlsanity.com/paper/2309.16553/) (2023)
- [CityDreamer: Compositional Generative Model of Unbounded 3D Cities](https://mlsanity.com/paper/2309.00610/) (2023)
- [3D and 4D World Modeling: A Survey](https://mlsanity.com/paper/2509.07996/) (2025)
- [Efficient Large-scale Scene Representation with a Hybrid of High-resolution Grid and Plane Features](https://mlsanity.com/paper/2303.03003/) (2023)
- [GrowSP: Unsupervised Semantic Segmentation of 3D Point Clouds](https://mlsanity.com/paper/2305.16404/) (2023)
- [Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes](https://mlsanity.com/paper/2412.01745/) (2024)
- [Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction](https://mlsanity.com/paper/2412.04887/) (2024)
- [BeyondPixels: A Comprehensive Review of the Evolution of Neural Radiance Fields](https://mlsanity.com/paper/2306.03000/) (2023)
- [UAVScenes: A Multi-Modal Dataset for UAVs](https://mlsanity.com/paper/2507.22412/) (2025)
- [CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstruction](https://mlsanity.com/paper/2503.23044/) (2025)
- [GauStudio: A Modular Framework for 3D Gaussian Splatting and Beyond](https://mlsanity.com/paper/2403.19632/) (2024)
- [3D Segmentation of Humans in Point Clouds with Synthetic Data](https://mlsanity.com/paper/2212.00786/) (2022)
- [UrbanBIS: a Large-scale Benchmark for Fine-grained Urban Building Instance Segmentation](https://mlsanity.com/paper/2305.02627/) (2023)
- [Building3D: An Urban-Scale Dataset and Benchmarks for Learning Roof Structures from Point Clouds](https://mlsanity.com/paper/2307.11914/) (2023)
- [DroneSplat: 3D Gaussian Splatting for Robust 3D Reconstruction from In-the-Wild Drone Imagery](https://mlsanity.com/paper/2503.16964/) (2025)
- [Multi-view Reconstruction via SfM-guided Monocular Depth Estimation](https://mlsanity.com/paper/2503.14483/) (2025)
- [LATITUDE: Robotic Global Localization with Truncated Dynamic Low-pass Filter in City-scale NeRF](https://mlsanity.com/paper/2209.08498/) (2022)
- [Compositional Generative Model of Unbounded 4D Cities](https://mlsanity.com/paper/2501.08983/) (2025)
- [WorldGrow: Generating Infinite 3D World](https://mlsanity.com/paper/2510.21682/) (2025)
- [EgoSim: An Egocentric Multi-view Simulator and Real Dataset for Body-worn Cameras during Motion and Activity](https://mlsanity.com/paper/2502.18373/) (2025)
- [A Review on Viewpoints and Path-planning for UAV-based 3D Reconstruction](https://mlsanity.com/paper/2205.03716/) (2022)
- [SkyScenes: A Synthetic Dataset for Aerial Scene Understanding](https://mlsanity.com/paper/2312.06719/) (2023)
- [PyGS: Large-scale Scene Representation with Pyramidal 3D Gaussian Splatting](https://mlsanity.com/paper/2405.16829/) (2024)
- [Neural Radiance Fields for the Real World: A Survey](https://mlsanity.com/paper/2501.13104/) (2025)
- [CoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction](https://mlsanity.com/paper/2412.17612/) (2024)
- [OccluGaussian: Occlusion-Aware Gaussian Splatting for Large Scene Reconstruction and Rendering](https://mlsanity.com/paper/2503.16177/) (2025)
- [Learning Reconstructability for Drone Aerial Path Planning](https://mlsanity.com/paper/2209.10174/) (2022)

## Abstract (arXiv)

We present UrbanScene3D, a large-scale data platform for research of urban scene perception and reconstruction. UrbanScene3D contains over 128k high-resolution images covering 16 scenes including large-scale real urban regions and synthetic cities with 136 km^2 area in total. The dataset also contains high-precision LiDAR scans and hundreds of image sets with different observation patterns, which provide a comprehensive benchmark to design and evaluate aerial path planning and 3D reconstruction algorithms. In addition, the dataset, which is built on Unreal Engine and Airsim simulator together with the manually annotated unique instance label for each building in the dataset, enables the generation of all kinds of data, e.g., 2D depth maps, 2D/3D bounding boxes, and 3D point cloud/mesh segmentations, etc. The simulator with physical engine and lighting system not only produce variety of data but also enable users to simulate cars or drones in the proposed urban environment for future research.
