# Provably Efficient Representation Selection in Low-rank Markov Decision Processes: From Online to Offline RL

arXiv: https://arxiv.org/abs/2106.11935 · HTML: https://mlsanity.com/paper/2106.11935/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 37 of its 64 references that are in the map.
- First posted on arXiv 22 Jun 2021.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 30 of 37)

- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Provably Efficient Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/1907.05388/) (2019)
- [Is Pessimism Provably Efficient for Offline RL?](https://mlsanity.com/paper/2012.15085/) (2020)
- [Contextual Decision Processes with Low Bellman Rank are PAC-Learnable](https://mlsanity.com/paper/1610.09512/) (2016)
- [Decoupling Representation Learning from Reinforcement Learning](https://mlsanity.com/paper/2009.08319/) (2020)
- [Bellman-consistent Pessimism for Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06926/) (2021)
- [Model-Based Reinforcement Learning with Value-Targeted Regression](https://mlsanity.com/paper/2006.01107/) (2020)
- [FLAMBE: Structural Complexity and Representation Learning of Low Rank MDPs](https://mlsanity.com/paper/2006.10814/) (2020)
- [Provably Efficient Exploration in Policy Optimization](https://mlsanity.com/paper/1912.05830/) (2019)
- [Reinforcement Learning in Feature Space: Matrix Bandit, Kernels, and Regret Bound](https://mlsanity.com/paper/1905.10389/) (2019)
- [Nearly Minimax Optimal Reinforcement Learning for Linear Mixture Markov Decision Processes](https://mlsanity.com/paper/2012.08507/) (2020)
- [Learning Near Optimal Policies with Low Inherent Bellman Error](https://mlsanity.com/paper/2003.00153/) (2020)
- [Bilinear Classes: A Structural Framework for Provable Generalization in RL](https://mlsanity.com/paper/2103.10897/) (2021)
- [Provably efficient RL with Rich Observations via Latent State Decoding](https://mlsanity.com/paper/1901.09018/) (2019)
- [Is a Good Representation Sufficient for Sample Efficient Reinforcement Learning?](https://mlsanity.com/paper/1910.03016/) (2019)
- [What are the Statistical Limits of Offline RL with Linear Function Approximation?](https://mlsanity.com/paper/2010.11895/) (2020)
- [Kinematic State Abstraction and Provably Efficient Rich-Observation Reinforcement Learning](https://mlsanity.com/paper/1911.05815/) (2019)
- [Non-Asymptotic Gap-Dependent Regret Bounds for Tabular MDPs](https://mlsanity.com/paper/1905.03814/) (2019)
- [Provably Efficient Reinforcement Learning for Discounted MDPs with Feature Mapping](https://mlsanity.com/paper/2006.13165/) (2020)
- [Corralling a Band of Bandit Algorithms](https://mlsanity.com/paper/1612.06246/) (2016)
- [Sample Complexity of Reinforcement Learning using Linearly Combined Model Ensembles](https://mlsanity.com/paper/1910.10597/) (2019)
- [Model-free Representation Learning and Exploration in Low-rank MDPs](https://mlsanity.com/paper/2102.07035/) (2021)
- [Logarithmic Regret for Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/2011.11566/) (2020)
- [Instance-Dependent Complexity of Contextual Bandits and Reinforcement Learning: A Disagreement-Based Perspective](https://mlsanity.com/paper/2010.03104/) (2020)
- [Model Selection in Contextual Stochastic Bandit Problems](https://mlsanity.com/paper/2003.01704/) (2020)
- [Near Optimal Behavior via Approximate State Abstraction](https://mlsanity.com/paper/1701.04113/) (2017)
- [Model selection for contextual bandits](https://mlsanity.com/paper/1906.00531/) (2019)
- [Q-learning with Logarithmic Regret](https://mlsanity.com/paper/2006.09118/) (2020)
- [Near-Optimal Offline Reinforcement Learning via Double Variance Reduction](https://mlsanity.com/paper/2102.01748/) (2021)
- [Learning Infinite-horizon Average-reward MDPs with Linear Function Approximation](https://mlsanity.com/paper/2007.11849/) (2020)

## Built on by (most cited first, 12 of 12)

- [Representation Learning for Online and Offline RL in Low-rank MDPs](https://mlsanity.com/paper/2110.04652/) (2021)
- [Efficient Reinforcement Learning in Block MDPs: A Model-free Representation Learning Approach](https://mlsanity.com/paper/2202.00063/) (2022)
- [Provable Benefits of Representational Transfer in Reinforcement Learning](https://mlsanity.com/paper/2205.14571/) (2022)
- [Learning Bellman Complete Representations for Offline Policy Evaluation](https://mlsanity.com/paper/2207.05837/) (2022)
- [Model Selection in Batch Policy Optimization](https://mlsanity.com/paper/2112.12320/) (2021)
- [Adaptive Regularization of Representation Rank as an Implicit Constraint of Bellman Equation](https://mlsanity.com/paper/2404.12754/) (2024)
- [Universal and data-adaptive algorithms for model selection in linear contextual bandits](https://mlsanity.com/paper/2111.04688/) (2021)
- [BECAUSE: Bilinear Causal Representation for Generalizable Offline Model-based Reinforcement Learning](https://mlsanity.com/paper/2407.10967/) (2024)
- [Provable Zero-Shot Generalization in Offline Reinforcement Learning](https://mlsanity.com/paper/2503.07988/) (2025)
- [Eigensubspace of Temporal-Difference Dynamics and How It Improves Value Approximation in Reinforcement Learning](https://mlsanity.com/paper/2306.16750/) (2023)
- [Addressing Finite-Horizon MDPs via Low-Rank Tensor Value Approximation](https://mlsanity.com/paper/2501.10598/) (2025)
- [Towards Scaling Reinforcement Learning to Massive Populations: Learning Mean-Field Representations](https://mlsanity.com/paper/2609.02928/) (2026)

## Abstract (arXiv)

The success of deep reinforcement learning (DRL) lies in its ability to learn a representation that is well-suited for the exploration and exploitation task. To understand how the choice of representation can improve the efficiency of reinforcement learning (RL), we study representation selection for a class of low-rank Markov Decision Processes (MDPs) where the transition kernel can be represented in a bilinear form. We propose an efficient algorithm, called ReLEX, for representation learning in both online and offline RL. Specifically, we show that the online version of ReLEX, called ReLEX-UCB, always performs no worse than the state-of-the-art algorithm without representation selection, and achieves a strictly better constant regret if the representation function class has a "coverage" property over the entire state-action space. For the offline counterpart, ReLEX-LCB, we show that the algorithm can find the optimal policy if the representation class can cover the state-action space and achieves gap-dependent sample complexity. This is the first result with constant sample complexity for representation learning in offline RL.
