# Sample-Efficient Reinforcement Learning Is Feasible for Linearly Realizable MDPs with Limited Revisiting

arXiv: https://arxiv.org/abs/2105.08024 · HTML: https://mlsanity.com/paper/2105.08024/

## Key facts

- Cited by 28 papers in the map (data through 14 Oct 2026).
- Builds on 42 of its 75 references that are in the map.
- First posted on arXiv 17 May 2021.

## Builds on (most cited first, 30 of 42)

- [Provably Efficient Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/1907.05388/) (2019)
- [Minimax Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1703.05449/) (2017)
- [Is Q-learning Provably Efficient?](https://mlsanity.com/paper/1807.03765/) (2018)
- [Contextual Decision Processes with Low Bellman Rank are PAC-Learnable](https://mlsanity.com/paper/1610.09512/) (2016)
- [Model-Based Reinforcement Learning with Value-Targeted Regression](https://mlsanity.com/paper/2006.01107/) (2020)
- [FLAMBE: Structural Complexity and Representation Learning of Low Rank MDPs](https://mlsanity.com/paper/2006.10814/) (2020)
- [Bellman Eluder Dimension: New Rich Classes of RL Problems, and Sample-Efficient Algorithms](https://mlsanity.com/paper/2102.00815/) (2021)
- [Reinforcement Learning in Feature Space: Matrix Bandit, Kernels, and Regret Bound](https://mlsanity.com/paper/1905.10389/) (2019)
- [Nearly Minimax Optimal Reinforcement Learning for Linear Mixture Markov Decision Processes](https://mlsanity.com/paper/2012.08507/) (2020)
- [Learning Near Optimal Policies with Low Inherent Bellman Error](https://mlsanity.com/paper/2003.00153/) (2020)
- [Bilinear Classes: A Structural Framework for Provable Generalization in RL](https://mlsanity.com/paper/2103.10897/) (2021)
- [On the Theory of Policy Gradient Methods: Optimality, Approximation, and Distribution Shift](https://mlsanity.com/paper/1908.00261/) (2019)
- [Fast Global Convergence of Natural Policy Gradient Methods with Entropy Regularization](https://mlsanity.com/paper/2007.06558/) (2020)
- [Is a Good Representation Sufficient for Sample Efficient Reinforcement Learning?](https://mlsanity.com/paper/1910.03016/) (2019)
- [Model-Based Reinforcement Learning with a Generative Model is Minimax Optimal](https://mlsanity.com/paper/1906.03804/) (2019)
- [Learning with Good Feature Representations in Bandits and in RL with a Generative Model](https://mlsanity.com/paper/1911.07676/) (2019)
- [Almost Optimal Model-Free Reinforcement Learning via Reference-Advantage Decomposition](https://mlsanity.com/paper/2004.10019/) (2020)
- [Model-based Reinforcement Learning and the Eluder Dimension](https://mlsanity.com/paper/1406.1853/) (2014)
- [Generalization and Exploration via Randomized Value Functions](https://mlsanity.com/paper/1402.0635/) (2014)
- [Optimism in Reinforcement Learning with Generalized Linear Function Approximation](https://mlsanity.com/paper/1912.04136/) (2019)
- [Breaking the Sample Size Barrier in Model-Based Reinforcement Learning with a Generative Model](https://mlsanity.com/paper/2005.12900/) (2020)
- [Sample Complexity of Episodic Fixed-Horizon Reinforcement Learning](https://mlsanity.com/paper/1510.08906/) (2015)
- [Non-Asymptotic Gap-Dependent Regret Bounds for Tabular MDPs](https://mlsanity.com/paper/1905.03814/) (2019)
- [Frequentist Regret Bounds for Randomized Least-Squares Value Iteration](https://mlsanity.com/paper/1911.00567/) (2019)
- [Sample Complexity of Asynchronous Q-Learning: Sharper Analysis and Variance Reduction](https://mlsanity.com/paper/2006.03041/) (2020)
- [On Reward-Free Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/2006.11274/) (2020)
- [Logarithmic Regret for Reinforcement Learning with Linear Function Approximation](https://mlsanity.com/paper/2011.11566/) (2020)
- [Stochastic approximation with cone-contractive operators: Sharp ℓ_∞-bounds for Q-learning](https://mlsanity.com/paper/1905.06265/) (2019)
- [Exponential Lower Bounds for Planning in MDPs With Linearly-Realizable Optimal Action-Value Functions](https://mlsanity.com/paper/2010.01374/) (2020)
- [Q-learning with Logarithmic Regret](https://mlsanity.com/paper/2006.09118/) (2020)

## Built on by (most cited first, 28 of 28)

- [Breaking the Sample Complexity Barrier to Regret-Optimal Model-Free Reinforcement Learning](https://mlsanity.com/paper/2110.04645/) (2021)
- [Target Network and Truncation Overcome The Deadly Triad in Q-Learning](https://mlsanity.com/paper/2203.02628/) (2022)
- [Efficient Local Planning with Linear Function Approximation](https://mlsanity.com/paper/2108.05533/) (2021)
- [Overcoming the Sim-to-Real Gap: Leveraging Simulation to Learn to Explore for Real-World RL](https://mlsanity.com/paper/2410.20254/) (2024)
- [Sample-Efficient Reinforcement Learning for Linearly-Parameterized MDPs with a Generative Model](https://mlsanity.com/paper/2105.14016/) (2021)
- [Linear Convergence for Natural Policy Gradient with Log-linear Policy Parametrization](https://mlsanity.com/paper/2209.15382/) (2022)
- [Reward-agnostic Fine-tuning: Provable Statistical Benefits of Hybrid Reinforcement Learning](https://mlsanity.com/paper/2305.10282/) (2023)
- [High-probability sample complexities for policy evaluation with linear function approximation](https://mlsanity.com/paper/2305.19001/) (2023)
- [Minimax-Optimal Multi-Agent RL in Markov Games With a Generative Model](https://mlsanity.com/paper/2208.10458/) (2022)
- [Minimax-Optimal Reward-Agnostic Exploration in Reinforcement Learning](https://mlsanity.com/paper/2304.07278/) (2023)
- [Computationally Efficient PAC RL in POMDPs with Latent Determinism and Conditional Embeddings](https://mlsanity.com/paper/2206.12081/) (2022)
- [Offline Reinforcement Learning with Differentiable Function Approximation is Provably Efficient](https://mlsanity.com/paper/2210.00750/) (2022)
- [Sample Efficient Deep Reinforcement Learning via Local Planning](https://mlsanity.com/paper/2301.12579/) (2023)
- [Towards Painless Policy Optimization for Constrained MDPs](https://mlsanity.com/paper/2204.05176/) (2022)
- [A Few Expert Queries Suffices for Sample-Efficient RL with Resets and Linear Value Approximation](https://mlsanity.com/paper/2207.08342/) (2022)
- [Horizon-Free Regret for Linear Markov Decision Processes](https://mlsanity.com/paper/2403.10738/) (2024)
- [Unraveling the Interplay between Carryover Effects and Reward Autocorrelations in Switchback Experiments](https://mlsanity.com/paper/2403.17285/) (2024)
- [Hybrid Reinforcement Learning Breaks Sample Size Barriers in Linear MDPs](https://mlsanity.com/paper/2408.04526/) (2024)
- [Perturbational Complexity by Distribution Mismatch: A Systematic Analysis of Reinforcement Learning in Reproducing Kernel Hilbert Space](https://mlsanity.com/paper/2111.03469/) (2021)
- [Reinforcement Learning with Function Approximation: From Linear to Nonlinear](https://mlsanity.com/paper/2302.09703/) (2023)
- [Sample-Efficient Learning of POMDPs with Multiple Observations In Hindsight](https://mlsanity.com/paper/2307.02884/) (2023)
- [Sign-SZPO: Provable Preference-based Reinforcement Learning with an Unknown Link Function](https://mlsanity.com/paper/2506.03066/) (2025)
- [Decoupling Exploration and Policy Optimization: Uncertainty Guided Tree Search for Hard Exploration](https://mlsanity.com/paper/2603.22273/) (2026)
- [RL in Markov Games with Independent Function Approximation: Improved Sample Complexity Bound under the Local Access Model](https://mlsanity.com/paper/2403.11544/) (2024)
- [Efficient, Low-Regret, Online Reinforcement Learning for Linear MDPs](https://mlsanity.com/paper/2411.10906/) (2024)
- [Mirror descent actor-critic methods for entropy regularised MDPs in general spaces: stability and convergence](https://mlsanity.com/paper/2602.10838/) (2026)
- [Frozen Policy Iteration: Computationally Efficient RL under Linear Qπ Realizability for Deterministic Dynamics](https://mlsanity.com/paper/2603.00716/) (2026)
- [Global linear convergence of entropy-regularized softmax policy gradient beyond tabular MDPs](https://mlsanity.com/paper/2605.24939/) (2026)

## Abstract (arXiv)

Low-complexity models such as linear function representation play a pivotal role in enabling sample-efficient reinforcement learning (RL). The current paper pertains to a scenario with value-based linear representation, which postulates the linear realizability of the optimal Q-function (also called the "linear Qstar problem"). While linear realizability alone does not allow for sample-efficient solutions in general, the presence of a large sub-optimality gap is a potential game changer, depending on the sampling mechanism in use. Informally, sample efficiency is achievable with a large sub-optimality gap when a generative model is available but is unfortunately infeasible when we turn to standard online RL settings. In this paper, we make progress towards understanding this linear Qstar problem by investigating a new sampling protocol, which draws samples in an online/exploratory fashion but allows one to backtrack and revisit previous states in a controlled and infrequent manner. This protocol is more flexible than the standard online RL setting, while being practically relevant and far more restrictive than the generative model. We develop an algorithm tailored to this setting, achieving a sample complexity that scales polynomially with the feature dimension, the horizon, and the inverse sub-optimality gap, but not the size of the state/action space. Our findings underscore the fundamental interplay between sampling protocols and low-complexity structural representation in RL.
