# Randomized Exploration for Reinforcement Learning with General Value Function Approximation

arXiv: https://arxiv.org/abs/2106.07841 · HTML: https://mlsanity.com/paper/2106.07841/

## Key facts

- Cited by 49 papers in the map (data through 14 Oct 2026).
- Builds on 23 of its 39 references that are in the map.
- First posted on arXiv 15 Jun 2021.

## Builds on (most cited first, 23 of 23)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Deep Exploration via Bootstrapped DQN](https://mlsanity.com/paper/1602.04621/) (2016)
- [Provably Efficient Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/1907.05388/) (2019)
- [Minimax Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1703.05449/) (2017)
- [Is Q-learning Provably Efficient?](https://mlsanity.com/paper/1807.03765/) (2018)
- [Contextual Decision Processes with Low Bellman Rank are PAC-Learnable](https://mlsanity.com/paper/1610.09512/) (2016)
- [Noisy Networks for Exploration](https://mlsanity.com/paper/1706.10295/) (2017)
- [Model-Based Reinforcement Learning with Value-Targeted Regression](https://mlsanity.com/paper/2006.01107/) (2020)
- [(More) Efficient Reinforcement Learning via Posterior Sampling](https://mlsanity.com/paper/1306.0940/) (2013)
- [Provably Efficient Exploration in Policy Optimization](https://mlsanity.com/paper/1912.05830/) (2019)
- [Learning Near Optimal Policies with Low Inherent Bellman Error](https://mlsanity.com/paper/2003.00153/) (2020)
- [Deep Exploration via Randomized Value Functions](https://mlsanity.com/paper/1703.07608/) (2017)
- [SUNRISE: A Simple Unified Framework for Ensemble Learning in Deep Reinforcement Learning](https://mlsanity.com/paper/2007.04938/) (2020)
- [Model-based Reinforcement Learning and the Eluder Dimension](https://mlsanity.com/paper/1406.1853/) (2014)
- [Generalization and Exploration via Randomized Value Functions](https://mlsanity.com/paper/1402.0635/) (2014)
- [Optimism in Reinforcement Learning with Generalized Linear Function Approximation](https://mlsanity.com/paper/1912.04136/) (2019)
- [Frequentist Regret Bounds for Randomized Least-Squares Value Iteration](https://mlsanity.com/paper/1911.00567/) (2019)
- [Instance-Dependent Complexity of Contextual Bandits and Reinforcement Learning: A Disagreement-Based Perspective](https://mlsanity.com/paper/2010.03104/) (2020)
- [Randomized Exploration in Generalized Linear Bandits](https://mlsanity.com/paper/1906.08947/) (2019)
- [Learning Unknown Markov Decision Processes: A Thompson Sampling Approach](https://mlsanity.com/paper/1709.04570/) (2017)
- [Worst-Case Regret Bounds for Exploration via Randomized Value Functions](https://mlsanity.com/paper/1906.02870/) (2019)
- [Improved Worst-Case Regret Bounds for Randomized Least-Squares Value Iteration](https://mlsanity.com/paper/2010.12163/) (2020)

## Built on by (most cited first, 30 of 49)

- [Reasoning with Exploration: An Entropy Perspective](https://mlsanity.com/paper/2506.14758/) (2025)
- [Nearly Minimax Optimal Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/2206.11489/) (2022)
- [Provable and Practical: Efficient Exploration in Reinforcement Learning via Langevin Monte Carlo](https://mlsanity.com/paper/2305.18246/) (2023)
- [Seizing Serendipity: Exploiting the Value of Past Success in Off-Policy Actor-Critic](https://mlsanity.com/paper/2306.02865/) (2023)
- [ENOTO: Improving Offline-to-Online Reinforcement Learning with Q-Ensembles](https://mlsanity.com/paper/2306.06871/) (2023)
- [On the Convergence and Sample Complexity Analysis of Deep Q-Networks with ε-Greedy Exploration](https://mlsanity.com/paper/2310.16173/) (2023)
- [Langevin Soft Actor-Critic: Efficient Exploration through Uncertainty-Driven Critic Learning](https://mlsanity.com/paper/2501.17827/) (2025)
- [Upper and Lower Bounds for Distributionally Robust Off-Dynamics Reinforcement Learning](https://mlsanity.com/paper/2409.20521/) (2024)
- [Improved No-Regret Algorithms for Stochastic Shortest Path with Linear MDP](https://mlsanity.com/paper/2112.09859/) (2021)
- [Model-Based Reinforcement Learning with Multinomial Logistic Function Approximation](https://mlsanity.com/paper/2212.13540/) (2022)
- [Optimistic Posterior Sampling for Reinforcement Learning with Few Samples and Tight Guarantees](https://mlsanity.com/paper/2209.14414/) (2022)
- [Bilinear Exponential Family of MDPs: Frequentist Regret Bound with Tractable Exploration and Planning](https://mlsanity.com/paper/2210.02087/) (2022)
- [More Efficient Randomized Exploration for Reinforcement Learning via Approximate Sampling](https://mlsanity.com/paper/2406.12241/) (2024)
- [Understanding Deep Neural Function Approximation in Reinforcement Learning via ε-Greedy Exploration](https://mlsanity.com/paper/2209.07376/) (2022)
- [Revisiting Entropy Regularization: Adaptive Coefficient Unlocks Its Potential for LLM Reinforcement Learning](https://mlsanity.com/paper/2510.10959/) (2025)
- [Provably Efficient Exploration in Quantum Reinforcement Learning with Logarithmic Worst-Case Regret](https://mlsanity.com/paper/2302.10796/) (2023)
- [ReDit: Reward Dithering for Improved LLM Policy Optimization](https://mlsanity.com/paper/2506.18631/) (2025)
- [Anti-Concentrated Confidence Bonuses for Scalable Exploration](https://mlsanity.com/paper/2110.11202/) (2021)
- [Improved Algorithms for Misspecified Linear Markov Decision Processes](https://mlsanity.com/paper/2109.05546/) (2021)
- [Q-Star Meets Scalable Posterior Sampling: Bridging Theory and Practice via HyperAgent](https://mlsanity.com/paper/2402.10228/) (2024)
- [The Curse of Diversity in Ensemble-Based Exploration](https://mlsanity.com/paper/2405.04342/) (2024)
- [Random Latent Exploration for Deep Reinforcement Learning](https://mlsanity.com/paper/2407.13755/) (2024)
- [Computationally Efficient RL under Linear Bellman Completeness for Deterministic Dynamics](https://mlsanity.com/paper/2406.11810/) (2024)
- [IL-SOAR : Imitation Learning with Soft Optimistic Actor cRitic](https://mlsanity.com/paper/2502.19859/) (2025)
- [Emergence of Exploration in Policy Gradient Reinforcement Learning via Retrying](https://mlsanity.com/paper/2606.00151/) (2026)
- [Learning Adversarial Low-rank Markov Decision Processes with Unknown Transition and Full-information Feedback](https://mlsanity.com/paper/2311.07876/) (2023)
- [Demystifying Linear MDPs and Novel Dynamics Aggregation Framework](https://mlsanity.com/paper/2410.24089/) (2024)
- [VIPeR: Provably Efficient Algorithm for Offline RL with Neural Function Approximation](https://mlsanity.com/paper/2302.12780/) (2023)
- [Pitfall of Optimism: Distributional Reinforcement Learning by Randomizing Risk Criterion](https://mlsanity.com/paper/2310.16546/) (2023)
- [Posterior Sampling with Delayed Feedback for Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/2310.18919/) (2023)

## Abstract (arXiv)

We propose a model-free reinforcement learning algorithm inspired by the popular randomized least squares value iteration (RLSVI) algorithm as well as the optimism principle. Unlike existing upper-confidence-bound (UCB) based approaches, which are often computationally intractable, our algorithm drives exploration by simply perturbing the training data with judiciously chosen i.i.d. scalar noises. To attain optimistic value function estimation without resorting to a UCB-style bonus, we introduce an optimistic reward sampling procedure. When the value functions can be represented by a function class F, our algorithm achieves a worst-case regret bound of widetildeO(poly(dEH)√T) where T is the time elapsed, H is the planning horizon and dE is the textiteluder dimension of F. In the linear setting, our algorithm reduces to LSVI-PHE, a variant of RLSVI, that enjoys an widetildeO(√d3H3T) regret. We complement the theory with an empirical evaluation across known difficult exploration tasks.
