# Sample Efficient Social Navigation Using Inverse Reinforcement Learning

arXiv: https://arxiv.org/abs/2106.10318 · HTML: https://mlsanity.com/paper/2106.10318/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Social robot navigation, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 11 of its 48 references that are in the map.
- First posted on arXiv 18 Jun 2021.

## Placed in

- Offline RL and imitation learning from data / [Social robot navigation](https://mlsanity.com/offlinerl/social-robot-navigation/)

## Builds on (most cited first, 11 of 11)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Learning Robust Rewards with Adversarial Inverse Reinforcement Learning](https://mlsanity.com/paper/1710.11248/) (2017)
- [Guided Cost Learning: Deep Inverse Optimal Control via Policy Optimization](https://mlsanity.com/paper/1603.00448/) (2016)
- [Discriminator-Actor-Critic: Addressing Sample Inefficiency and Reward Bias in Adversarial Imitation Learning](https://mlsanity.com/paper/1809.02925/) (2018)
- [Maximum Entropy Deep Inverse Reinforcement Learning](https://mlsanity.com/paper/1507.04888/) (2015)
- [A Connection between Generative Adversarial Networks, Inverse Reinforcement Learning, and Energy-Based Models](https://mlsanity.com/paper/1611.03852/) (2016)
- [Socially Aware Motion Planning with Deep Reinforcement Learning](https://mlsanity.com/paper/1703.08862/) (2017)
- [Decentralized Non-communicating Multiagent Collision Avoidance with Deep Reinforcement Learning](https://mlsanity.com/paper/1609.07845/) (2016)
- [Motion Planning Among Dynamic, Decision-Making Agents with Deep Reinforcement Learning](https://mlsanity.com/paper/1805.01956/) (2018)
- [Imitation Learning from Observations by Minimizing Inverse Dynamics Disagreement](https://mlsanity.com/paper/1910.04417/) (2019)

## Built on by (most cited first, 1 of 1)

- [Towards Sample-Efficiency and Generalization of Transfer and Inverse Reinforcement Learning: A Comprehensive Literature Review](https://mlsanity.com/paper/2411.10268/) (2024)

## Abstract (arXiv)

In this paper, we present an algorithm to efficiently learn socially-compliant navigation policies from observations of human trajectories. As mobile robots come to inhabit and traffic social spaces, they must account for social cues and behave in a socially compliant manner. We focus on learning such cues from examples. We describe an inverse reinforcement learning based algorithm which learns from human trajectory observations without knowing their specific actions. We increase the sample-efficiency of our approach over alternative methods by leveraging the notion of a replay buffer (found in many off-policy reinforcement learning methods) to eliminate the additional sample complexity associated with inverse reinforcement learning. We evaluate our method by training agents using publicly available pedestrian motion data sets and compare it to related methods. We show that our approach yields better performance while also decreasing training time and sample complexity.
