# Goal-Directed Planning by Reinforcement Learning and Active Inference

arXiv: https://arxiv.org/abs/2106.09938 · HTML: https://mlsanity.com/paper/2106.09938/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 32 references that are in the map.
- First posted on arXiv 18 Jun 2021.

## Builds on (most cited first, 16 of 16)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Auto-Encoding Variational Bayes](https://mlsanity.com/paper/1312.6114/) (2013)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Recurrent World Models Facilitate Policy Evolution](https://mlsanity.com/paper/1809.01999/) (2018)
- [Model-Based Reinforcement Learning for Atari](https://mlsanity.com/paper/1903.00374/) (2019)
- [A Recurrent Latent Variable Model for Sequential Data](https://mlsanity.com/paper/1506.02216/) (2015)
- [Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Research](https://mlsanity.com/paper/1802.09464/) (2018)
- [Deep active inference agents using Monte-Carlo methods](https://mlsanity.com/paper/2006.04176/) (2020)
- [Suphx: Mastering Mahjong with Deep Reinforcement Learning](https://mlsanity.com/paper/2003.13590/) (2020)
- [Deep Active Inference as Variational Policy Gradients](https://mlsanity.com/paper/1907.03876/) (2019)
- [Variational Recurrent Models for Solving Partially Observable Control Tasks](https://mlsanity.com/paper/1912.10703/) (2019)
- [Deep Active Inference](https://mlsanity.com/paper/1709.02341/) (2017)
- [Goal-Directed Planning for Habituated Agents by Active Inference Using a Variational Recurrent Neural Network](https://mlsanity.com/paper/2005.14656/) (2020)
- [Self-organization of action hierarchy and compositionality by reinforcement learning with recurrent neural networks](https://mlsanity.com/paper/1901.10113/) (2019)
- [Bridging the Gap between Probabilistic and Deterministic Models: A Simulation Study on a Variational Bayes Predictive Coding Recurrent Neural Network Model](https://mlsanity.com/paper/1706.10240/) (2017)

## Built on by (most cited first, 2 of 2)

- [Active Inference in Robotics and Artificial Agents: Survey and Challenges](https://mlsanity.com/paper/2112.01871/) (2021)
- [Bayesian brains and the R'enyi divergence](https://mlsanity.com/paper/2107.05438/) (2021)

## Abstract (arXiv)

What is the difference between goal-directed and habitual behavior? We propose a novel computational framework of decision making with Bayesian inference, in which everything is integrated as an entire neural network model. The model learns to predict environmental state transitions by self-exploration and generating motor actions by sampling stochastic internal states z. Habitual behavior, which is obtained from the prior distribution of z, is acquired by reinforcement learning. Goal-directed behavior is determined from the posterior distribution of z by planning, using active inference which optimizes the past, current and future z by minimizing the variational free energy for the desired future observation constrained by the observed sensory sequence. We demonstrate the effectiveness of the proposed framework by experiments in a sensorimotor navigation task with camera observations and continuous motor actions.
