# Uncertain Decisions Facilitate Better Preference Learning

arXiv: https://arxiv.org/abs/2106.10394 · HTML: https://mlsanity.com/paper/2106.10394/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Placed in Inverse reinforcement learning, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 13 of its 59 references that are in the map.
- First posted on arXiv 19 Jun 2021.

## Placed in

- Offline RL and imitation learning from data / [Inverse reinforcement learning](https://mlsanity.com/offlinerl/inverse-reinforcement-learning/)

## Builds on (most cited first, 13 of 13)

- [Inherent Trade-Offs in the Fair Determination of Risk Scores](https://mlsanity.com/paper/1609.05807/) (2016)
- [Learning Robust Rewards with Adversarial Inverse Reinforcement Learning](https://mlsanity.com/paper/1710.11248/) (2017)
- [Reward-rational (implicit) choice: A unifying formalism for reward learning](https://mlsanity.com/paper/2002.04833/) (2020)
- [Batch Active Preference-Based Learning of Reward Functions](https://mlsanity.com/paper/1810.04303/) (2018)
- [Asking Easy Questions: A User-Friendly Approach to Active Reward Learning](https://mlsanity.com/paper/1910.04365/) (2019)
- [Quantifying Differences in Reward Functions](https://mlsanity.com/paper/2006.13900/) (2020)
- [On the Feasibility of Learning, Rather than Assuming, Human Biases for Reward Inference](https://mlsanity.com/paper/1906.09624/) (2019)
- [Occam's razor is insufficient to infer the preferences of irrational agents](https://mlsanity.com/paper/1712.05812/) (2017)
- [Fair Performance Metric Elicitation](https://mlsanity.com/paper/2006.12732/) (2020)
- [Choice Set Misspecification in Reward Inference](https://mlsanity.com/paper/2101.07691/) (2021)
- [Active Inverse Reward Design](https://mlsanity.com/paper/1809.03060/) (2018)
- [Performance Metric Elicitation from Pairwise Classifier Comparisons](https://mlsanity.com/paper/1806.01827/) (2018)
- [Agnostic learning with unknown utilities](https://mlsanity.com/paper/2104.08482/) (2021)

## Built on by (most cited first, 10 of 10)

- [Personalizing Reinforcement Learning from Human Feedback with Variational Preference Learning](https://mlsanity.com/paper/2408.10075/) (2024)
- [Distributional Preference Learning: Understanding and Accounting for Hidden Context in RLHF](https://mlsanity.com/paper/2312.08358/) (2023)
- [Eliciting and Learning with Soft Labels from Every Annotator](https://mlsanity.com/paper/2207.00810/) (2022)
- [Human Uncertainty in Concept-Based AI Systems](https://mlsanity.com/paper/2303.12872/) (2023)
- [Law Informs Code: A Legal Informatics Approach to Aligning Artificial Intelligence with Humans](https://mlsanity.com/paper/2209.13020/) (2022)
- [Learning Personalized Decision Support Policies](https://mlsanity.com/paper/2304.06701/) (2023)
- [Perspectives on Incorporating Expert Feedback into Model Updates](https://mlsanity.com/paper/2205.06905/) (2022)
- [Value Alignment of Social Media Ranking Algorithms](https://mlsanity.com/paper/2509.14434/) (2025)
- [How Much Progress Did I Make? An Unexplored Human Feedback Signal for Teaching Robots](https://mlsanity.com/paper/2407.06459/) (2024)
- [Learning the Preferences of a Learning Agent](https://mlsanity.com/paper/2605.09217/) (2026)

## Abstract (arXiv)

Existing observational approaches for learning human preferences, such as inverse reinforcement learning, usually make strong assumptions about the observability of the human's environment. However, in reality, people make many important decisions under uncertainty. To better understand preference learning in these cases, we study the setting of inverse decision theory (IDT), a previously proposed framework where a human is observed making non-sequential binary decisions under uncertainty. In IDT, the human's preferences are conveyed through their loss function, which expresses a tradeoff between different types of mistakes. We give the first statistical analysis of IDT, providing conditions necessary to identify these preferences and characterizing the sample complexity -- the number of decisions that must be observed to learn the tradeoff the human is making to a desired precision. Interestingly, we show that it is actually easier to identify preferences when the decision problem is more uncertain. Furthermore, uncertain decision problems allow us to relax the unrealistic assumption that the human is an optimal decision maker but still identify their exact preferences; we give sample complexities in this suboptimal case as well. Our analysis contradicts the intuition that partial observability should make preference learning more difficult. It also provides a first step towards understanding and improving preference learning methods for uncertain and suboptimal humans.
