# ST-HOI: A Spatial-Temporal Baseline for Human-Object Interaction Detection in Videos

arXiv: https://arxiv.org/abs/2105.11731 · HTML: https://mlsanity.com/paper/2105.11731/

## Key facts

- Cited by 20 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 50 references that are in the map.
- First posted on arXiv 25 May 2021.

## Builds on (most cited first, 30 of 31)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Delving Deep into Rectifiers: Surpassing Human-Level Performance on ImageNet Classification](https://mlsanity.com/paper/1502.01852/) (2015)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [VQA: Visual Question Answering](https://mlsanity.com/paper/1505.00468/) (2015)
- [Non-local Neural Networks](https://mlsanity.com/paper/1711.07971/) (2017)
- [SlowFast Networks for Video Recognition](https://mlsanity.com/paper/1812.03982/) (2018)
- [Google's Neural Machine Translation System: Bridging the Gap between Human and Machine Translation](https://mlsanity.com/paper/1609.08144/) (2016)
- [Show and Tell: A Neural Image Caption Generator](https://mlsanity.com/paper/1411.4555/) (2014)
- [Hollywood in Homes: Crowdsourcing Data Collection for Activity Understanding](https://mlsanity.com/paper/1604.01753/) (2016)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [AVA: A Video Dataset of Spatio-temporally Localized Atomic Visual Actions](https://mlsanity.com/paper/1705.08421/) (2017)
- [RMPE: Regional Multi-person Pose Estimation](https://mlsanity.com/paper/1612.00137/) (2016)
- [Visual Relationship Detection with Language Priors](https://mlsanity.com/paper/1608.00187/) (2016)
- [Action Genome: Actions as Composition of Spatio-temporal Scene Graphs](https://mlsanity.com/paper/1912.06992/) (2019)
- [Learning to Detect Human-Object Interactions](https://mlsanity.com/paper/1702.05448/) (2017)
- [Long-Term Feature Banks for Detailed Video Understanding](https://mlsanity.com/paper/1812.05038/) (2018)
- [Structural-RNN: Deep Learning on Spatio-Temporal Graphs](https://mlsanity.com/paper/1511.05298/) (2015)
- [Detecting and Recognizing Human-Object Interactions](https://mlsanity.com/paper/1704.07333/) (2017)
- [Visual Semantic Role Labeling](https://mlsanity.com/paper/1505.04474/) (2015)
- [Learning Human-Object Interactions by Graph Parsing Neural Networks](https://mlsanity.com/paper/1808.07962/) (2018)
- [PPDM: Parallel Point Detection and Matching for Real-time Human-Object Interaction Detection](https://mlsanity.com/paper/1912.12898/) (2019)
- [iCAN: Instance-Centric Attention Network for Human-Object Interaction Detection](https://mlsanity.com/paper/1808.10437/) (2018)
- [VSGNet: Spatial Attention Network for Detecting Human Object Interactions Using Graph Convolutions](https://mlsanity.com/paper/2003.05541/) (2020)
- [Learning Human-Object Interaction Detection using Interaction Points](https://mlsanity.com/paper/2003.14023/) (2020)
- [Pose-aware Multi-level Feature Network for Human Object Interaction Detection](https://mlsanity.com/paper/1909.08453/) (2019)
- [PaStaNet: Toward Human Activity Knowledge Engine](https://mlsanity.com/paper/2004.00945/) (2020)
- [Deep Contextual Attention for Human-Object Interaction Detection](https://mlsanity.com/paper/1910.07721/) (2019)
- [Tube Convolutional Neural Network (T-CNN) for Action Detection in Videos](https://mlsanity.com/paper/1703.10664/) (2017)
- [LIGHTEN: Learning Interactions with Graph and Hierarchical TEmporal Networks for HOI in videos](https://mlsanity.com/paper/2012.09402/) (2020)

## Built on by (most cited first, 20 of 20)

- [Recovering the Unbiased Scene Graphs from the Biased Ones](https://mlsanity.com/paper/2107.02112/) (2021)
- [HA-ViD: A Human Assembly Video Dataset for Comprehensive Assembly Knowledge Understanding](https://mlsanity.com/paper/2307.05721/) (2023)
- [SportsHHI: A Dataset for Human-Human Interaction Detection in Sports Videos](https://mlsanity.com/paper/2404.04565/) (2024)
- [Video-based Human-Object Interaction Detection from Tubelet Tokens](https://mlsanity.com/paper/2206.01908/) (2022)
- [Human-Object Interaction Prediction in Videos through Gaze Following](https://mlsanity.com/paper/2306.03597/) (2023)
- [HOI4ABOT: Human-Object Interaction Anticipation for Human Intention Reading Collaborative roBOTs](https://mlsanity.com/paper/2309.16524/) (2023)
- [Simultaneous Detection and Interaction Reasoning for Object-Centric Action Recognition](https://mlsanity.com/paper/2404.11903/) (2024)
- [Enhancing Human-Centered Dynamic Scene Understanding via Multiple LLMs Collaborated Reasoning](https://mlsanity.com/paper/2403.10107/) (2024)
- [Interacted Object Grounding in Spatio-Temporal Human-Object Interactions](https://mlsanity.com/paper/2412.19542/) (2024)
- [Weakly Supervised Video Scene Graph Generation via Natural Language Supervision](https://mlsanity.com/paper/2502.15370/) (2025)
- [Interact-Custom: Customized Human Object Interaction Image Generation](https://mlsanity.com/paper/2508.19575/) (2025)
- [RepSGG: Novel Representations of Entities and Relationships for Scene Graph Generation](https://mlsanity.com/paper/2309.03240/) (2023)
- [Rethinking Video Human-Object Interaction: Set Prediction over Time for Unified Detection and Anticipation](https://mlsanity.com/paper/2604.10397/) (2026)
- [IMPACT-HOI: Supervisory Control for Onset-Anchored Partial HOI Event Construction](https://mlsanity.com/paper/2605.01666/) (2026)
- [HICO-DET-SG and V-COCO-SG: New Data Splits for Evaluating the Systematic Generalization Performance of Human-Object Interaction Detection Models](https://mlsanity.com/paper/2305.09948/) (2023)
- [Intention Action Anticipation Model with Guide-Feedback Loop Mechanism](https://mlsanity.com/paper/2403.12450/) (2024)
- [Spatial Parsing and Dynamic Temporal Pooling networks for Human-Object Interaction detection](https://mlsanity.com/paper/2206.03061/) (2022)
- [Prototype Embedding Optimization for Human-Object Interaction Detection in Livestreaming](https://mlsanity.com/paper/2505.22011/) (2025)
- [Dual Guidance Semi-Supervised Action Detection](https://mlsanity.com/paper/2507.21247/) (2025)
- [SAGE: Synchronized Action-Gaze Recognition and Anticipation for Human Behavior Understanding](https://mlsanity.com/paper/2607.04017/) (2026)

## Abstract (arXiv)

Detecting human-object interactions (HOI) is an important step toward a comprehensive visual understanding of machines. While detecting non-temporal HOIs (e.g., sitting on a chair) from static images is feasible, it is unlikely even for humans to guess temporal-related HOIs (e.g., opening/closing a door) from a single video frame, where the neighboring frames play an essential role. However, conventional HOI methods operating on only static images have been used to predict temporal-related interactions, which is essentially guessing without temporal contexts and may lead to sub-optimal performance. In this paper, we bridge this gap by detecting video-based HOIs with explicit temporal information. We first show that a naive temporal-aware variant of a common action detection baseline does not work on video-based HOIs due to a feature-inconsistency issue. We then propose a simple yet effective architecture named Spatial-Temporal HOI Detection (ST-HOI) utilizing temporal information such as human and object trajectories, correctly-localized visual features, and spatial-temporal masking pose features. We construct a new video HOI benchmark dubbed VidHOI where our proposed approach serves as a solid baseline.
