# WildGait: Learning Gait Representations from Raw Surveillance Streams

arXiv: https://arxiv.org/abs/2105.05528 · HTML: https://mlsanity.com/paper/2105.05528/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 72 references that are in the map.
- First posted on arXiv 12 May 2021.

## Builds on (most cited first, 30 of 31)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [A Simple Framework for Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2002.05709/) (2020)
- [Unsupervised Learning of Visual Features by Contrasting Cluster Assignments](https://mlsanity.com/paper/2006.09882/) (2020)
- [FaceNet: A Unified Embedding for Face Recognition and Clustering](https://mlsanity.com/paper/1503.03832/) (2015)
- [Supervised Contrastive Learning](https://mlsanity.com/paper/2004.11362/) (2020)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [Unsupervised Representation Learning by Predicting Image Rotations](https://mlsanity.com/paper/1803.07728/) (2018)
- [Unsupervised Learning of Visual Representations by Solving Jigsaw Puzzles](https://mlsanity.com/paper/1603.09246/) (2016)
- [Contrastive Multiview Coding](https://mlsanity.com/paper/1906.05849/) (2019)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [Deep Anomaly Detection with Outlier Exposure](https://mlsanity.com/paper/1812.04606/) (2018)
- [Simple Online and Realtime Tracking with a Deep Association Metric](https://mlsanity.com/paper/1703.07402/) (2017)
- [Simple Online and Realtime Tracking](https://mlsanity.com/paper/1602.00763/) (2016)
- [Bag of Tricks and A Strong Baseline for Deep Person Re-identification](https://mlsanity.com/paper/1903.07071/) (2019)
- [Discriminative Unsupervised Feature Learning with Exemplar Convolutional Neural Networks](https://mlsanity.com/paper/1406.6909/) (2014)
- [CrowdPose: Efficient Crowded Scenes Pose Estimation and A New Benchmark](https://mlsanity.com/paper/1812.00324/) (2018)
- [Multi-task Self-Supervised Visual Learning](https://mlsanity.com/paper/1708.07860/) (2017)
- [Self-supervised Video Representation Learning by Pace Prediction](https://mlsanity.com/paper/2008.05861/) (2020)
- [MS2L: Multi-Task Self-Supervised Learning for Skeleton Based Action Recognition](https://mlsanity.com/paper/2010.05599/) (2020)
- [PREDICT & CLUSTER: Unsupervised Skeleton Based Action Recognition](https://mlsanity.com/paper/1911.12409/) (2019)
- [HydraPlus-Net: Attentive Deep Features for Pedestrian Analysis](https://mlsanity.com/paper/1709.09930/) (2017)
- [LCR-Net++: Multi-person 2D and 3D Pose Detection in Natural Images](https://mlsanity.com/paper/1803.00455/) (2018)
- [Hard negative examples are hard, but useful](https://mlsanity.com/paper/2007.12749/) (2020)
- [Gait Recognition via Disentangled Representation Learning](https://mlsanity.com/paper/1904.04925/) (2019)
- [Monocular Human Pose Estimation: A Survey of Deep Learning-based Methods](https://mlsanity.com/paper/2006.01423/) (2020)
- [JointsGait:A model-based Gait Recognition Method based on Gait Graph Convolutional Networks and Joints Relationship Pyramid Mapping](https://mlsanity.com/paper/2005.08625/) (2020)
- [Identifying Emotions from Walking using Affective and Deep Features](https://mlsanity.com/paper/1906.11884/) (2019)

## Built on by (most cited first, 9 of 9)

- [GaitPT: Skeletons Are All You Need For Gait Recognition](https://mlsanity.com/paper/2308.10623/) (2023)
- [PsyMo: A Dataset for Estimating Self-Reported Psychological Traits from Gait](https://mlsanity.com/paper/2308.10631/) (2023)
- [GaitFormer: Learning Gait Representations with Noisy Multi-Task Learning](https://mlsanity.com/paper/2310.19418/) (2023)
- [From Face to Gait: Weakly-Supervised Learning of Gender Information from Walking Patterns](https://mlsanity.com/paper/2111.00538/) (2021)
- [On Model and Data Scaling for Skeleton-based Self-Supervised Gait Recognition](https://mlsanity.com/paper/2504.07598/) (2025)
- [CTrGAN: Cycle Transformers GAN for Gait Transfer](https://mlsanity.com/paper/2206.15248/) (2022)
- [Learning to Simplify Spatial-Temporal Graphs in Gait Analysis](https://mlsanity.com/paper/2310.03396/) (2023)
- [Database-Agnostic Gait Enrollment using SetTransformers](https://mlsanity.com/paper/2505.02815/) (2025)
- [MoME: Estimating Psychological Traits from Gait with Multi-Stage Mixture of Movement Experts](https://mlsanity.com/paper/2510.04654/) (2025)

## Abstract (arXiv)

The use of gait for person identification has important advantages such as being non-invasive, unobtrusive, not requiring cooperation and being less likely to be obscured compared to other biometrics. Existing methods for gait recognition require cooperative gait scenarios, in which a single person is walking multiple times in a straight line in front of a camera. We aim to address the challenges of real-world scenarios in which camera feeds capture multiple people, who in most cases pass in front of the camera only once. We address privacy concerns by using only motion information of walking individuals, with no identifiable appearance-based information. As such, we propose a novel weakly supervised learning framework, WildGait, which consists of training a Spatio-Temporal Graph Convolutional Network on a large number of automatically annotated skeleton sequences obtained from raw, real-world, surveillance streams to learn useful gait signatures. We collected the training data and compiled the largest dataset of walking skeletons called Uncooperative Wild Gait, containing over 38k tracklets of anonymized walking 2D skeletons. We release the dataset for public use. Our results show that, with fine-tuning, we surpass the current state-of-the-art pose-based gait recognition solutions. Our proposed method is reliable in training gait recognition methods in unconstrained environments, especially in settings with scarce amounts of annotated data.
