# SHAQ: Incorporating Shapley Value Theory into Multi-Agent Q-Learning

arXiv: https://arxiv.org/abs/2105.15013 · HTML: https://mlsanity.com/paper/2105.15013/

## Key facts

- Cited by 26 papers in the map (data through 14 Oct 2026).
- Builds on 24 of its 58 references that are in the map.
- First posted on arXiv 31 May 2021.

## Builds on (most cited first, 24 of 24)

- [A Unified Approach to Interpreting Model Predictions](https://mlsanity.com/paper/1705.07874/) (2017)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Empirical Evaluation of Gated Recurrent Neural Networks on Sequence Modeling](https://mlsanity.com/paper/1412.3555/) (2014)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [HyperNetworks](https://mlsanity.com/paper/1609.09106/) (2016)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [Learning Multiagent Communication with Backpropagation](https://mlsanity.com/paper/1605.07736/) (2016)
- [Towards Efficient Data Valuation Based on the Shapley Value](https://mlsanity.com/paper/1902.10275/) (2019)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [Actor-Attention-Critic for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1810.02912/) (2018)
- [Benchmarking Multi-Agent Deep Reinforcement Learning Algorithms in Cooperative Tasks](https://mlsanity.com/paper/2006.07869/) (2020)
- [Problems with Shapley-value-based explanations as feature importance measures](https://mlsanity.com/paper/2002.11097/) (2020)
- [Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.10800/) (2020)
- [Explaining Deep Neural Networks with a Polynomial Time Algorithm for Shapley Values Approximation](https://mlsanity.com/paper/1903.10992/) (2019)
- [Deep Coordination Graphs](https://mlsanity.com/paper/1910.00091/) (2019)
- [Learning to Schedule Communication in Multi-agent Reinforcement Learning](https://mlsanity.com/paper/1902.01554/) (2019)
- [Shapley Q-value: A Local Reward Approach to Solve Global Reward Games](https://mlsanity.com/paper/1907.05707/) (2019)
- [Learning to Teach in Cooperative Multiagent Reinforcement Learning](https://mlsanity.com/paper/1805.07830/) (2018)
- [Variance Reduced Stochastic Gradient Descent with Neighbors](https://mlsanity.com/paper/1506.03662/) (2015)
- [Multiagent Soft Q-Learning](https://mlsanity.com/paper/1804.09817/) (2018)
- [Learning Implicit Credit Assignment for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2007.02529/) (2020)

## Built on by (most cited first, 26 of 26)

- [A Review of Cooperation in Multi-agent Learning](https://mlsanity.com/paper/2312.05162/) (2023)
- [One Sample Fits All: Approximating All Probabilistic Values Simultaneously and Efficiently](https://mlsanity.com/paper/2410.23808/) (2024)
- [MACCA: Offline Multi-agent Reinforcement Learning with Causal Credit Assignment](https://mlsanity.com/paper/2312.03644/) (2023)
- [Open Ad Hoc Teamwork with Cooperative Game Theory](https://mlsanity.com/paper/2402.15259/) (2024)
- [Efficiently Quantifying Individual Agent Importance in Cooperative MARL](https://mlsanity.com/paper/2312.08466/) (2023)
- [Select to Perfect: Imitating desired behavior from large multi-agent data](https://mlsanity.com/paper/2405.03735/) (2024)
- [Shapley Machine: A Game-Theoretic Framework for N-Agent Ad Hoc Teamwork](https://mlsanity.com/paper/2506.11285/) (2025)
- [Nucleolus Credit Assignment for Effective Coalitions in Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2503.00372/) (2025)
- [Multi-level Advantage Credit Assignment for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2508.06836/) (2025)
- [Focusing Influence Mechanism for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2506.19417/) (2025)
- [High-order Interactions Modeling for Interpretable Multi-Agent Q-Learning](https://mlsanity.com/paper/2510.20218/) (2025)
- [Boosting Value Decomposition via Unit-Wise Attentive State Representation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2305.07182/) (2023)
- [Explaining Reinforcement Learning: A Counterfactual Shapley Values Approach](https://mlsanity.com/paper/2408.02529/) (2024)
- [Cooperative Game-Theoretic Credit Assignment for Multi-Agent Policy Gradients via the Core](https://mlsanity.com/paper/2506.04265/) (2025)
- [Toward Adaptable Multi-Agent Reinforcement Learning: An Assumption-Aware Review](https://mlsanity.com/paper/2507.10142/) (2025)
- [Pareto Actor-Critic for Communication and Computation Co-Optimization in Non-Cooperative Federated Learning Services](https://mlsanity.com/paper/2508.16037/) (2025)
- [Learning the Expected Core of Strictly Convex Stochastic Cooperative Games](https://mlsanity.com/paper/2402.07067/) (2024)
- [Concept Learning for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2507.20143/) (2025)
- [Communication-Enhanced Tutoring for Efficient Decentralized Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2508.13661/) (2025)
- [Understanding Action Effects through Instrumental Empowerment in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2508.15652/) (2025)
- [Breakthrough the Suboptimal Stable Point in Value-Factorization-Based Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2604.05297/) (2026)
- [Attributing Emergence in Million-Agent Systems](https://mlsanity.com/paper/2605.11404/) (2026)
- [Market Regime Council for Dynamic Credit Assignment in Multi-Agent LLM Decision Systems](https://mlsanity.com/paper/2605.24490/) (2026)
- [ACPO: Agent-Chained Policy Optimization for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2606.30072/) (2026)
- [MARS-RA: Rank Aggregation for Credit Assignment via Multimodal Comparisons in Embodied Multi-Agent Cooperation](https://mlsanity.com/paper/2607.27967/) (2026)
- [Escaping Local Views: Discovering Latent Concepts for Interpretable Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2609.34459/) (2026)

## Abstract (arXiv)

Value factorisation is a useful technique for multi-agent reinforcement learning (MARL) in global reward game, however its underlying mechanism is not yet fully understood. This paper studies a theoretical framework for value factorisation with interpretability via Shapley value theory. We generalise Shapley value to Markov convex game called Markov Shapley value (MSV) and apply it as a value factorisation method in global reward game, which is obtained by the equivalence between the two games. Based on the properties of MSV, we derive Shapley-Bellman optimality equation (SBOE) to evaluate the optimal MSV, which corresponds to an optimal joint deterministic policy. Furthermore, we propose Shapley-Bellman operator (SBO) that is proved to solve SBOE. With a stochastic approximation and some transformations, a new MARL algorithm called Shapley Q-learning (SHAQ) is established, the implementation of which is guided by the theoretical results of SBO and MSV. We also discuss the relationship between SHAQ and relevant value factorisation methods. In the experiments, SHAQ exhibits not only superior performances on all tasks but also the interpretability that agrees with the theoretical analysis. The implementation of this paper is on https://github.com/hsvgbkhgbv/shapley-q-learning.
