# Differentiable Architecture Search for Reinforcement Learning

arXiv: https://arxiv.org/abs/2106.02229 · HTML: https://mlsanity.com/paper/2106.02229/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 47 of its 79 references that are in the map.
- First posted on arXiv 4 Jun 2021.

## Builds on (most cited first, 30 of 47)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Neural Architecture Search with Reinforcement Learning](https://mlsanity.com/paper/1611.01578/) (2016)
- [Learning Transferable Architectures for Scalable Image Recognition](https://mlsanity.com/paper/1707.07012/) (2017)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [Regularized Evolution for Image Classifier Architecture Search](https://mlsanity.com/paper/1802.01548/) (2018)
- [IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures](https://mlsanity.com/paper/1802.01561/) (2018)
- [Efficient Neural Architecture Search via Parameter Sharing](https://mlsanity.com/paper/1802.03268/) (2018)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [A Distributional Perspective on Reinforcement Learning](https://mlsanity.com/paper/1707.06887/) (2017)
- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [ProxylessNAS: Direct Neural Architecture Search on Target Task and Hardware](https://mlsanity.com/paper/1812.00332/) (2018)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [Evolution Strategies as a Scalable Alternative to Reinforcement Learning](https://mlsanity.com/paper/1703.03864/) (2017)
- [RL2: Fast Reinforcement Learning via Slow Reinforcement Learning](https://mlsanity.com/paper/1611.02779/) (2016)
- [Progressive Neural Architecture Search](https://mlsanity.com/paper/1712.00559/) (2017)
- [Leveraging Procedural Generation to Benchmark Reinforcement Learning](https://mlsanity.com/paper/1912.01588/) (2019)
- [NAS-Bench-201: Extending the Scope of Reproducible Neural Architecture Search](https://mlsanity.com/paper/2001.00326/) (2020)
- [Learning to reinforcement learn](https://mlsanity.com/paper/1611.05763/) (2016)
- [Quantifying Generalization in Reinforcement Learning](https://mlsanity.com/paper/1812.02341/) (2018)
- [Searching for A Robust Neural Architecture in Four GPU Hours](https://mlsanity.com/paper/1910.04465/) (2019)
- [Neural Architecture Search without Training](https://mlsanity.com/paper/2006.04647/) (2020)
- [Understanding and Robustifying Differentiable Architecture Search](https://mlsanity.com/paper/1909.09656/) (2019)
- [Sim-to-Real via Sim-to-Sim: Data-efficient Robotic Grasping via Randomized-to-Canonical Adaptation Networks](https://mlsanity.com/paper/1812.07252/) (2018)
- [Neural Architecture Optimization](https://mlsanity.com/paper/1808.07233/) (2018)
- [Neural Episodic Control](https://mlsanity.com/paper/1703.01988/) (2017)

## Built on by (most cited first, 4 of 4)

- [Differentiable Quantum Architecture Search for Quantum Reinforcement Learning](https://mlsanity.com/paper/2309.10392/) (2023)
- [Automated Reinforcement Learning: An Overview](https://mlsanity.com/paper/2201.05000/) (2022)
- [HyperPPO: A scalable method for finding small policies for robotic control](https://mlsanity.com/paper/2309.16663/) (2023)
- [Temporal Attention for Adaptive Control of Euler-Lagrange Systems with Unobservable Memory](https://mlsanity.com/paper/2605.06877/) (2026)

## Abstract (arXiv)

In this paper, we investigate the fundamental question: To what extent are gradient-based neural architecture search (NAS) techniques applicable to RL? Using the original DARTS as a convenient baseline, we discover that the discrete architectures found can achieve up to 250% performance compared to manual architecture designs on both discrete and continuous action space environments across off-policy and on-policy RL algorithms, at only 3x more computation time. Furthermore, through numerous ablation studies, we systematically verify that not only does DARTS correctly upweight operations during its supernet phrase, but also gradually improves resulting discrete cells up to 30x more efficiently than random search, suggesting DARTS is surprisingly an effective tool for improving architectures in RL.
