# Learning Compositional Shape Priors for Few-Shot 3D Reconstruction

arXiv: https://arxiv.org/abs/2106.06440 · HTML: https://mlsanity.com/paper/2106.06440/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 62 references that are in the map.
- First posted on arXiv 11 Jun 2021.

## Builds on (most cited first, 30 of 37)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks](https://mlsanity.com/paper/1703.03400/) (2017)
- [Prototypical Networks for Few-shot Learning](https://mlsanity.com/paper/1703.05175/) (2017)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [FiLM: Visual Reasoning with a General Conditioning Layer](https://mlsanity.com/paper/1709.07871/) (2017)
- [Matching Networks for One Shot Learning](https://mlsanity.com/paper/1606.04080/) (2016)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Learning Implicit Fields for Generative Shape Modeling](https://mlsanity.com/paper/1812.02822/) (2018)
- [A Point Set Generation Network for 3D Object Reconstruction from a Single Image](https://mlsanity.com/paper/1612.00603/) (2016)
- [Pixel2Mesh: Generating 3D Mesh Models from Single RGB Images](https://mlsanity.com/paper/1804.01654/) (2018)
- [3D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstruction](https://mlsanity.com/paper/1604.00449/) (2016)
- [Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modeling](https://mlsanity.com/paper/1610.07584/) (2016)
- [From Softmax to Sparsemax: A Sparse Model of Attention and Multi-Label Classification](https://mlsanity.com/paper/1602.02068/) (2016)
- [DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstruction](https://mlsanity.com/paper/1905.10711/) (2019)
- [Frustratingly Simple Few-Shot Object Detection](https://mlsanity.com/paper/2003.06957/) (2020)
- [What Do Single-view 3D Reconstruction Networks Learn?](https://mlsanity.com/paper/1905.03678/) (2019)
- [Octree Generating Networks: Efficient Convolutional Architectures for High-resolution 3D Outputs](https://mlsanity.com/paper/1703.09438/) (2017)
- [Low-Shot Learning from Imaginary Data](https://mlsanity.com/paper/1801.05401/) (2018)
- [Learning a Predictable and Generative Vector Representation for Objects](https://mlsanity.com/paper/1603.08637/) (2016)
- [FSS-1000: A 1000-Class Dataset for Few-Shot Segmentation](https://mlsanity.com/paper/1907.12347/) (2019)
- [Boosting Few-Shot Visual Learning with Self-Supervision](https://mlsanity.com/paper/1906.05186/) (2019)
- [MeshSDF: Differentiable Iso-Surface Extraction](https://mlsanity.com/paper/2006.03997/) (2020)
- [Perspective Transformer Nets: Learning Single-View 3D Object Reconstruction without 3D Supervision](https://mlsanity.com/paper/1612.00814/) (2016)
- [Incremental Few-Shot Object Detection](https://mlsanity.com/paper/2003.04668/) (2020)
- [Unsupervised Learning of 3D Structure from Images](https://mlsanity.com/paper/1607.00662/) (2016)
- [Deep Level Sets: Implicit Surface Representations for 3D Shape Inference](https://mlsanity.com/paper/1901.06802/) (2019)
- [Few-shot Adaptive Faster R-CNN](https://mlsanity.com/paper/1903.09372/) (2019)
- [Compressing Word Embeddings via Deep Compositional Code Learning](https://mlsanity.com/paper/1711.01068/) (2017)

## Built on by (most cited first, 2 of 2)

- [PatchComplete: Learning Multi-Resolution Patch Priors for 3D Shape Completion on Unseen Categories](https://mlsanity.com/paper/2206.04916/) (2022)
- [GaussianBlock: Building Part-Aware Compositional and Editable 3D Scene by Primitives and Gaussians](https://mlsanity.com/paper/2410.01535/) (2024)

## Abstract (arXiv)

The impressive performance of deep convolutional neural networks in single-view 3D reconstruction suggests that these models perform non-trivial reasoning about the 3D structure of the output space. Recent work has challenged this belief, showing that, on standard benchmarks, complex encoder-decoder architectures perform similarly to nearest-neighbor baselines or simple linear decoder models that exploit large amounts of per-category data. However, building large collections of 3D shapes for supervised training is a laborious process; a more realistic and less constraining task is inferring 3D shapes for categories with few available training examples, calling for a model that can successfully generalize to novel object classes. In this work we experimentally demonstrate that naive baselines fail in this few-shot learning setting, in which the network must learn informative shape priors for inference of new categories. We propose three ways to learn a class-specific global shape prior, directly from data. Using these techniques, we are able to capture multi-scale information about the 3D shape, and account for intra-class variability by virtue of an implicit compositional structure. Experiments on the popular ShapeNet dataset show that our method outperforms a zero-shot baseline by over 40%, and the current state-of-the-art by over 10%, in terms of relative performance, in the few-shot setting.
