# Predicting Surface Reflectance Properties of Outdoor Scenes Under Unknown Natural Illumination

arXiv: https://arxiv.org/abs/2105.06820 · HTML: https://mlsanity.com/paper/2105.06820/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 22 of its 66 references that are in the map.
- First posted on arXiv 14 May 2021.

## Builds on (most cited first, 22 of 22)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [EfficientNet: Rethinking Model Scaling for Convolutional Neural Networks](https://mlsanity.com/paper/1905.11946/) (2019)
- [Wide Residual Networks](https://mlsanity.com/paper/1605.07146/) (2016)
- [Aggregated Residual Transformations for Deep Neural Networks](https://mlsanity.com/paper/1611.05431/) (2016)
- [BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networks](https://mlsanity.com/paper/1911.10127/) (2019)
- [Neural 3D Mesh Renderer](https://mlsanity.com/paper/1711.07566/) (2017)
- [Caffe: Convolutional Architecture for Fast Feature Embedding](https://mlsanity.com/paper/1408.5093/) (2014)
- [Learning to Predict 3D Objects with an Interpolation-based Differentiable Renderer](https://mlsanity.com/paper/1908.01210/) (2019)
- [Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Image](https://mlsanity.com/paper/1905.02722/) (2019)
- [Learning to Predict Indoor Illumination from a Single Image](https://mlsanity.com/paper/1704.00090/) (2017)
- [Neural Rerendering in the Wild](https://mlsanity.com/paper/1904.04290/) (2019)
- [InverseRenderNet: Learning single image inverse rendering](https://mlsanity.com/paper/1811.12328/) (2018)
- [Inverse Path Tracing for Joint Material and Lighting Estimation](https://mlsanity.com/paper/1903.07145/) (2019)
- [Neural Illumination: Lighting Prediction for Indoor Environments](https://mlsanity.com/paper/1906.07370/) (2019)
- [Deep Outdoor Illumination Estimation](https://mlsanity.com/paper/1611.06403/) (2016)
- [A Dataset of Multi-Illumination Images in the Wild](https://mlsanity.com/paper/1910.08131/) (2019)
- [RenderNet: A deep convolutional network for differentiable rendering from 3D shapes](https://mlsanity.com/paper/1806.06575/) (2018)
- [LIME: Live Intrinsic Material Estimation](https://mlsanity.com/paper/1801.01075/) (2018)
- [Material Editing Using a Physically Based Rendering Network](https://mlsanity.com/paper/1708.00106/) (2017)
- [Deep Reflectance Maps](https://mlsanity.com/paper/1511.04384/) (2015)
- [A Lightweight Approach for On-the-Fly Reflectance Estimation](https://mlsanity.com/paper/1705.07162/) (2017)

## Abstract (arXiv)

Estimating and modelling the appearance of an object under outdoor illumination conditions is a complex process. Although there have been several studies on illumination estimation and relighting, very few of them focus on estimating the reflectance properties of outdoor objects and scenes. This paper addresses this problem and proposes a complete framework to predict surface reflectance properties of outdoor scenes under unknown natural illumination. Uniquely, we recast the problem into its two constituent components involving the BRDF incoming light and outgoing view directions: (i) surface points' radiance captured in the images, and outgoing view directions are aggregated and encoded into reflectance maps, and (ii) a neural network trained on reflectance maps of renders of a unit sphere under arbitrary light directions infers a low-parameter reflection model representing the reflectance properties at each surface in the scene. Our model is based on a combination of phenomenological and physics-based scattering models and can relight the scenes from novel viewpoints. We present experiments that show that rendering with the predicted reflectance properties results in a visually similar appearance to using textures that cannot otherwise be disentangled from the reflectance properties.
