# SRH-Net: Stacked Recurrent Hourglass Network for Stereo Matching

arXiv: https://arxiv.org/abs/2105.11587 · HTML: https://mlsanity.com/paper/2105.11587/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 19 of its 32 references that are in the map.
- First posted on arXiv 25 May 2021.

## Builds on (most cited first, 19 of 19)

- [Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translation](https://mlsanity.com/paper/1406.1078/) (2014)
- [Fast R-CNN](https://mlsanity.com/paper/1504.08083/) (2015)
- [Stacked Hourglass Networks for Human Pose Estimation](https://mlsanity.com/paper/1603.06937/) (2016)
- [A Large Dataset to Train Convolutional Networks for Disparity, Optical Flow, and Scene Flow Estimation](https://mlsanity.com/paper/1512.02134/) (2015)
- [MVSNet: Depth Inference for Unstructured Multi-view Stereo](https://mlsanity.com/paper/1804.02505/) (2018)
- [Spatial Pyramid Pooling in Deep Convolutional Networks for Visual Recognition](https://mlsanity.com/paper/1406.4729/) (2014)
- [Pyramid Stereo Matching Network](https://mlsanity.com/paper/1803.08669/) (2018)
- [Long-term Recurrent Convolutional Networks for Visual Recognition and Description](https://mlsanity.com/paper/1411.4389/) (2014)
- [End-to-End Learning of Geometry and Context for Deep Stereo Regression](https://mlsanity.com/paper/1703.04309/) (2017)
- [Convolutional Pose Machines](https://mlsanity.com/paper/1602.00134/) (2016)
- [Recurrent MVSNet for High-resolution Multi-view Stereo Depth Inference](https://mlsanity.com/paper/1902.10556/) (2019)
- [GA-Net: Guided Aggregation Net for End-to-end Stereo Matching](https://mlsanity.com/paper/1904.06587/) (2019)
- [Group-wise Correlation Stereo Network](https://mlsanity.com/paper/1903.04025/) (2019)
- [AANet: Adaptive Aggregation Network for Efficient Stereo Matching](https://mlsanity.com/paper/2004.09548/) (2020)
- [Hierarchical Neural Architecture Search for Deep Stereo Matching](https://mlsanity.com/paper/2010.13501/) (2020)
- [Computing the Stereo Matching Cost with a Convolutional Neural Network](https://mlsanity.com/paper/1409.4326/) (2014)
- [Cascade Residual Learning: A Two-stage Convolutional Neural Network for Stereo Matching](https://mlsanity.com/paper/1708.09204/) (2017)
- [FADNet: A Fast and Accurate Network for Disparity Estimation](https://mlsanity.com/paper/2003.10758/) (2020)
- [StereoDRNet: Dilated Residual Stereo Net](https://mlsanity.com/paper/1904.02251/) (2019)

## Built on by (most cited first, 1 of 1)

- [Active-Passive SimStereo -- Benchmarking the Cross-Generalization Capabilities of Deep Learning-based Stereo Methods](https://mlsanity.com/paper/2209.08305/) (2022)

## Abstract (arXiv)

The cost aggregation strategy shows a crucial role in learning-based stereo matching tasks, where 3D convolutional filters obtain state of the art but require intensive computation resources, while 2D operations need less GPU memory but are sensitive to domain shift. In this paper, we decouple the 4D cubic cost volume used by 3D convolutional filters into sequential cost maps along the direction of disparity instead of dealing with it at once by exploiting a recurrent cost aggregation strategy. Furthermore, a novel recurrent module, Stacked Recurrent Hourglass (SRH), is proposed to process each cost map. Our hourglass network is constructed based on Gated Recurrent Units (GRUs) and down/upsampling layers, which provides GRUs larger receptive fields. Then two hourglass networks are stacked together, while multi-scale information is processed by skip connections to enhance the performance of the pipeline in textureless areas. The proposed architecture is implemented in an end-to-end pipeline and evaluated on public datasets, which reduces GPU memory consumption by up to 56.1% compared with PSMNet using stacked hourglass 3D CNNs without the degradation of accuracy. Then, we further demonstrate the scalability of the proposed method on several high-resolution pairs, while previously learned approaches often fail due to the memory constraint. The code is released at urlhttps://github.com/hongzhidu/SRHNet.
