# Coarse-to-Fine Q-attention: Efficient Learning for Visual Robotic Manipulation via Discretisation

arXiv: https://arxiv.org/abs/2106.12534 · HTML: https://mlsanity.com/paper/2106.12534/

## Key facts

- Cited by 122 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 46 references that are in the map.
- First posted on arXiv 23 Jun 2021.

## Builds on (most cited first, 30 of 33)

- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Going Deeper with Convolutions](https://mlsanity.com/paper/1409.4842/) (2014)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations](https://mlsanity.com/paper/1709.10087/) (2017)
- [RLBench: The Robot Learning Benchmark & Learning Environment](https://mlsanity.com/paper/1909.12271/) (2019)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [Transporter Networks: Rearranging the Visual World for Robotic Manipulation](https://mlsanity.com/paper/2010.14406/) (2020)
- [Improving Sample Efficiency in Model-Free Reinforcement Learning from Images](https://mlsanity.com/paper/1910.01741/) (2019)
- [Asymmetric Actor Critic for Image-Based Robot Learning](https://mlsanity.com/paper/1710.06542/) (2017)
- [MT-Opt: Continuous Multi-Task Robotic Reinforcement Learning at Scale](https://mlsanity.com/paper/2104.08212/) (2021)
- [Discriminator-Actor-Critic: Addressing Sample Inefficiency and Reward Bias in Adversarial Imitation Learning](https://mlsanity.com/paper/1809.02925/) (2018)
- [Sim-to-Real Reinforcement Learning for Deformable Object Manipulation](https://mlsanity.com/paper/1806.07851/) (2018)
- [Learning Synergies between Pushing and Grasping with Self-supervised Deep Reinforcement Learning](https://mlsanity.com/paper/1803.09956/) (2018)
- [Closing the Loop for Robotic Grasping: A Real-time, Generative Grasp Synthesis Approach](https://mlsanity.com/paper/1804.05172/) (2018)
- [Grasping in the Wild:Learning 6DoF Closed-Loop Grasping from Low-Cost Demonstrations](https://mlsanity.com/paper/1912.04344/) (2019)
- [Volumetric Grasping Network: Real-time 6 DOF Grasp Detection in Clutter](https://mlsanity.com/paper/2101.01132/) (2021)
- [Q-attention: Enabling Efficient Learning for Vision-based Robotic Manipulation](https://mlsanity.com/paper/2105.14829/) (2021)
- [Composable Deep Reinforcement Learning for Robotic Manipulation](https://mlsanity.com/paper/1803.06773/) (2018)
- [Task-Embedded Control Networks for Few-Shot Imitation Learning](https://mlsanity.com/paper/1810.03237/) (2018)
- [MoreFusion: Multi-object Reasoning for 6D Pose Estimation from Volumetric Fusion](https://mlsanity.com/paper/2004.04336/) (2020)
- [Learning One-Shot Imitation from Humans without Humans](https://mlsanity.com/paper/1911.01103/) (2019)
- [3D Simulation for Robot Arm Control with Deep Q-Learning](https://mlsanity.com/paper/1609.03759/) (2016)
- [Object Finding in Cluttered Scenes Using Interactive Perception](https://mlsanity.com/paper/1911.07482/) (2019)
- [Learning 6-DoF Grasping and Pick-Place Using Attention Focus](https://mlsanity.com/paper/1806.06134/) (2018)
- [Ivy: Templated Deep Learning for Inter-Framework Portability](https://mlsanity.com/paper/2102.02886/) (2021)

## Built on by (most cited first, 30 of 122)

- [Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulation](https://mlsanity.com/paper/2209.05451/) (2022)
- [DayDreamer: World Models for Physical Robot Learning](https://mlsanity.com/paper/2206.14176/) (2022)
- [3D Diffuser Actor: Policy Diffusion with 3D Scene Representations](https://mlsanity.com/paper/2402.10885/) (2024)
- [Real-World Robot Learning with Masked Visual Pre-training](https://mlsanity.com/paper/2210.03109/) (2022)
- [RVT: Robotic View Transformer for 3D Object Manipulation](https://mlsanity.com/paper/2306.14896/) (2023)
- [Masked World Models for Visual Control](https://mlsanity.com/paper/2206.14244/) (2022)
- [Language-Driven Representation Learning for Robotics](https://mlsanity.com/paper/2302.12766/) (2023)
- [Structured World Models from Human Videos](https://mlsanity.com/paper/2308.10901/) (2023)
- [Reconciling Reality through Simulation: A Real-to-Sim-to-Real Approach for Robust Manipulation](https://mlsanity.com/paper/2403.03949/) (2024)
- [Act3D: 3D Feature Field Transformers for Multi-Task Robotic Manipulation](https://mlsanity.com/paper/2306.17817/) (2023)
- [RVT-2: Learning Precise Manipulation from Few Demonstrations](https://mlsanity.com/paper/2406.08545/) (2024)
- [THE COLOSSEUM: A Benchmark for Evaluating Generalization for Robotic Manipulation](https://mlsanity.com/paper/2402.08191/) (2024)
- [ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulation](https://mlsanity.com/paper/2403.08321/) (2024)
- [GNFactor: Multi-Task Real Robot Learning with Generalizable Neural Feature Fields](https://mlsanity.com/paper/2308.16891/) (2023)
- [Instruction-driven history-aware policies for robotic manipulations](https://mlsanity.com/paper/2209.04899/) (2022)
- [Hierarchical Diffusion Policy for Kinematics-Aware Multi-Task Robotic Manipulation](https://mlsanity.com/paper/2403.03890/) (2024)
- [LLARVA: Vision-Action Instruction Tuning Enhances Robot Learning](https://mlsanity.com/paper/2406.11815/) (2024)
- [Multi-View Masked World Models for Visual Robotic Manipulation](https://mlsanity.com/paper/2302.02408/) (2023)
- [BridgeVLA: Input-Output Alignment for Efficient 3D Manipulation Learning with Vision-Language Models](https://mlsanity.com/paper/2506.07961/) (2025)
- [ManiCM: Real-time 3D Diffusion Policy via Consistency Model for Robotic Manipulation](https://mlsanity.com/paper/2406.01586/) (2024)
- [PolarNet: 3D Point Clouds for Language-Guided Robotic Manipulation](https://mlsanity.com/paper/2309.15596/) (2023)
- [4D-VLA: Spatiotemporal Vision-Language-Action Pretraining with Cross-Scene Calibration](https://mlsanity.com/paper/2506.22242/) (2025)
- [Plan-Seq-Learn: Language Model Guided RL for Solving Long Horizon Robotics Tasks](https://mlsanity.com/paper/2405.01534/) (2024)
- [Look Closer: Bridging Egocentric and Third-Person Views with Transformers for Robotic Manipulation](https://mlsanity.com/paper/2201.07779/) (2022)
- [RACER: Rich Language-Guided Failure Recovery Policies for Imitation Learning](https://mlsanity.com/paper/2409.14674/) (2024)
- [Dream to Manipulate: Compositional World Models Empowering Robot Imitation Learning with Imagination](https://mlsanity.com/paper/2412.14957/) (2024)
- [ProxyFormer: Proxy Alignment Assisted Point Cloud Completion with Missing Part Sensitive Transformer](https://mlsanity.com/paper/2302.14435/) (2023)
- [Towards Generalizable Vision-Language Robotic Manipulation: A Benchmark and LLM-guided 3D Policy](https://mlsanity.com/paper/2410.01345/) (2024)
- [Deep Generative Models in Robotics: A Survey on Learning from Multimodal Demonstrations](https://mlsanity.com/paper/2408.04380/) (2024)
- [Fourier Transporter: Bi-Equivariant Robotic Manipulation in 3D](https://mlsanity.com/paper/2401.12046/) (2024)

## Abstract (arXiv)

We present a coarse-to-fine discretisation method that enables the use of discrete reinforcement learning approaches in place of unstable and data-inefficient actor-critic methods in continuous robotics domains. This approach builds on the recently released ARM algorithm, which replaces the continuous next-best pose agent with a discrete one, with coarse-to-fine Q-attention. Given a voxelised scene, coarse-to-fine Q-attention learns what part of the scene to 'zoom' into. When this 'zooming' behaviour is applied iteratively, it results in a near-lossless discretisation of the translation space, and allows the use of a discrete action, deep Q-learning method. We show that our new coarse-to-fine algorithm achieves state-of-the-art performance on several difficult sparsely rewarded RLBench vision-based robotics tasks, and can train real-world policies, tabula rasa, in a matter of minutes, with as little as 3 demonstrations.
