# Reinforcement Learning for Physical Layer Communications

arXiv: https://arxiv.org/abs/2106.11595 · HTML: https://mlsanity.com/paper/2106.11595/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 11 of its 74 references that are in the map.
- First posted on arXiv 22 Jun 2021.

## Builds on (most cited first, 11 of 11)

- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [An Introduction to Deep Learning for the Physical Layer](https://mlsanity.com/paper/1702.00832/) (2017)
- [Applications of Deep Reinforcement Learning in Communications and Networking: A Survey](https://mlsanity.com/paper/1810.07862/) (2018)
- [A Random Matrix Approach to Neural Networks](https://mlsanity.com/paper/1702.05419/) (2017)
- [Deep Learning-Based Communication Over the Air](https://mlsanity.com/paper/1707.03384/) (2017)
- [Wireless Networks Design in the Era of Deep Learning: Model-Based, AI-Based, or Both?](https://mlsanity.com/paper/1902.02647/) (2019)
- [Deep Reinforcement Learning for Dynamic Multichannel Access in Wireless Networks](https://mlsanity.com/paper/1802.06958/) (2018)
- [OFDM-Autoencoder for End-to-End Learning of Communications Systems](https://mlsanity.com/paper/1803.05815/) (2018)
- [Optimal and Scalable Caching for 5G Using Reinforcement Learning of Space-time Popularities](https://mlsanity.com/paper/1708.06698/) (2017)
- [An order optimal policy for exploiting idle spectrum in cognitive radio networks](https://mlsanity.com/paper/1709.00237/) (2017)
- [Reinforcement Learning based Multi-Access Control and Battery Prediction with Energy Harvesting in IoT Systems](https://mlsanity.com/paper/1805.05929/) (2018)

## Abstract (arXiv)

In this chapter, we will give comprehensive examples of applying RL in optimizing the physical layer of wireless communications by defining different class of problems and the possible solutions to handle them. In Section 9.2, we present all the basic theory needed to address a RL problem, i.e. Markov decision process (MDP), Partially observable Markov decision process (POMDP), but also two very important and widely used algorithms for RL, i.e. the Q-learning and SARSA algorithms. We also introduce the deep reinforcement learning (DRL) paradigm and the section ends with an introduction to the multi-armed bandits (MAB) framework. Section 9.3 focuses on some toy examples to illustrate how the basic concepts of RL are employed in communication systems. We present applications extracted from literature with simplified system models using similar notation as in Section 9.2 of this Chapter. In Section 9.3, we also focus on modeling RL problems, i.e. how action and state spaces and rewards are chosen. The Chapter is concluded in Section 9.4 with a prospective thought on RL trends and it ends with a review of a broader state of the art in Section 9.5.
