# Objective-aware Traffic Simulation via Inverse Reinforcement Learning

arXiv: https://arxiv.org/abs/2105.09560 · HTML: https://mlsanity.com/paper/2105.09560/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Placed in Imitation and offline RL for driving, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 9 of its 29 references that are in the map.
- First posted on arXiv 20 May 2021.

## Placed in

- Offline RL and imitation learning from data / [Imitation and offline RL for driving](https://mlsanity.com/offlinerl/imitation-and-offline-rl-for-driving/)

## Builds on (most cited first, 9 of 9)

- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Learning Robust Rewards with Adversarial Inverse Reinforcement Learning](https://mlsanity.com/paper/1710.11248/) (2017)
- [Guided Cost Learning: Deep Inverse Optimal Control via Policy Optimization](https://mlsanity.com/paper/1603.00448/) (2016)
- [Maximum Entropy Deep Inverse Reinforcement Learning](https://mlsanity.com/paper/1507.04888/) (2015)
- [A Connection between Generative Adversarial Networks, Inverse Reinforcement Learning, and Energy-Based Models](https://mlsanity.com/paper/1611.03852/) (2016)
- [CityFlow: A Multi-Agent Reinforcement Learning Environment for Large Scale City Traffic Scenario](https://mlsanity.com/paper/1905.05217/) (2019)
- [Multi-Agent Imitation Learning for Driving Simulation](https://mlsanity.com/paper/1803.01044/) (2018)
- [Deep Reinforcement Learning for Autonomous Driving](https://mlsanity.com/paper/1811.11329/) (2018)

## Built on by (most cited first, 8 of 8)

- [Data-driven Traffic Simulation: A Comprehensive Review](https://mlsanity.com/paper/2310.15975/) (2023)
- [CtRL-Sim: Reactive and Controllable Driving Agents with Offline Reinforcement Learning](https://mlsanity.com/paper/2403.19918/) (2024)
- [TrajGen: Generating Realistic and Diverse Trajectories with Reactive and Feasible Agent Behaviors for Autonomous Driving](https://mlsanity.com/paper/2203.16792/) (2022)
- [LASIL: Learner-Aware Supervised Imitation Learning For Long-term Microscopic Traffic Simulation](https://mlsanity.com/paper/2403.17601/) (2024)
- [Inverse Reinforcement Learning for Text Summarization](https://mlsanity.com/paper/2212.09917/) (2022)
- [Curricular Subgoals for Inverse Reinforcement Learning](https://mlsanity.com/paper/2306.08232/) (2023)
- [Analyzing Closed-loop Training Techniques for Realistic Traffic Agent Models in Autonomous Highway Driving Simulations](https://mlsanity.com/paper/2410.15987/) (2024)
- [Human-Modeling in Sequential Decision-Making: An Analysis through the Lens of Human-Aware AI](https://mlsanity.com/paper/2405.07773/) (2024)

## Abstract (arXiv)

Traffic simulators act as an essential component in the operating and planning of transportation systems. Conventional traffic simulators usually employ a calibrated physical car-following model to describe vehicles' behaviors and their interactions with traffic environment. However, there is no universal physical model that can accurately predict the pattern of vehicle's behaviors in different situations. A fixed physical model tends to be less effective in a complicated environment given the non-stationary nature of traffic dynamics. In this paper, we formulate traffic simulation as an inverse reinforcement learning problem, and propose a parameter sharing adversarial inverse reinforcement learning model for dynamics-robust simulation learning. Our proposed model is able to imitate a vehicle's trajectories in the real world while simultaneously recovering the reward function that reveals the vehicle's true objective which is invariant to different dynamics. Extensive experiments on synthetic and real-world datasets show the superior performance of our approach compared to state-of-the-art methods and its robustness to variant dynamics of traffic.
