# Blind Bipedal Stair Traversal via Sim-to-Real Reinforcement Learning

arXiv: https://arxiv.org/abs/2105.08328 · HTML: https://mlsanity.com/paper/2105.08328/

## Key facts

- Cited by 92 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 18 May 2021.

## Built on by (most cited first, 30 of 92)

- [Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning](https://mlsanity.com/paper/2109.11978/) (2021)
- [DayDreamer: World Models for Physical Robot Learning](https://mlsanity.com/paper/2206.14176/) (2022)
- [Real-World Humanoid Locomotion with Reinforcement Learning](https://mlsanity.com/paper/2303.03381/) (2023)
- [HumanPlus: Humanoid Shadowing and Imitation from Humans](https://mlsanity.com/paper/2406.10454/) (2024)
- [Deep Reinforcement Learning for Robotics: A Survey of Real-World Successes](https://mlsanity.com/paper/2408.03539/) (2024)
- [Rapid Locomotion via Reinforcement Learning](https://mlsanity.com/paper/2205.02824/) (2022)
- [Robot Parkour Learning](https://mlsanity.com/paper/2309.05665/) (2023)
- [Open-TeleVision: Teleoperation with Immersive Active Visual Feedback](https://mlsanity.com/paper/2407.01512/) (2024)
- [Expressive Whole-Body Control for Humanoid Robots](https://mlsanity.com/paper/2402.16796/) (2024)
- [Learning Agile Soccer Skills for a Bipedal Robot with Deep Reinforcement Learning](https://mlsanity.com/paper/2304.13653/) (2023)
- [Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation](https://mlsanity.com/paper/2403.04436/) (2024)
- [Reinforcement Learning for Versatile, Dynamic, and Robust Bipedal Locomotion Control](https://mlsanity.com/paper/2401.16889/) (2024)
- [Concurrent Training of a Control Policy and a State Estimator for Dynamic and Robust Legged Locomotion](https://mlsanity.com/paper/2202.05481/) (2022)
- [ExBody2: Advanced Expressive Humanoid Whole-Body Control](https://mlsanity.com/paper/2412.13196/) (2024)
- [Robot Learning from Randomized Simulations: A Review](https://mlsanity.com/paper/2111.00956/) (2021)
- [TRANSIC: Sim-to-Real Policy Transfer by Learning from Online Correction](https://mlsanity.com/paper/2405.10315/) (2024)
- [Advancing Humanoid Locomotion: Mastering Challenging Terrains with Denoising World Model Learning](https://mlsanity.com/paper/2408.14472/) (2024)
- [Adapting Rapid Motor Adaptation for Bipedal Robots](https://mlsanity.com/paper/2205.15299/) (2022)
- [Advanced Skills by Learning Locomotion and Local Navigation End-to-End](https://mlsanity.com/paper/2209.12827/) (2022)
- [Mobile-TeleVision: Predictive Motion Priors for Humanoid Whole-Body Control](https://mlsanity.com/paper/2412.07773/) (2024)
- [AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Control](https://mlsanity.com/paper/2505.03738/) (2025)
- [Learning to Jump from Pixels](https://mlsanity.com/paper/2110.15344/) (2021)
- [NeRF2Real: Sim2real Transfer of Vision-guided Bipedal Motion Skills using Neural Radiance Fields](https://mlsanity.com/paper/2210.04932/) (2022)
- [One Policy to Run Them All: an End-to-end Learning Approach to Multi-Embodiment Locomotion](https://mlsanity.com/paper/2409.06366/) (2024)
- [DribbleBot: Dynamic Legged Manipulation in the Wild](https://mlsanity.com/paper/2304.01159/) (2023)
- [Imitate and Repurpose: Learning Reusable Robot Movement Skills From Human and Animal Behaviors](https://mlsanity.com/paper/2203.17138/) (2022)
- [Whole-body Humanoid Robot Locomotion with Human Reference](https://mlsanity.com/paper/2402.18294/) (2024)
- [Decision S4: Efficient Sequence-Based RL via State Spaces Layers](https://mlsanity.com/paper/2306.05167/) (2023)
- [Learning Humanoid Locomotion over Challenging Terrain](https://mlsanity.com/paper/2410.03654/) (2024)
- [CTS: Concurrent Teacher-Student Reinforcement Learning for Legged Locomotion](https://mlsanity.com/paper/2405.10830/) (2024)

## Abstract (arXiv)

Accurate and precise terrain estimation is a difficult problem for robot locomotion in real-world environments. Thus, it is useful to have systems that do not depend on accurate estimation to the point of fragility. In this paper, we explore the limits of such an approach by investigating the problem of traversing stair-like terrain without any external perception or terrain models on a bipedal robot. For such blind bipedal platforms, the problem appears difficult (even for humans) due to the surprise elevation changes. Our main contribution is to show that sim-to-real reinforcement learning (RL) can achieve robust locomotion over stair-like terrain on the bipedal robot Cassie using only proprioceptive feedback. Importantly, this only requires modifying an existing flat-terrain training RL framework to include stair-like terrain randomization, without any changes in reward function. To our knowledge, this is the first controller for a bipedal, human-scale robot capable of reliably traversing a variety of real-world stairs and other stair-like disturbances using only proprioception.
