# Novel View Video Prediction Using a Dual Representation

arXiv: https://arxiv.org/abs/2106.03956 · HTML: https://mlsanity.com/paper/2106.03956/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 13 of its 26 references that are in the map.
- First posted on arXiv 7 Jun 2021.

## Builds on (most cited first, 13 of 13)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representations](https://mlsanity.com/paper/1906.01618/) (2019)
- [NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis](https://mlsanity.com/paper/1604.02808/) (2016)
- [MoCoGAN: Decomposing Motion and Content for Video Generation](https://mlsanity.com/paper/1707.04993/) (2017)
- [Generating Videos with Scene Dynamics](https://mlsanity.com/paper/1609.02612/) (2016)
- [SynSin: End-to-end View Synthesis from a Single Image](https://mlsanity.com/paper/1912.08804/) (2019)
- [Pose Guided Person Image Generation](https://mlsanity.com/paper/1705.09368/) (2017)
- [View Synthesis by Appearance Flow](https://mlsanity.com/paper/1605.03557/) (2016)
- [Transformable Bottleneck Networks](https://mlsanity.com/paper/1904.06458/) (2019)
- [Novel-View Human Action Synthesis](https://mlsanity.com/paper/2007.02808/) (2020)

## Built on by (most cited first, 2 of 2)

- [Pose-guided Generative Adversarial Net for Novel View Action Synthesis](https://mlsanity.com/paper/2110.07993/) (2021)
- [LARNet: Latent Action Representation for Human Action Synthesis](https://mlsanity.com/paper/2110.10899/) (2021)

## Abstract (arXiv)

We address the problem of novel view video prediction; given a set of input video clips from a single/multiple views, our network is able to predict the video from a novel view. The proposed approach does not require any priors and is able to predict the video from wider angular distances, upto 45 degree, as compared to the recent studies predicting small variations in viewpoint. Moreover, our method relies only onRGB frames to learn a dual representation which is used to generate the video from a novel viewpoint. The dual representation encompasses a view-dependent and a global representation which incorporates complementary details to enable novel view video prediction. We demonstrate the effectiveness of our framework on two real world datasets: NTU-RGB+D and CMU Panoptic. A comparison with the State-of-the-art novel view video prediction methods shows an improvement of 26.1% in SSIM, 13.6% in PSNR, and 60% inFVD scores without using explicit priors from target views.
