# Examining average and discounted reward optimality criteria in reinforcement learning

arXiv: https://arxiv.org/abs/2107.01348 · HTML: https://mlsanity.com/paper/2107.01348/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 62 references that are in the map.
- First posted on arXiv 3 Jul 2021.

## Builds on (most cited first, 16 of 16)

- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Deep Reinforcement Learning that Matters](https://mlsanity.com/paper/1709.06560/) (2017)
- [Benchmarking Deep Reinforcement Learning for Continuous Control](https://mlsanity.com/paper/1604.06778/) (2016)
- [Revisiting the Arcade Learning Environment: Evaluation Protocols and Open Problems for General Agents](https://mlsanity.com/paper/1709.06009/) (2017)
- [A Theoretical Analysis of Deep Q-Learning](https://mlsanity.com/paper/1901.00137/) (2019)
- [Meta-Gradient Reinforcement Learning](https://mlsanity.com/paper/1805.09801/) (2018)
- [Scalable methods for computing state similarity in deterministic Markov Decision Processes](https://mlsanity.com/paper/1911.09291/) (2019)
- [Time Limits in Reinforcement Learning](https://mlsanity.com/paper/1712.00378/) (2017)
- [Unifying task specification in reinforcement learning](https://mlsanity.com/paper/1609.01995/) (2016)
- [Is the Policy Gradient a Gradient?](https://mlsanity.com/paper/1906.07073/) (2019)
- [Towards Tight Bounds on the Sample Complexity of Average-reward MDPs](https://mlsanity.com/paper/2106.07046/) (2021)
- [Average-reward model-free reinforcement learning: a systematic review and literature mapping](https://mlsanity.com/paper/2010.08920/) (2020)
- [Using a Logarithmic Mapping to Enable Lower Discount Factors in Reinforcement Learning](https://mlsanity.com/paper/1906.00572/) (2019)
- [Q-learning with Uniformly Bounded Variance: Large Discounting is Not a Barrier to Fast Learning](https://mlsanity.com/paper/2002.10301/) (2020)
- [Zeroth-order Deterministic Policy Gradient](https://mlsanity.com/paper/2006.07314/) (2020)
- [TD or not TD: Analyzing the Role of Temporal Differencing in Deep Reinforcement Learning](https://mlsanity.com/paper/1806.01175/) (2018)

## Built on by (most cited first, 6 of 6)

- [Reducing Blackwell and Average Optimality to Discounted MDPs via the Blackwell Discount Factor](https://mlsanity.com/paper/2302.00036/) (2023)
- [Off-Policy Average Reward Actor-Critic with Deterministic Policy Search](https://mlsanity.com/paper/2305.12239/) (2023)
- [AutoRL Hyperparameter Landscapes](https://mlsanity.com/paper/2304.02396/) (2023)
- [RVI-SAC: Average Reward Off-Policy Deep Reinforcement Learning](https://mlsanity.com/paper/2408.01972/) (2024)
- [When Do Off-Policy and On-Policy Policy Gradient Methods Align?](https://mlsanity.com/paper/2402.12034/) (2024)
- [Analyzing and Bridging the Gap between Maximizing Total Reward and Discounted Reward in Deep Reinforcement Learning](https://mlsanity.com/paper/2407.13279/) (2024)

## Abstract (arXiv)

In reinforcement learning (RL), the goal is to obtain an optimal policy, for which the optimality criterion is fundamentally important. Two major optimality criteria are average and discounted rewards. While the latter is more popular, it is problematic to apply in environments without an inherent notion of discounting. This motivates us to revisit a) the progression of optimality criteria in dynamic programming, b) justification for and complication of an artificial discount factor, and c) benefits of directly maximizing the average reward criterion, which is discounting-free. Our contributions include a thorough examination of the relationship between average and discounted rewards, as well as a discussion of their pros and cons in RL. We emphasize that average-reward RL methods possess the ingredient and mechanism for applying a family of discounting-free optimality criteria (Veinott, 1969) to RL.
