# Lifetime policy reuse and the importance of task capacity

arXiv: https://arxiv.org/abs/2106.01741 · HTML: https://mlsanity.com/paper/2106.01741/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 85 references that are in the map.
- First posted on arXiv 3 Jun 2021.

## Builds on (most cited first, 30 of 37)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks](https://mlsanity.com/paper/1703.03400/) (2017)
- [Overcoming catastrophic forgetting in neural networks](https://mlsanity.com/paper/1612.00796/) (2016)
- [Learning without Forgetting](https://mlsanity.com/paper/1606.09282/) (2016)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Progressive Neural Networks](https://mlsanity.com/paper/1606.04671/) (2016)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [Overcoming catastrophic forgetting with hard attention to the task](https://mlsanity.com/paper/1801.01423/) (2018)
- [Learning to learn by gradient descent by gradient descent](https://mlsanity.com/paper/1606.04474/) (2016)
- [Learning to Learn without Forgetting by Maximizing Transfer and Minimizing Interference](https://mlsanity.com/paper/1810.11910/) (2018)
- [Deep Recurrent Q-Learning for Partially Observable MDPs](https://mlsanity.com/paper/1507.06527/) (2015)
- [Measuring Catastrophic Forgetting in Neural Networks](https://mlsanity.com/paper/1708.02072/) (2017)
- [Large-Scale Study of Curiosity-Driven Learning](https://mlsanity.com/paper/1808.04355/) (2018)
- [Visual Reinforcement Learning with Imagined Goals](https://mlsanity.com/paper/1807.04742/) (2018)
- [Selective Experience Replay for Lifelong Learning](https://mlsanity.com/paper/1802.10269/) (2018)
- [Robots that can adapt like animals](https://mlsanity.com/paper/1407.3501/) (2014)
- [Emergence of Locomotion Behaviours in Rich Environments](https://mlsanity.com/paper/1707.02286/) (2017)
- [Playing FPS Games with Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05521/) (2016)
- [A Deep Hierarchical Approach to Lifelong Learning in Minecraft](https://mlsanity.com/paper/1604.07255/) (2016)
- [Reinforcement Learning for Non-Stationary Markov Decision Processes: The Blessing of (More) Optimism](https://mlsanity.com/paper/2006.14389/) (2020)
- [Gotta Learn Fast: A New Benchmark for Generalization in RL](https://mlsanity.com/paper/1804.03720/) (2018)
- [Hierarchical Reinforcement Learning with Advantage-Based Auxiliary Rewards](https://mlsanity.com/paper/1910.04450/) (2019)
- [Non-Stationary Markov Decision Processes, a Worst-Case Approach using Model-Based Reinforcement Learning, Extended version](https://mlsanity.com/paper/1904.10090/) (2019)
- [Less-forgetful Learning for Domain Expansion in Deep Neural Networks](https://mlsanity.com/paper/1711.05959/) (2017)
- [Discounted Reinforcement Learning Is Not an Optimization Problem](https://mlsanity.com/paper/1910.02140/) (2019)
- [Continual Reinforcement Learning in 3D Non-stationary Environments](https://mlsanity.com/paper/1905.10112/) (2019)
- [Using Task Descriptions in Lifelong Machine Learning for Improved Performance and Zero-Shot Transfer](https://mlsanity.com/paper/1710.03850/) (2017)
- [Context-Aware Policy Reuse](https://mlsanity.com/paper/1806.03793/) (2018)

## Built on by (most cited first, 4 of 4)

- [From Intelligent Agents to Trustworthy Human-Centred Multiagent Systems](https://mlsanity.com/paper/2210.02260/) (2022)
- [Agent based modelling for continuously varying supply chains](https://mlsanity.com/paper/2312.15502/) (2023)
- [CHIRPs: Change-Induced Regret Proxy metrics for Lifelong Reinforcement Learning](https://mlsanity.com/paper/2409.03577/) (2024)
- [The Parts Are Greater Than the Sum: Automated Task Sequencing for Efficient Training of Multi-Policy LLMs](https://mlsanity.com/paper/2607.29601/) (2026)

## Abstract (arXiv)

A long-standing challenge in artificial intelligence is lifelong reinforcement learning, where learners are given many tasks in sequence and must transfer knowledge between tasks while avoiding catastrophic forgetting. Policy reuse and other multi-policy reinforcement learning techniques can learn multiple tasks but may generate many policies. This paper presents two novel contributions, namely 1) Lifetime Policy Reuse, a model-agnostic policy reuse algorithm that avoids generating many policies by optimising a fixed number of near-optimal policies through a combination of policy optimisation and adaptive policy selection; and 2) the task capacity, a measure for the maximal number of tasks that a policy can accurately solve. Comparing two state-of-the-art base-learners, the results demonstrate the importance of Lifetime Policy Reuse and task capacity based pre-selection on an 18-task partially observable Pacman domain and a Cartpole domain of up to 125 tasks.
