# Soccer Player Tracking in Low Quality Video

arXiv: https://arxiv.org/abs/2105.10700 · HTML: https://mlsanity.com/paper/2105.10700/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 4 of its 13 references that are in the map.
- First posted on arXiv 22 May 2021.

## Builds on (most cited first, 4 of 4)

- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [In Defense of the Triplet Loss for Person Re-Identification](https://mlsanity.com/paper/1703.07737/) (2017)
- [Tracking without bells and whistles](https://mlsanity.com/paper/1903.05625/) (2019)
- [Features for Multi-Target Multi-Camera Tracking and Re-Identification](https://mlsanity.com/paper/1803.10859/) (2018)

## Built on by (most cited first, 1 of 1)

- [Improving Object Detection Quality in Football Through Super-Resolution Techniques](https://mlsanity.com/paper/2402.00163/) (2024)

## Abstract (arXiv)

In this paper we propose a system capable of tracking multiple soccer players in different types of video quality. The main goal, in contrast to most state-of-art soccer player tracking systems, is the ability of execute effectively tracking in videos of low-quality. We adapted a state-of-art Multiple Object Tracking to the task. In order to do that adaptation, we created a Detection and a Tracking Dataset for 3 different qualities of video. The results of our system are conclusive of its high performance.
