# Multi-layered Network Exploration via Random Walks: From Offline Optimization to Online Learning

arXiv: https://arxiv.org/abs/2106.05065 · HTML: https://mlsanity.com/paper/2106.05065/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 5 of its 28 references that are in the map.
- First posted on arXiv 9 Jun 2021.

## Builds on (most cited first, 5 of 5)

- [Combinatorial Multi-Armed Bandit and Its Extension to Probabilistically Triggered Arms](https://mlsanity.com/paper/1407.8339/) (2014)
- [Thompson Sampling for Combinatorial Semi-Bandits](https://mlsanity.com/paper/1803.04623/) (2018)
- [PageRank beyond the Web](https://mlsanity.com/paper/1407.5107/) (2014)
- [Improving Regret Bounds for Combinatorial Semi-Bandits with Probabilistically Triggered Arms and Its Applications](https://mlsanity.com/paper/1703.01610/) (2017)
- [Community Exploration: From Offline Optimization to Online Learning](https://mlsanity.com/paper/1811.05134/) (2018)

## Built on by (most cited first, 6 of 6)

- [Cost-Effective Online Multi-LLM Selection with Versatile Reward Models](https://mlsanity.com/paper/2405.16587/) (2024)
- [Contextual Combinatorial Bandits with Probabilistically Triggered Arms](https://mlsanity.com/paper/2303.17110/) (2023)
- [Batch-Size Independent Regret Bounds for Combinatorial Semi-Bandits with Probabilistically Triggered Arms or Independent Arms](https://mlsanity.com/paper/2208.14837/) (2022)
- [Combinatorial Multivariant Multi-Armed Bandits with Applications to Episodic Reinforcement Learning and Beyond](https://mlsanity.com/paper/2406.01386/) (2024)
- [Offline Learning for Combinatorial Multi-armed Bandits](https://mlsanity.com/paper/2501.19300/) (2025)
- [A Unified Online-Offline Framework for Co-Branding Campaign Recommendations](https://mlsanity.com/paper/2505.22254/) (2025)

## Abstract (arXiv)

Multi-layered network exploration (MuLaNE) problem is an important problem abstracted from many applications. In MuLaNE, there are multiple network layers where each node has an importance weight and each layer is explored by a random walk. The MuLaNE task is to allocate total random walk budget B into each network layer so that the total weights of the unique nodes visited by random walks are maximized. We systematically study this problem from offline optimization to online learning. For the offline optimization setting where the network structure and node weights are known, we provide greedy based constant-ratio approximation algorithms for overlapping networks, and greedy or dynamic-programming based optimal solutions for non-overlapping networks. For the online learning setting, neither the network structure nor the node weights are known initially. We adapt the combinatorial multi-armed bandit framework and design algorithms to learn random walk related parameters and node weights while optimizing the budget allocation in multiple rounds, and prove that they achieve logarithmic regret bounds. Finally, we conduct experiments on a real-world social network dataset to validate our theoretical results.
