# Reinforcement Learning and Control of a Lower Extremity Exoskeleton for Squat Assistance

arXiv: https://arxiv.org/abs/2105.03489 · HTML: https://mlsanity.com/paper/2105.03489/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 7 May 2021.

## Built on by (most cited first, 3 of 3)

- [AR3n: A Reinforcement Learning-based Assist-As-Needed Controller for Robotic Rehabilitation](https://mlsanity.com/paper/2303.00085/) (2023)
- [Characterization of Human Balance through a Reinforcement Learning-based Muscle Controller](https://mlsanity.com/paper/2308.04462/) (2023)
- [Exoskeleton Control through Learning to Reduce Biological Joint Moments in Simulations](https://mlsanity.com/paper/2603.07629/) (2026)

## Abstract (arXiv)

A significant challenge for the control of a robotic lower extremity rehabilitation exoskeleton is to ensure stability and robustness during programmed tasks or motions, which is crucial for the safety of the mobility-impaired user. Due to various levels of the user's disability, the human-exoskeleton interaction forces and external perturbations are unpredictable and could vary substantially and cause conventional motion controllers to behave unreliably or the robot to fall down. In this work, we propose a new, reinforcement learning-based, motion controller for a lower extremity rehabilitation exoskeleton, aiming to perform collaborative squatting exercises with efficiency, stability, and strong robustness. Unlike most existing rehabilitation exoskeletons, our exoskeleton has ankle actuation on both sagittal and front planes and is equipped with multiple foot force sensors to estimate center of pressure (CoP), an important indicator of system balance. This proposed motion controller takes advantage of the CoP information by incorporating it in the state input of the control policy network and adding it to the reward during the learning to maintain a well balanced system state during motions. In addition, we use dynamics randomization and adversary force perturbations including large human interaction forces during the training to further improve control robustness. To evaluate the effectiveness of the learning controller, we conduct numerical experiments with different settings to demonstrate its remarkable ability on controlling the exoskeleton to repetitively perform well balanced and robust squatting motions under strong perturbations and realistic human interaction forces.
