# Imitation by Predicting Observations

arXiv: https://arxiv.org/abs/2107.03851 · HTML: https://mlsanity.com/paper/2107.03851/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 47 of its 68 references that are in the map.
- First posted on arXiv 8 Jul 2021.

## Placed in

- Offline RL and imitation learning from data / [Imitation learning methods](https://mlsanity.com/offlinerl/imitation-learning-methods/)

## Builds on (most cited first, 30 of 47)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Improved Training of Wasserstein GANs](https://mlsanity.com/paper/1704.00028/) (2017)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Fast and Accurate Deep Network Learning by Exponential Linear Units (ELUs)](https://mlsanity.com/paper/1511.07289/) (2015)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [Scheduled Sampling for Sequence Prediction with Recurrent Neural Networks](https://mlsanity.com/paper/1506.03099/) (2015)
- [Wasserstein GAN](https://mlsanity.com/paper/1701.07875/) (2017)
- [Behavioral Cloning from Observation](https://mlsanity.com/paper/1805.01954/) (2018)
- [Learning Robust Rewards with Adversarial Inverse Reinforcement Learning](https://mlsanity.com/paper/1710.11248/) (2017)
- [Reinforcement Learning and Control as Probabilistic Inference: Tutorial and Review](https://mlsanity.com/paper/1805.00909/) (2018)
- [Time-Contrastive Networks: Self-Supervised Learning from Video](https://mlsanity.com/paper/1704.06888/) (2017)
- [An Algorithmic Perspective on Imitation Learning](https://mlsanity.com/paper/1811.06711/) (2018)
- [Maximum a Posteriori Policy Optimisation](https://mlsanity.com/paper/1806.06920/) (2018)
- [Safe and Efficient Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1606.02647/) (2016)
- [Discriminator-Actor-Critic: Addressing Sample Inefficiency and Reward Bias in Adversarial Imitation Learning](https://mlsanity.com/paper/1809.02925/) (2018)
- [A Divergence Minimization Perspective on Imitation Learning Methods](https://mlsanity.com/paper/1911.02256/) (2019)
- [Generative Adversarial Imitation from Observation](https://mlsanity.com/paper/1807.06158/) (2018)
- [Imitation Learning via Off-Policy Distribution Matching](https://mlsanity.com/paper/1912.05032/) (2019)
- [Zero-Shot Visual Imitation](https://mlsanity.com/paper/1804.08606/) (2018)
- [The Numerics of GANs](https://mlsanity.com/paper/1705.10461/) (2017)
- [Variational Discriminator Bottleneck: Improving Imitation Learning, Inverse RL, and GANs by Constraining Information Flow](https://mlsanity.com/paper/1810.00821/) (2018)
- [Imitating Latent Policies from Observation](https://mlsanity.com/paper/1805.07914/) (2018)
- [The Distracting Control Suite -- A Challenging Benchmark for Reinforcement Learning from Pixels](https://mlsanity.com/paper/2101.02722/) (2021)
- [Neural probabilistic motor primitives for humanoid control](https://mlsanity.com/paper/1811.11711/) (2018)
- [Recent Advances in Imitation Learning from Observation](https://mlsanity.com/paper/1905.13566/) (2019)

## Built on by (most cited first, 13 of 13)

- [A Survey of Imitation Learning: Algorithms, Recent Developments, and Challenges](https://mlsanity.com/paper/2309.02473/) (2023)
- [Video Prediction Models as Rewards for Reinforcement Learning](https://mlsanity.com/paper/2305.14343/) (2023)
- [Imitation Learning from Observation with Automatic Discount Scheduling](https://mlsanity.com/paper/2310.07433/) (2023)
- [BC-IRL: Learning Generalizable Reward Functions from Demonstrations](https://mlsanity.com/paper/2303.16194/) (2023)
- [Accelerating exploration and representation learning with offline pre-training](https://mlsanity.com/paper/2304.00046/) (2023)
- [Imitation Learning from Observation through Optimal Transport](https://mlsanity.com/paper/2310.01632/) (2023)
- [Imitation Learning by State-Only Distribution Matching](https://mlsanity.com/paper/2202.04332/) (2022)
- [TimeRewarder: Learning Dense Reward from Passive Videos via Frame-wise Temporal Distance](https://mlsanity.com/paper/2509.26627/) (2025)
- [Off-policy Imitation Learning from Visual Inputs](https://mlsanity.com/paper/2111.04345/) (2021)
- [How Can Creativity Occur in Multi-Agent Systems?](https://mlsanity.com/paper/2111.14310/) (2021)
- [On Generalization and Distributional Update for Mimicking Observations with Adequate Exploration](https://mlsanity.com/paper/2501.12785/) (2025)
- [Learning from Observation: A Survey of Recent Advances](https://mlsanity.com/paper/2509.19379/) (2025)
- [Reinforcement Learning from Cross-domain Videos with Video Prediction Model](https://mlsanity.com/paper/2606.03201/) (2026)

## Abstract (arXiv)

Imitation learning enables agents to reuse and adapt the hard-won expertise of others, offering a solution to several key challenges in learning behavior. Although it is easy to observe behavior in the real-world, the underlying actions may not be accessible. We present a new method for imitation solely from observations that achieves comparable performance to experts on challenging continuous control tasks while also exhibiting robustness in the presence of observations unrelated to the task. Our method, which we call FORM (for "Future Observation Reward Model") is derived from an inverse RL objective and imitates using a model of expert behavior learned by generative modelling of the expert's observations, without needing ground truth actions. We show that FORM performs comparably to a strong baseline IRL method (GAIL) on the DeepMind Control Suite benchmark, while outperforming GAIL in the presence of task-irrelevant features.
