# Revitalizing Optimization for 3D Human Pose and Shape Estimation: A Sparse Constrained Formulation

arXiv: https://arxiv.org/abs/2105.13965 · HTML: https://mlsanity.com/paper/2105.13965/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- Builds on 28 of its 42 references that are in the map.
- First posted on arXiv 28 May 2021.

## Builds on (most cited first, 28 of 28)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [YOLOv4: Optimal Speed and Accuracy of Object Detection](https://mlsanity.com/paper/2004.10934/) (2020)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image](https://mlsanity.com/paper/1607.08128/) (2016)
- [Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop](https://mlsanity.com/paper/1909.12828/) (2019)
- [Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision](https://mlsanity.com/paper/1611.09813/) (2016)
- [3D human pose estimation in video with temporal convolutions and semi-supervised training](https://mlsanity.com/paper/1811.11742/) (2018)
- [A simple yet effective baseline for 3d human pose estimation](https://mlsanity.com/paper/1705.03098/) (2017)
- [RMPE: Regional Multi-person Pose Estimation](https://mlsanity.com/paper/1612.00137/) (2016)
- [Learning 3D Human Dynamics from Video](https://mlsanity.com/paper/1812.01601/) (2018)
- [Convolutional Mesh Regression for Single-Image Human Shape Reconstruction](https://mlsanity.com/paper/1905.03244/) (2019)
- [Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodies](https://mlsanity.com/paper/1801.01615/) (2018)
- [Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Pose](https://mlsanity.com/paper/1611.07828/) (2016)
- [Scaled-YOLOv4: Scaling Cross Stage Partial Network](https://mlsanity.com/paper/2011.08036/) (2020)
- [Unite the People: Closing the Loop Between 3D and 2D Human Representations](https://mlsanity.com/paper/1701.02468/) (2017)
- [STAR: Sparse Trained Articulated Human Body Regressor](https://mlsanity.com/paper/2008.08535/) (2020)
- [Monocular Total Capture: Posing Face, Body, and Hands in the Wild](https://mlsanity.com/paper/1812.01598/) (2018)
- [VNect: Real-time 3D Human Pose Estimation with a Single RGB Camera](https://mlsanity.com/paper/1705.01583/) (2017)
- [Exploiting temporal context for 3D human pose estimation in the wild](https://mlsanity.com/paper/1905.04266/) (2019)
- [Weakly Supervised 3D Human Pose and Shape Reconstruction with Normalizing Flows](https://mlsanity.com/paper/2003.10350/) (2020)
- [Towards Accurate Markerless Human Shape and Pose Estimation over Time](https://mlsanity.com/paper/1707.07548/) (2017)
- [FrankMocap: Fast Monocular 3D Hand and Body Motion Capture by Regression and Integration](https://mlsanity.com/paper/2008.08324/) (2020)
- [XNect: Real-time Multi-Person 3D Motion Capture with a Single RGB Camera](https://mlsanity.com/paper/1907.00837/) (2019)
- [MoCap-guided Data Augmentation for 3D Pose Estimation in the Wild](https://mlsanity.com/paper/1607.02046/) (2016)

## Built on by (most cited first, 19 of 19)

- [Recovering 3D Human Mesh from Monocular Images: A Survey](https://mlsanity.com/paper/2203.01923/) (2022)
- [3D Human Pose Estimation via Intuitive Physics](https://mlsanity.com/paper/2303.18246/) (2023)
- [Theseus: A Library for Differentiable Nonlinear Optimization](https://mlsanity.com/paper/2207.09442/) (2022)
- [Playing for 3D Human Recovery](https://mlsanity.com/paper/2110.07588/) (2021)
- [ReFit: Recurrent Fitting Network for 3D Human Recovery](https://mlsanity.com/paper/2308.11184/) (2023)
- [Neural MoCon: Neural Motion Control for Physically Plausible Human Motion Capture](https://mlsanity.com/paper/2203.14065/) (2022)
- [FLAG3D: A 3D Fitness Activity Dataset with Language Instruction](https://mlsanity.com/paper/2212.04638/) (2022)
- [UniPose: A Unified Multimodal Framework for Human Pose Comprehension, Generation and Editing](https://mlsanity.com/paper/2411.16781/) (2024)
- [Learning to Fit Morphable Models](https://mlsanity.com/paper/2111.14824/) (2021)
- [VQ-HPS: Human Pose and Shape Estimation in a Vector-Quantized Latent Space](https://mlsanity.com/paper/2312.08291/) (2023)
- [IKOL: Inverse kinematics optimization layer for 3D human pose and shape estimation via Gauss-Newton differentiation](https://mlsanity.com/paper/2302.01058/) (2023)
- [FusePose: IMU-Vision Sensor Fusion in Kinematic Space for Parametric Human Pose Estimation](https://mlsanity.com/paper/2208.11960/) (2022)
- [Human Body Measurement Estimation with Adversarial Augmentation](https://mlsanity.com/paper/2210.05667/) (2022)
- [An Embeddable Implicit IUVD Representation for Part-based 3D Human Surface Reconstruction](https://mlsanity.com/paper/2401.16810/) (2024)
- [Personalized 3D Human Pose and Shape Refinement](https://mlsanity.com/paper/2403.11634/) (2024)
- [Motion-DVAE: Unsupervised learning for fast human motion denoising](https://mlsanity.com/paper/2306.05846/) (2023)
- [Age-Inclusive 3D Human Mesh Recovery for Action-Preserving Data Anonymization](https://mlsanity.com/paper/2512.05259/) (2025)
- [Multi-RoI Human Mesh Recovery with Camera Consistency and Contrastive Losses](https://mlsanity.com/paper/2402.02074/) (2024)
- [Flexible Geometric Guidance for Probabilistic Human Pose Estimation with Diffusion Models](https://mlsanity.com/paper/2602.03126/) (2026)

## Abstract (arXiv)

We propose a novel sparse constrained formulation and from it derive a real-time optimization method for 3D human pose and shape estimation. Our optimization method, SCOPE (Sparse Constrained Optimization for 3D human Pose and shapE estimation), is orders of magnitude faster (avg. 4 ms convergence) than existing optimization methods, while being mathematically equivalent to their dense unconstrained formulation under mild assumptions. We achieve this by exploiting the underlying sparsity and constraints of our formulation to efficiently compute the Gauss-Newton direction. We show that this computation scales linearly with the number of joints and measurements of a complex 3D human model, in contrast to prior work where it scales cubically due to their dense unconstrained formulation. Based on our optimization method, we present a real-time motion capture framework that estimates 3D human poses and shapes from a single image at over 30 FPS. In benchmarks against state-of-the-art methods on multiple public datasets, our framework outperforms other optimization methods and achieves competitive accuracy against regression methods. Project page with code and videos: https://sites.google.com/view/scope-human/.
