# NeRP: Neural Rearrangement Planning for Unknown Objects

arXiv: https://arxiv.org/abs/2106.01352 · HTML: https://mlsanity.com/paper/2106.01352/

## Key facts

- Cited by 34 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 38 references that are in the map.
- First posted on arXiv 2 Jun 2021.

## Builds on (most cited first, 30 of 30)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [A Comprehensive Survey on Graph Neural Networks](https://mlsanity.com/paper/1901.00596/) (2019)
- [Fast Graph Representation Learning with PyTorch Geometric](https://mlsanity.com/paper/1903.02428/) (2019)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Weisfeiler and Leman Go Neural: Higher-order Graph Neural Networks](https://mlsanity.com/paper/1810.02244/) (2018)
- [Transporter Networks: Rearranging the Visual World for Robotic Manipulation](https://mlsanity.com/paper/2010.14406/) (2020)
- [Integrated Task and Motion Planning](https://mlsanity.com/paper/2010.01083/) (2020)
- [6-DOF GraspNet: Variational Grasp Generation for Object Manipulation](https://mlsanity.com/paper/1905.10520/) (2019)
- [Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenes](https://mlsanity.com/paper/2103.14127/) (2021)
- [Rearrangement: A Challenge for Embodied AI](https://mlsanity.com/paper/2011.01975/) (2020)
- [6-DOF Grasping for Target-driven Object Manipulation in Clutter](https://mlsanity.com/paper/1912.03628/) (2019)
- [Motion Planning Networks: Bridging the Gap Between Learning-based and Classical Motion Planners](https://mlsanity.com/paper/1907.06013/) (2019)
- [Learning RGB-D Feature Embeddings for Unseen Object Instance Segmentation](https://mlsanity.com/paper/2007.15157/) (2020)
- [Neural Task Graphs: Generalizing to Unseen Tasks from a Single Video Demonstration](https://mlsanity.com/paper/1807.03480/) (2018)
- [Online Replanning in Belief Space for Partially Observable Task and Motion Problems](https://mlsanity.com/paper/1911.04577/) (2019)
- [QMDP-Net: Deep Learning for Planning under Partial Observability](https://mlsanity.com/paper/1703.06692/) (2017)
- [Learning Physical Graph Representations from Visual Scenes](https://mlsanity.com/paper/2006.12373/) (2020)
- [Object Rearrangement Using Learned Implicit Collision Functions](https://mlsanity.com/paper/2011.10726/) (2020)
- [Deep Affordance Foresight: Planning Through What Can Be Done in the Future](https://mlsanity.com/paper/2011.08424/) (2020)
- [The Best of Both Modes: Separately Leveraging RGB and Depth for Unseen Object Instance Segmentation](https://mlsanity.com/paper/1907.13236/) (2019)
- [Learning to guide task and motion planning using score-space representation](https://mlsanity.com/paper/1807.09962/) (2018)
- [Broadly-Exploring, Local-Policy Trees for Long-Horizon Task Planning](https://mlsanity.com/paper/2010.06491/) (2020)
- [Monte-Carlo Tree Search for Efficient Visually Guided Rearrangement Planning](https://mlsanity.com/paper/1904.10348/) (2019)
- [A Long Horizon Planning Framework for Manipulating Rigid Pointcloud Objects](https://mlsanity.com/paper/2011.08177/) (2020)
- [Neural Manipulation Planning on Constraint Manifolds](https://mlsanity.com/paper/2008.03787/) (2020)
- [Visual Robot Task Planning](https://mlsanity.com/paper/1804.00062/) (2018)
- [Constrained Motion Planning Networks X](https://mlsanity.com/paper/2010.08707/) (2020)
- [Planning for target retrieval using a robotic manipulator in cluttered and occluded environments](https://mlsanity.com/paper/1907.03956/) (2019)

## Built on by (most cited first, 30 of 34)

- [Imitating Task and Motion Planning with Visuomotor Transformers](https://mlsanity.com/paper/2305.16309/) (2023)
- [OBJECT 3DIT: Language-guided 3D-aware Image Editing](https://mlsanity.com/paper/2307.11073/) (2023)
- [StructFormer: Learning Spatial Structure for Language-Guided Semantic Rearrangement of Novel Objects](https://mlsanity.com/paper/2110.10189/) (2021)
- [Motion Policy Networks](https://mlsanity.com/paper/2210.12209/) (2022)
- [SE(3)-Equivariant Relational Rearrangement with Neural Descriptor Fields](https://mlsanity.com/paper/2211.09786/) (2022)
- [StructDiffusion: Language-Guided Creation of Physically-Valid Structures using Unseen Objects](https://mlsanity.com/paper/2211.04604/) (2022)
- [Vision-based Manipulation from Single Human Video with Open-World Object Graphs](https://mlsanity.com/paper/2405.20321/) (2024)
- [Equivariant Transporter Network](https://mlsanity.com/paper/2202.09400/) (2022)
- [IFOR: Iterative Flow Minimization for Robotic Object Rearrangement](https://mlsanity.com/paper/2202.00732/) (2022)
- [Shelving, Stacking, Hanging: Relational Pose Diffusion for Multi-modal Rearrangement](https://mlsanity.com/paper/2307.04751/) (2023)
- [Predicting Stable Configurations for Semantic Placement of Novel Objects](https://mlsanity.com/paper/2108.12062/) (2021)
- [DiMSam: Diffusion Models as Samplers for Task and Motion Planning under Partial Observability](https://mlsanity.com/paper/2306.13196/) (2023)
- [Semantically Grounded Object Matching for Robust Robotic Scene Rearrangement](https://mlsanity.com/paper/2111.07975/) (2021)
- [Leveraging Symmetries in Pick and Place](https://mlsanity.com/paper/2308.07948/) (2023)
- [CabiNet: Scaling Neural Collision Detection for Object Rearrangement with Procedural Scene Generation](https://mlsanity.com/paper/2304.09302/) (2023)
- [Transporters with Visual Foresight for Solving Unseen Rearrangement Tasks](https://mlsanity.com/paper/2202.10765/) (2022)
- [Multi-Object Manipulation via Object-Centric Neural Scattering Functions](https://mlsanity.com/paper/2306.08748/) (2023)
- ["Set It Up!": Functional Object Arrangement with Compositional Generative Models](https://mlsanity.com/paper/2405.11928/) (2024)
- [Structural Concept Learning via Graph Attention for Multi-Level Rearrangement Planning](https://mlsanity.com/paper/2309.02547/) (2023)
- [A Simple Approach for Visual Rearrangement: 3D Mapping and Semantic Search](https://mlsanity.com/paper/2206.13396/) (2022)
- [Learning Any-View 6DoF Robotic Grasping in Cluttered Scenes via Neural Surface Rendering](https://mlsanity.com/paper/2306.07392/) (2023)
- [Out of Sight, Still in Mind: Reasoning and Planning about Unobserved Objects with Video Tracking Enabled Memory Models](https://mlsanity.com/paper/2309.15278/) (2023)
- [Grasp, See, and Place: Efficient Unknown Object Rearrangement with Policy Structure Prior](https://mlsanity.com/paper/2402.15402/) (2024)
- [Blocks2World: Controlling Realistic Scenes with Editable Primitives](https://mlsanity.com/paper/2307.03847/) (2023)
- [Cascaded Diffusion Models for Neural Motion Planning](https://mlsanity.com/paper/2505.15157/) (2025)
- [Spatial-Language Attention Policies for Efficient Robot Learning](https://mlsanity.com/paper/2304.11235/) (2023)
- [Efficient Alignment of Unconditioned Action Prior for Language-conditioned Pick and Place in Clutter](https://mlsanity.com/paper/2503.09423/) (2025)
- [Robot Active Neural Sensing and Planning in Unknown Cluttered Environments](https://mlsanity.com/paper/2208.11079/) (2022)
- ["Tidy Up the Table": Grounding Common-sense Objective for Tabletop Object Rearrangement](https://mlsanity.com/paper/2307.11319/) (2023)
- [Tidiness Score-Guided Monte Carlo Tree Search for Visual Tabletop Rearrangement](https://mlsanity.com/paper/2502.17235/) (2025)

## Abstract (arXiv)

Robots will be expected to manipulate a wide variety of objects in complex and arbitrary ways as they become more widely used in human environments. As such, the rearrangement of objects has been noted to be an important benchmark for AI capabilities in recent years. We propose NeRP (Neural Rearrangement Planning), a deep learning based approach for multi-step neural object rearrangement planning which works with never-before-seen objects, that is trained on simulation data, and generalizes to the real world. We compare NeRP to several naive and model-based baselines, demonstrating that our approach is measurably better and can efficiently arrange unseen objects in fewer steps and with less planning time. Finally, we demonstrate it on several challenging rearrangement problems in the real world.
