# RAIL: A modular framework for Reinforcement-learning-based Adversarial Imitation Learning

arXiv: https://arxiv.org/abs/2105.03756 · HTML: https://mlsanity.com/paper/2105.03756/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 18 of its 23 references that are in the map.
- First posted on arXiv 8 May 2021.

## Placed in

- Offline RL and imitation learning from data / [Imitation learning methods](https://mlsanity.com/offlinerl/imitation-learning-methods/)

## Builds on (most cited first, 18 of 18)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Sequence to Sequence Learning with Neural Networks](https://mlsanity.com/paper/1409.3215/) (2014)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Discriminator-Actor-Critic: Addressing Sample Inefficiency and Reward Bias in Adversarial Imitation Learning](https://mlsanity.com/paper/1809.02925/) (2018)
- [AlgaeDICE: Policy Gradient from Arbitrary Experience](https://mlsanity.com/paper/1912.02074/) (2019)
- [Generative Adversarial Imitation from Observation](https://mlsanity.com/paper/1807.06158/) (2018)
- [Imitation Learning via Off-Policy Distribution Matching](https://mlsanity.com/paper/1912.05032/) (2019)
- [Off-Policy Imitation Learning from Observations](https://mlsanity.com/paper/2102.13185/) (2021)
- [Adversarial Soft Advantage Fitting: Imitation Learning without Policy Optimization](https://mlsanity.com/paper/2006.13258/) (2020)
- [Skeletal Feature Compensation for Imitation Learning with Embodiment Mismatch](https://mlsanity.com/paper/2104.07810/) (2021)

## Built on by (most cited first, 2 of 2)

- [Adversarial Imitation Learning from Video using a State Observer](https://mlsanity.com/paper/2202.00243/) (2022)
- [ABC: Adversarial Behavioral Cloning for Offline Mode-Seeking Imitation Learning](https://mlsanity.com/paper/2211.04005/) (2022)

## Abstract (arXiv)

While Adversarial Imitation Learning (AIL) algorithms have recently led to state-of-the-art results on various imitation learning benchmarks, it is unclear as to what impact various design decisions have on performance. To this end, we present here an organizing, modular framework called Reinforcement-learning-based Adversarial Imitation Learning (RAIL) that encompasses and generalizes a popular subclass of existing AIL approaches. Using the view espoused by RAIL, we create two new IfO (Imitation from Observation) algorithms, which we term SAIfO: SAC-based Adversarial Imitation from Observation and SILEM (Skeletal Feature Compensation for Imitation Learning with Embodiment Mismatch). We go into greater depth about SILEM in a separate technical report. In this paper, we focus on SAIfO, evaluating it on a suite of locomotion tasks from OpenAI Gym, and showing that it outperforms contemporaneous RAIL algorithms that perform IfO.
