# Adventurer's Treasure Hunt: A Transparent System for Visually Grounded Compositional Visual Question Answering based on Scene Graphs

arXiv: https://arxiv.org/abs/2106.14476 · HTML: https://mlsanity.com/paper/2106.14476/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 31 of its 39 references that are in the map.
- First posted on arXiv 28 Jun 2021.

## Builds on (most cited first, 30 of 31)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translation](https://mlsanity.com/paper/1406.1078/) (2014)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [VQA: Visual Question Answering](https://mlsanity.com/paper/1505.00468/) (2015)
- [ViLBERT: Pretraining Task-Agnostic Visiolinguistic Representations for Vision-and-Language Tasks](https://mlsanity.com/paper/1908.02265/) (2019)
- [LXMERT: Learning Cross-Modality Encoder Representations from Transformers](https://mlsanity.com/paper/1908.07490/) (2019)
- [Bottom-Up and Top-Down Attention for Image Captioning and Visual Question Answering](https://mlsanity.com/paper/1707.07998/) (2017)
- [Get To The Point: Summarization with Pointer-Generator Networks](https://mlsanity.com/paper/1704.04368/) (2017)
- [Neural Module Networks](https://mlsanity.com/paper/1511.02799/) (2015)
- [Don't Just Assume; Look and Answer: Overcoming Priors for Visual Question Answering](https://mlsanity.com/paper/1712.00377/) (2017)
- [Neural-Symbolic VQA: Disentangling Reasoning from Vision and Language Understanding](https://mlsanity.com/paper/1810.02338/) (2018)
- [12-in-1: Multi-Task Vision and Language Representation Learning](https://mlsanity.com/paper/1912.02315/) (2019)
- [Stacked Attention Networks for Image Question Answering](https://mlsanity.com/paper/1511.02274/) (2015)
- [Multimodal Compact Bilinear Pooling for Visual Question Answering and Visual Grounding](https://mlsanity.com/paper/1606.01847/) (2016)
- [Compositional Attention Networks for Machine Reasoning](https://mlsanity.com/paper/1803.03067/) (2018)
- [Inferring and Executing Programs for Visual Reasoning](https://mlsanity.com/paper/1705.03633/) (2017)
- [Learning to Reason: End-to-End Module Networks for Visual Question Answering](https://mlsanity.com/paper/1704.05526/) (2017)
- [Relation-Aware Graph Attention Network for Visual Question Answering](https://mlsanity.com/paper/1903.12314/) (2019)
- [Learning by Abstraction: The Neural State Machine](https://mlsanity.com/paper/1907.03950/) (2019)
- [Explainable and Explicit Visual Reasoning over Scene Graphs](https://mlsanity.com/paper/1812.01855/) (2018)
- [Tips and Tricks for Visual Question Answering: Learnings from the 2017 Challenge](https://mlsanity.com/paper/1708.02711/) (2017)
- [MUTANT: A Training Paradigm for Out-of-Distribution Generalization in Visual Question Answering](https://mlsanity.com/paper/2009.08566/) (2020)
- [Language-Conditioned Graph Networks for Relational Reasoning](https://mlsanity.com/paper/1905.04405/) (2019)
- [Explainable Neural Computation via Stack Neural Module Networks](https://mlsanity.com/paper/1807.08556/) (2018)
- [Transparency by Design: Closing the Gap Between Performance and Interpretability in Visual Reasoning](https://mlsanity.com/paper/1803.05268/) (2018)
- [VQS: Linking Segmentations to Questions and Answers for Supervised Attention in VQA and Question-Focused Semantic Segmentation](https://mlsanity.com/paper/1708.04686/) (2017)
- [Found a Reason for me? Weakly-supervised Grounded Visual Question Answering using Capsules](https://mlsanity.com/paper/2105.04836/) (2021)

## Abstract (arXiv)

With the expressed goal of improving system transparency and visual grounding in the reasoning process in VQA, we present a modular system for the task of compositional VQA based on scene graphs. Our system is called "Adventurer's Treasure Hunt" (or ATH), named after an analogy we draw between our model's search procedure for an answer and an adventurer's search for treasure. We developed ATH with three characteristic features in mind: 1. By design, ATH allows us to explicitly quantify the impact of each of the sub-components on overall VQA performance, as well as their performance on their individual sub-task. 2. By modeling the search task after a treasure hunt, ATH inherently produces an explicit, visually grounded inference path for the processed question. 3. ATH is the first GQA-trained VQA system that dynamically extracts answers by querying the visual knowledge base directly, instead of selecting one from a specially learned classifier's output distribution over a pre-fixed answer vocabulary. We report detailed results on all components and their contributions to overall VQA performance on the GQA dataset and show that ATH achieves the highest visual grounding score among all examined systems.
