# Robust optimal policies for team Markov games

arXiv: https://arxiv.org/abs/2105.07405 · HTML: https://mlsanity.com/paper/2105.07405/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 14 of its 57 references that are in the map.
- First posted on arXiv 16 May 2021.

## Builds on (most cited first, 14 of 14)

- [Concrete Problems in AI Safety](https://mlsanity.com/paper/1606.06565/) (2016)
- [Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithms](https://mlsanity.com/paper/1911.10635/) (2019)
- [Robust Adversarial Reinforcement Learning](https://mlsanity.com/paper/1703.02702/) (2017)
- [Human-level performance in first-person multiplayer games with population-based deep reinforcement learning](https://mlsanity.com/paper/1807.01281/) (2018)
- [A General Safety Framework for Learning-Based Control in Uncertain Robotic Systems](https://mlsanity.com/paper/1705.01292/) (2017)
- [A Review of Cooperative Multi-Agent Deep Reinforcement Learning](https://mlsanity.com/paper/1908.03963/) (2019)
- [Robust Reinforcement Learning for Continuous Control with Model Misspecification](https://mlsanity.com/paper/1906.07516/) (2019)
- [Research Priorities for Robust and Beneficial Artificial Intelligence](https://mlsanity.com/paper/1602.03506/) (2016)
- [Decentralized Learning for Optimality in Stochastic Dynamic Teams and Games with Local Control and Global State Information](https://mlsanity.com/paper/1903.05812/) (2019)
- [Robust Dynamic Programming for Temporal Logic Control of Stochastic Systems](https://mlsanity.com/paper/1811.11445/) (2018)
- [Online distributed algorithms for seeking generalized Nash equilibria in dynamic environments](https://mlsanity.com/paper/2004.00525/) (2020)
- [Social power evolution in influence networks with stubborn individuals](https://mlsanity.com/paper/1901.08727/) (2019)
- [Zero-Determinant strategies in repeated multiplayer social dilemmas with discounted payoffs](https://mlsanity.com/paper/1910.07858/) (2019)
- [Learning enables adaptation in cooperation for multi-player stochastic games](https://mlsanity.com/paper/2007.14957/) (2020)

## Abstract (arXiv)

In stochastic dynamic environments, team Markov games have emerged as a versatile paradigm for studying sequential decision-making problems of fully cooperative multi-agent systems. However, the optimality of the derived policies is usually sensitive to model parameters, which are typically unknown and required to be estimated from noisy data in practice. To mitigate the sensitivity of optimal policies to these uncertain parameters, we propose a robust model of team Markov games in this paper, where agents utilize robust optimization approaches to update strategies. This model extends team Markov games to the scenario of incomplete information and meanwhile provides an alternative solution concept of robust team optimality. To seek such a solution, we develop a robust iterative learning algorithm of team policies and prove its convergence. This algorithm, compared with robust dynamic programming, not only possesses a faster convergence rate, but also allows for using approximation calculations to alleviate the curse of dimensionality. Moreover, some numerical simulations are presented to demonstrate the effectiveness of the algorithm by generalizing the game model of sequential social dilemmas to uncertain scenarios.
