# How saccadic vision might help with theinterpretability of deep networks

arXiv: https://arxiv.org/abs/2105.13264 · HTML: https://mlsanity.com/paper/2105.13264/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 15 of its 29 references that are in the map.
- First posted on arXiv 27 May 2021.

## Builds on (most cited first, 15 of 15)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [A systematic study of the class imbalance problem in convolutional neural networks](https://mlsanity.com/paper/1710.05381/) (2017)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [Making Convolutional Networks Shift-Invariant Again](https://mlsanity.com/paper/1904.11486/) (2019)
- [AutoML: A Survey of the State-of-the-Art](https://mlsanity.com/paper/1908.00709/) (2019)
- [Measuring Catastrophic Forgetting in Neural Networks](https://mlsanity.com/paper/1708.02072/) (2017)
- [Recurrent Models of Visual Attention](https://mlsanity.com/paper/1406.6247/) (2014)
- [An Intriguing Failing of Convolutional Neural Networks and the CoordConv Solution](https://mlsanity.com/paper/1807.03247/) (2018)
- [Graph R-CNN for Scene Graph Generation](https://mlsanity.com/paper/1808.00191/) (2018)
- [Convolutional Neural Networks as a Model of the Visual System: Past, Present, and Future](https://mlsanity.com/paper/2001.07092/) (2020)
- [Differentiable Scene Graphs](https://mlsanity.com/paper/1902.10200/) (2019)
- [Problems of representation of electrocardiograms in convolutional neural networks](https://mlsanity.com/paper/2012.00493/) (2020)

## Abstract (arXiv)

We describe how some problems (interpretability,lack of object-orientedness) of modern deep networks potentiallycould be solved by adapting a biologically plausible saccadicmechanism of perception. A sketch of such a saccadic visionmodel is proposed. Proof of concept experimental results areprovided to support the proposed approach.
