# Sketch2Model: View-Aware 3D Modeling from Single Free-Hand Sketches

arXiv: https://arxiv.org/abs/2105.06663 · HTML: https://mlsanity.com/paper/2105.06663/

## Key facts

- Cited by 54 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 42 references that are in the map.
- First posted on arXiv 14 May 2021.

## Builds on (most cited first, 22 of 22)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Learning Implicit Fields for Generative Shape Modeling](https://mlsanity.com/paper/1812.02822/) (2018)
- [A Point Set Generation Network for 3D Object Reconstruction from a Single Image](https://mlsanity.com/paper/1612.00603/) (2016)
- [Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervision](https://mlsanity.com/paper/1912.07372/) (2019)
- [Pixel2Mesh: Generating 3D Mesh Models from Single RGB Images](https://mlsanity.com/paper/1804.01654/) (2018)
- [3D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstruction](https://mlsanity.com/paper/1604.00449/) (2016)
- [Neural 3D Mesh Renderer](https://mlsanity.com/paper/1711.07566/) (2017)
- [Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoning](https://mlsanity.com/paper/1904.01786/) (2019)
- [Learning a Multi-View Stereo Machine](https://mlsanity.com/paper/1708.05375/) (2017)
- [Multi-view Supervision for Single-view Reconstruction via Differentiable Ray Consistency](https://mlsanity.com/paper/1704.06254/) (2017)
- [Learning a Predictable and Generative Vector Representation for Objects](https://mlsanity.com/paper/1603.08637/) (2016)
- [Self-supervised Single-view 3D Reconstruction via Semantic Consistency](https://mlsanity.com/paper/2003.06473/) (2020)
- [Perspective Transformer Nets: Learning Single-View 3D Object Reconstruction without 3D Supervision](https://mlsanity.com/paper/1612.00814/) (2016)
- [3D Shape Reconstruction from Sketches via Multi-view Convolutional Networks](https://mlsanity.com/paper/1707.06375/) (2017)
- [Sketch-based 3D Shape Retrieval using Convolutional Neural Networks](https://mlsanity.com/paper/1504.03504/) (2015)
- [3D Sketching using Multi-View Deep Volumetric Prediction](https://mlsanity.com/paper/1707.08390/) (2017)
- [Image2Mesh: A Learning Framework for Single Image 3D Reconstruction](https://mlsanity.com/paper/1711.10669/) (2017)
- [DeepSketchHair: Deep Sketch-based 3D Hair Modeling](https://mlsanity.com/paper/1908.07198/) (2019)
- [3D Shape Reconstruction from Free-Hand Sketches](https://mlsanity.com/paper/2006.09694/) (2020)
- [DeepSketch2Face: A Deep Learning Based Sketching System for 3D Face and Caricature Modeling](https://mlsanity.com/paper/1706.02042/) (2017)

## Built on by (most cited first, 30 of 54)

- [Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation](https://mlsanity.com/paper/2501.12202/) (2025)
- [SDFusion: Multimodal 3D Shape Completion, Reconstruction, and Generation](https://mlsanity.com/paper/2212.04493/) (2022)
- [Text2Tex: Text-driven Texture Synthesis via Diffusion Models](https://mlsanity.com/paper/2303.11396/) (2023)
- [Locally Attentional SDF Diffusion for Controllable 3D Shape Generation](https://mlsanity.com/paper/2305.04461/) (2023)
- [HiFA: High-fidelity Text-to-3D Generation with Advanced Diffusion Guidance](https://mlsanity.com/paper/2305.18766/) (2023)
- [SceneTex: High-Quality Texture Synthesis for Indoor Scenes via Diffusion Priors](https://mlsanity.com/paper/2311.17261/) (2023)
- [Sketch and Text Guided Diffusion Model for Colored Point Cloud Generation](https://mlsanity.com/paper/2308.02874/) (2023)
- [Cross-Modal 3D Shape Generation and Manipulation](https://mlsanity.com/paper/2207.11795/) (2022)
- [Doodle It Yourself: Class Incremental Learning by Drawing a Few Sketches](https://mlsanity.com/paper/2203.14843/) (2022)
- [3Doodle: Compact Abstraction of Objects with 3D Strokes](https://mlsanity.com/paper/2402.03690/) (2024)
- [AToM: Amortized Text-to-Mesh using 2D Diffusion](https://mlsanity.com/paper/2402.00867/) (2024)
- [Sketch2Saliency: Learning to Detect Salient Objects from Human Drawings](https://mlsanity.com/paper/2303.11502/) (2023)
- [SketchSampler: Sketch-based 3D Reconstruction via View-dependent Depth Sampling](https://mlsanity.com/paper/2208.06880/) (2022)
- [Sketch-A-Shape: Zero-Shot Sketch-to-3D Shape Generation](https://mlsanity.com/paper/2307.03869/) (2023)
- [SEVA: Leveraging sketches to evaluate alignment between human and machine visual abstraction](https://mlsanity.com/paper/2312.03035/) (2023)
- [Doodle Your 3D: From Abstract Freehand Sketches to Precise 3D Shapes](https://mlsanity.com/paper/2312.04043/) (2023)
- [T2TD: Text-3D Generation Model based on Prior Knowledge Guidance](https://mlsanity.com/paper/2305.15753/) (2023)
- [3D VR Sketch Guided 3D Shape Prototyping and Exploration](https://mlsanity.com/paper/2306.10830/) (2023)
- [Pushing the Limits of 3D Shape Generation at Scale](https://mlsanity.com/paper/2306.11510/) (2023)
- [CLIPXPlore: Coupled CLIP and Shape Spaces for 3D Shape Exploration](https://mlsanity.com/paper/2306.08226/) (2023)
- [External Knowledge Enhanced 3D Scene Generation from Sketch](https://mlsanity.com/paper/2403.14121/) (2024)
- [CNS-Edit: 3D Shape Editing via Coupled Neural Shape Optimization](https://mlsanity.com/paper/2402.02313/) (2024)
- [Sketch2PQ: Freeform Planar Quadrilateral Mesh Design via a Single Sketch](https://mlsanity.com/paper/2201.09367/) (2022)
- [MaterialSeg3D: Segmenting Dense Materials from 2D Priors for 3D Assets](https://mlsanity.com/paper/2404.13923/) (2024)
- [Sketch2Cloth: Sketch-based 3D Garment Generation with Unsigned Distance Fields](https://mlsanity.com/paper/2303.00167/) (2023)
- [Deep3DSketch+: Rapid 3D Modeling from Single Free-hand Sketches](https://mlsanity.com/paper/2309.13006/) (2023)
- [Magic3DSketch: Create Colorful 3D Models From Sketch-Based 3D Modeling Guided by Text and Language-Image Pre-Training](https://mlsanity.com/paper/2407.19225/) (2024)
- [SketchMetaFace: A Learning-based Sketching Interface for High-fidelity 3D Character Face Modeling](https://mlsanity.com/paper/2307.00804/) (2023)
- [What Sketch Explainability Really Means for Downstream Tasks](https://mlsanity.com/paper/2403.09480/) (2024)
- [Learning Coherent Matrixized Representation in Latent Space for Volumetric 4D Generation](https://mlsanity.com/paper/2403.13238/) (2024)

## Abstract (arXiv)

We investigate the problem of generating 3D meshes from single free-hand sketches, aiming at fast 3D modeling for novice users. It can be regarded as a single-view reconstruction problem, but with unique challenges, brought by the variation and conciseness of sketches. Ambiguities in poorly-drawn sketches could make it hard to determine how the sketched object is posed. In this paper, we address the importance of viewpoint specification for overcoming such ambiguities, and propose a novel view-aware generation approach. By explicitly conditioning the generation process on a given viewpoint, our method can generate plausible shapes automatically with predicted viewpoints, or with specified viewpoints to help users better express their intentions. Extensive evaluations on various datasets demonstrate the effectiveness of our view-aware design in solving sketch ambiguities and improving reconstruction quality.
