# RAN Resource Slicing in 5G Using Multi-Agent Correlated Q-Learning

arXiv: https://arxiv.org/abs/2107.01018 · HTML: https://mlsanity.com/paper/2107.01018/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 24 Jun 2021.

## Built on by (most cited first, 7 of 7)

- [Large Language Model (LLM) for Telecommunications: A Comprehensive Survey on Principles, Key Techniques, and Opportunities](https://mlsanity.com/paper/2405.10825/) (2024)
- [ColO-RAN: Developing Machine Learning-based xApps for Open RAN Closed-loop Control on Programmable Experimental Platforms](https://mlsanity.com/paper/2112.09559/) (2021)
- [Advancing RAN Slicing with Offline Reinforcement Learning](https://mlsanity.com/paper/2312.10547/) (2023)
- [Fast and Scalable Network Slicing by Integrating Deep Learning with Lagrangian Methods](https://mlsanity.com/paper/2401.11731/) (2024)
- [An Overview of Machine Learning-Enabled Optimization for Reconfigurable Intelligent Surfaces-Aided 6G Networks: From Reinforcement Learning to Large Language Models](https://mlsanity.com/paper/2405.17439/) (2024)
- [Slicing for AI: An Online Learning Framework for Network Slicing Supporting AI Services](https://mlsanity.com/paper/2411.02412/) (2024)
- [Cells on Autopilot: Adaptive Cell (Re)Selection via Reinforcement Learning](https://mlsanity.com/paper/2601.04083/) (2026)

## Abstract (arXiv)

5G is regarded as a revolutionary mobile network, which is expected to satisfy a vast number of novel services, ranging from remote health care to smart cities. However, heterogeneous Quality of Service (QoS) requirements of different services and limited spectrum make the radio resource allocation a challenging problem in 5G. In this paper, we propose a multi-agent reinforcement learning (MARL) method for radio resource slicing in 5G. We model each slice as an intelligent agent that competes for limited radio resources, and the correlated Q-learning is applied for inter-slice resource block (RB) allocation. The proposed correlated Q-learning based interslice RB allocation (COQRA) scheme is compared with Nash Q-learning (NQL), Latency-Reliability-Throughput Q-learning (LRTQ) methods, and the priority proportional fairness (PPF) algorithm. Our simulation results show that the proposed COQRA achieves 32.4% lower latency and 6.3% higher throughput when compared with LRTQ, and 5.8% lower latency and 5.9% higher throughput than NQL. Significantly higher throughput and lower packet drop rate (PDR) is observed in comparison to PPF.
