# Home Action Genome: Cooperative Compositional Action Understanding

arXiv: https://arxiv.org/abs/2105.05226 · HTML: https://mlsanity.com/paper/2105.05226/

## Key facts

- Cited by 53 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 54 references that are in the map.
- First posted on arXiv 11 May 2021.

## Builds on (most cited first, 30 of 33)

- [A Simple Framework for Contrastive Learning of Visual Representations](https://mlsanity.com/paper/2002.05709/) (2020)
- [Distilling the Knowledge in a Neural Network](https://mlsanity.com/paper/1503.02531/) (2015)
- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Multi-Task Learning Using Uncertainty to Weigh Losses for Scene Geometry and Semantics](https://mlsanity.com/paper/1705.07115/) (2017)
- [Contrastive Multiview Coding](https://mlsanity.com/paper/1906.05849/) (2019)
- [Two-Stream Convolutional Networks for Action Recognition in Videos](https://mlsanity.com/paper/1406.2199/) (2014)
- [HowTo100M: Learning a Text-Video Embedding by Watching Hundred Million Narrated Video Clips](https://mlsanity.com/paper/1906.03327/) (2019)
- [Scaling Egocentric Vision: The EPIC-KITCHENS Dataset](https://mlsanity.com/paper/1804.02748/) (2018)
- [NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis](https://mlsanity.com/paper/1604.02808/) (2016)
- [Towards Automatic Learning of Procedures from Web Instructional Videos](https://mlsanity.com/paper/1703.09788/) (2017)
- [Can Spatiotemporal 3D CNNs Retrace the History of 2D CNNs and ImageNet?](https://mlsanity.com/paper/1711.09577/) (2017)
- [Hollywood in Homes: Crowdsourcing Data Collection for Activity Understanding](https://mlsanity.com/paper/1604.01753/) (2016)
- [AVA: A Video Dataset of Spatio-temporally Localized Atomic Visual Actions](https://mlsanity.com/paper/1705.08421/) (2017)
- [Generating Videos with Scene Dynamics](https://mlsanity.com/paper/1609.02612/) (2016)
- [Audio-Visual Scene Analysis with Self-Supervised Multisensory Features](https://mlsanity.com/paper/1804.03641/) (2018)
- [COIN: A Large-scale Dataset for Comprehensive Instructional Video Analysis](https://mlsanity.com/paper/1903.02874/) (2019)
- [A Short Note on the Kinetics-700 Human Action Dataset](https://mlsanity.com/paper/1907.06987/) (2019)
- [Action Genome: Actions as Composition of Spatio-temporal Scene Graphs](https://mlsanity.com/paper/1912.06992/) (2019)
- [Cooperative Learning of Audio and Video Models from Self-Supervised Synchronization](https://mlsanity.com/paper/1807.00230/) (2018)
- [Self-supervised Co-training for Video Representation Learning](https://mlsanity.com/paper/2010.09709/) (2020)
- [Self-Supervised Learning of Audio-Visual Objects from Video](https://mlsanity.com/paper/2008.04237/) (2020)
- [Video Representation Learning by Dense Predictive Coding](https://mlsanity.com/paper/1909.04656/) (2019)
- [PKU-MMD: A Large Scale Benchmark for Continuous Multi-Modal Human Action Understanding](https://mlsanity.com/paper/1703.07475/) (2017)
- [Procedure Planning in Instructional Videos](https://mlsanity.com/paper/1907.01172/) (2019)
- [Long-term Temporal Convolutions for Action Recognition](https://mlsanity.com/paper/1604.04494/) (2016)
- [Spatiotemporal Relationship Reasoning for Pedestrian Intent Prediction](https://mlsanity.com/paper/2002.08945/) (2020)
- [TITAN: Future Forecast using Action Priors](https://mlsanity.com/paper/2003.13886/) (2020)
- [LEMMA: A Multi-view Dataset for Learning Multi-agent Multi-task Activities](https://mlsanity.com/paper/2007.15781/) (2020)
- [Unsupervised Learning of Long-Term Motion Dynamics for Videos](https://mlsanity.com/paper/1701.01821/) (2017)

## Built on by (most cited first, 30 of 53)

- [Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives](https://mlsanity.com/paper/2311.18259/) (2023)
- [EgoTaskQA: Understanding Human Tasks in Egocentric Videos](https://mlsanity.com/paper/2210.03929/) (2022)
- [EgoExoLearn: A Dataset for Bridging Asynchronous Ego- and Exo-centric View of Procedural Activities in Real World](https://mlsanity.com/paper/2403.16182/) (2024)
- [EgoLife: Towards Egocentric Life Assistant](https://mlsanity.com/paper/2503.03803/) (2025)
- [Action Scene Graphs for Long-Form Understanding of Egocentric Videos](https://mlsanity.com/paper/2312.03391/) (2023)
- [Retrieval-Augmented Egocentric Video Captioning](https://mlsanity.com/paper/2401.00789/) (2024)
- [Detecting Human-Object Contact in Images](https://mlsanity.com/paper/2303.03373/) (2023)
- [Audio-Adaptive Activity Recognition Across Video Domains](https://mlsanity.com/paper/2203.14240/) (2022)
- [ObjectRelator: Enabling Cross-View Object Relation Understanding Across Ego-Centric and Exo-Centric Perspectives](https://mlsanity.com/paper/2411.19083/) (2024)
- [Exo2Ego: Exocentric Knowledge Guided MLLM for Egocentric Video Understanding](https://mlsanity.com/paper/2503.09143/) (2025)
- [EgoExoBench: A Benchmark for First- and Third-person View Video Understanding in MLLMs](https://mlsanity.com/paper/2507.18342/) (2025)
- [Learning from Semantic Alignment between Unpaired Multiviews for Egocentric Video Recognition](https://mlsanity.com/paper/2308.11489/) (2023)
- [COMPOSER: Compositional Reasoning of Group Activity in Videos with Keypoint-Only Modality](https://mlsanity.com/paper/2112.05892/) (2021)
- [From Isolated Islands to Pangea: Unifying Semantic Space for Human Action Understanding](https://mlsanity.com/paper/2304.00553/) (2023)
- [Intention-driven Ego-to-Exo Video Generation](https://mlsanity.com/paper/2403.09194/) (2024)
- [EMHI: A Multimodal Egocentric Human Motion Dataset with HMD and Body-Worn IMUs](https://mlsanity.com/paper/2408.17168/) (2024)
- [Temporal Perceiver: A General Architecture for Arbitrary Boundary Detection](https://mlsanity.com/paper/2203.00307/) (2022)
- [FineBio: A Fine-Grained Video Dataset of Biological Experiments with Hierarchical Annotation](https://mlsanity.com/paper/2402.00293/) (2024)
- [Specification-Driven Video Search via Foundation Models and Formal Verification](https://mlsanity.com/paper/2309.10171/) (2023)
- [Spatial-Temporal Knowledge-Embedded Transformer for Video Scene Graph Generation](https://mlsanity.com/paper/2309.13237/) (2023)
- [A Survey on Multimodal Wearable Sensor-based Human Action Recognition](https://mlsanity.com/paper/2404.15349/) (2024)
- [A Survey of Video Datasets for Grounded Event Understanding](https://mlsanity.com/paper/2406.09646/) (2024)
- [Adaptive Visual Scene Understanding: Incremental Scene Graph Generation](https://mlsanity.com/paper/2310.01636/) (2023)
- [EgoMe: A New Dataset and Challenge for Following Me via Egocentric View in Real World](https://mlsanity.com/paper/2501.19061/) (2025)
- [Bridging Perspectives: A Survey on Cross-view Collaborative Intelligence with Egocentric-Exocentric Vision](https://mlsanity.com/paper/2506.06253/) (2025)
- [J-CRe3: A Japanese Conversation Dataset for Real-world Reference Resolution](https://mlsanity.com/paper/2403.19259/) (2024)
- [ProBio: A Protocol-guided Multimodal Dataset for Molecular Biology Lab](https://mlsanity.com/paper/2311.00556/) (2023)
- [Egocentric and Exocentric Methods: A Short Survey](https://mlsanity.com/paper/2410.20621/) (2024)
- [OWL (Observe, Watch, Listen): Audiovisual Temporal Context for Localizing Actions in Egocentric Videos](https://mlsanity.com/paper/2202.04947/) (2022)
- [Fine-grained Activities of People Worldwide](https://mlsanity.com/paper/2207.05182/) (2022)

## Abstract (arXiv)

Existing research on action recognition treats activities as monolithic events occurring in videos. Recently, the benefits of formulating actions as a combination of atomic-actions have shown promise in improving action understanding with the emergence of datasets containing such annotations, allowing us to learn representations capturing this information. However, there remains a lack of studies that extend action composition and leverage multiple viewpoints and multiple modalities of data for representation learning. To promote research in this direction, we introduce Home Action Genome (HOMAGE): a multi-view action dataset with multiple modalities and view-points supplemented with hierarchical activity and atomic action labels together with dense scene composition labels. Leveraging rich multi-modal and multi-view settings, we propose Cooperative Compositional Action Understanding (CCAU), a cooperative learning framework for hierarchical action recognition that is aware of compositional action elements. CCAU shows consistent performance improvements across all modalities. Furthermore, we demonstrate the utility of co-learning compositions in few-shot action recognition by achieving 28.6% mAP with just a single sample.
